Shew
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THIS IS NOT MEANT TO BE NEGATIVE TOWARDS MA
But to highlight a major issue that many customers feel is important
People that care about something are willing to fight for it
Things to keep in mind.
MA states in their income model to planet partners that they make $.5 to $1.50 per player per hour of play.
http://www.mindark.com/entropia-universe/
http://www.mindark.com/partners/entropia-universe-platfor/business-model/
This is not the same as what it costs a player to play per hour.
It would stand to reason part of the cost to a player would have to support the loot as well.
It would be interesting to know of Cash to MA:Cash to loot ratio.
To set things straight initially. People MUST understand the cycel of money. Espescially those that deposit little or none. This has nothing against those that don't deposit, but they need to understand these basics.
Remember 10 ped to $1
The game runs on $
Some deposit.
Some don't deposit, but are still able to play by sweating or whatever and selling for ped. This is just a transfer of $
Both groups when they hunt, mine, or craft give $ to MA and loot pool.
However without those that actually put the $ into the system, there is none to transfer or support game.
Intial Poll https://www.planetcalypsoforum.com/forums/general-economy-discussion/166137-deposit-habits.html
Better representation of contributions
Slide 1, Part 1
TO keep results as current as possible, will only use "Does Deposit" for computations annoted in Green
Line 43 displays all depost tiers as a average amount.
Although some deposit (DID and DO) grossly more than $1000 per month, I kept the top tier average at $100 to keep figures conservative.
(The higher this average is, the lower the number of depositors)
Line 58 In order to determine approxiamte depositors using MA figures, an average despost per user is required. Using Green average is
$67.97 average deposit per person per month with current Approximate Average number of Current Depositors 14776
Part 2
Total People are obtained using Average montly deposits (Slide 2 Part 1) divided by Average Per Person deposit ($67.97)
These numbers do fall in lign with EntropiaTracker.com (Noting that NOT ALL GLOBAL OR HOF).
Total Current approximate players 40,839
Slide 2 Part 1
Financial inforation taken from MA Sept 17, 2009 Semi-Annual Report
All Financials are in SEK so $ conversion provided using average exchange rate from Apri-Oct 2009
Again goal is to use current data, so highlighted target information in Green.
Categories of interest in MA Sept Financial Report:
Net Sales: Purchase of items from TT such as ammo, tool, bombs, and probes?
Cash Reived From Customers: $ from decay, auction fees, money transfer fees?
Net Profits: Proceeds minus expenses
Deposits (PEDS): Money deposited (10ped-$1US)
Part 2 Using Average deposit per user from Line D58 ($67.97) an approximate number of depositors is obtained by dividing from Per Month $ Deposited
Approximate Average number of Current Depositors 14776
To be used in Slide 1 Part 2 to determine approximate number of other users and total active users.
Something to note on Slide 2 Part 1
Note Deposit to Profit ratios of 2008 to 2009.
Deposits and Cash received from customers has decreased,
meanwhile MindArk Net Sales and Net Profits have increased ??
This would indicate a negative cash flow for players/customers, which only prompts less deposits.
Have to note, Sales did increase 2009 to show increased profits, so shows people are using more off their ped cards and putting less in.
Is this in relation to less loot so players must dip more into ped? Could be.
If MA were to reduce cost to play, imagine as seen in Slide 1 Part 2 ALL Depositors (past and current) contributing, that would be an approximate $2,134,295.00 per month
YOU SEE THAT MA?
Sources:
https://www.planetcalypsoforum.com/forums/general-economy-discussion/166137-deposit-habits.html
https://www.planetcalypsoforum.com/forums/general-discussion/166448-how-many-people-really-play-entropia.html
Mindark Financials
http://mindark.se/press/financial-reports/documents/Semi-Annual-report-Q2-2009.pdf
Exchange Rates
http://www.x-rates.com/d/SEK/USD/data120.html
But to highlight a major issue that many customers feel is important
People that care about something are willing to fight for it
Things to keep in mind.
MA states in their income model to planet partners that they make $.5 to $1.50 per player per hour of play.
http://www.mindark.com/entropia-universe/
Fees
Entropia Universe users do not pay any fixed fee or monthly subscription fee in order to be part of the Entropia Universe. User's costs are the equipment and objects that they collect and which wear out with use. Users must regularly upgrade their possessions via special automated service stations to retain full capacity.
For example, a hunting weapon wears in relation to the number of shots discharged. The wear level is indicated via status information on the screen and can also be noticed by reduced performance in the object. The normal service fee for an active user lies between 0.5 and 1.5 USD per hour.
http://www.mindark.com/partners/entropia-universe-platfor/business-model/
Business Model
Revenue is generated through micro-payments for products and services on a virtual planet(s). This model results in an average income of $1 per hour of activity, per user, which is shared between Mindark and the Planet Partner.
This is not the same as what it costs a player to play per hour.
It would stand to reason part of the cost to a player would have to support the loot as well.
It would be interesting to know of Cash to MA:Cash to loot ratio.
To set things straight initially. People MUST understand the cycel of money. Espescially those that deposit little or none. This has nothing against those that don't deposit, but they need to understand these basics.
Remember 10 ped to $1
The game runs on $
Some deposit.
Some don't deposit, but are still able to play by sweating or whatever and selling for ped. This is just a transfer of $
Both groups when they hunt, mine, or craft give $ to MA and loot pool.
However without those that actually put the $ into the system, there is none to transfer or support game.
Intial Poll https://www.planetcalypsoforum.com/forums/general-economy-discussion/166137-deposit-habits.html
Better representation of contributions
Slide 1, Part 1
TO keep results as current as possible, will only use "Does Deposit" for computations annoted in Green
Line 43 displays all depost tiers as a average amount.
Although some deposit (DID and DO) grossly more than $1000 per month, I kept the top tier average at $100 to keep figures conservative.
(The higher this average is, the lower the number of depositors)
Line 58 In order to determine approxiamte depositors using MA figures, an average despost per user is required. Using Green average is
$67.97 average deposit per person per month with current Approximate Average number of Current Depositors 14776
Part 2
Total People are obtained using Average montly deposits (Slide 2 Part 1) divided by Average Per Person deposit ($67.97)
These numbers do fall in lign with EntropiaTracker.com (Noting that NOT ALL GLOBAL OR HOF).
Total Current approximate players 40,839
Slide 2 Part 1
Financial inforation taken from MA Sept 17, 2009 Semi-Annual Report
All Financials are in SEK so $ conversion provided using average exchange rate from Apri-Oct 2009
Again goal is to use current data, so highlighted target information in Green.
Categories of interest in MA Sept Financial Report:
Net Sales: Purchase of items from TT such as ammo, tool, bombs, and probes?
Cash Reived From Customers: $ from decay, auction fees, money transfer fees?
Net Profits: Proceeds minus expenses
Deposits (PEDS): Money deposited (10ped-$1US)
Part 2 Using Average deposit per user from Line D58 ($67.97) an approximate number of depositors is obtained by dividing from Per Month $ Deposited
Approximate Average number of Current Depositors 14776
To be used in Slide 1 Part 2 to determine approximate number of other users and total active users.
Something to note on Slide 2 Part 1
Note Deposit to Profit ratios of 2008 to 2009.
Deposits and Cash received from customers has decreased,
meanwhile MindArk Net Sales and Net Profits have increased ??
This would indicate a negative cash flow for players/customers, which only prompts less deposits.
Have to note, Sales did increase 2009 to show increased profits, so shows people are using more off their ped cards and putting less in.
Is this in relation to less loot so players must dip more into ped? Could be.
If MA were to reduce cost to play, imagine as seen in Slide 1 Part 2 ALL Depositors (past and current) contributing, that would be an approximate $2,134,295.00 per month
YOU SEE THAT MA?
Sources:
https://www.planetcalypsoforum.com/forums/general-economy-discussion/166137-deposit-habits.html
https://www.planetcalypsoforum.com/forums/general-discussion/166448-how-many-people-really-play-entropia.html
Mindark Financials
http://mindark.se/press/financial-reports/documents/Semi-Annual-report-Q2-2009.pdf
Exchange Rates
http://www.x-rates.com/d/SEK/USD/data120.html
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