Is it time to remove the Teleporters?

Wladir

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Wladir Skull Black
Note that this thread was originally posted in the General Discussion Area, but was moved to the Suggestion and Wishlist area. I for one wanted to discuss it more than wish for it.

Greetings fellow Entropians!

With the most successful introduction of water, land and air vehicles, don't you agree it would be kind of neat to remove all or at least limit the amount teleporters around Calypso? While at the same time introduce more roads between the bigger Cities.

I think this would prove to be quite cool in many ways.

- The Continents would surely get bigger, in the sense that you can't go from one corner to the other without effort.
- This would aid in re-introducing the sense of adventure and danger in this new world.
- Taxi and Armed Escort services would flourish
- Make the gameplay a bit slower, like the good old days.
- This would make it a bigger deal to visit that certain hunting/mining ground or other point of interest.

- Maybe the Hangar ships would be able to provide instant travel between cities, continents and even land areas if they are outfitted with a proper landingpad?

I think it would really help both the economy and the sense of pioneering adventure. Not to mention a good use for the hangars.

What do you guys think?
 
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Nope.
I'd prefer more actualy.
Glad that chuggs (not so hideaway)hideout got one :) Well, maybe not thinking about the storyline.

Theres quite a trek to hunting spots already, with all the tp's we have scattered around, and too many mobs in the wilderness already, to make that a good option for newbies.

Quite hard now on Eudoria finding a quiet place to mine, without bumping into a sea of red dots along the way, annoying those not wanting to hunt.
 
No! Teleporters are fast and free, unless you want to visit other planets. Teleporter runs are big fun. New people need teleporters.
 
For the newbie people (as i) your idea is :scratch2: well... is not bad... but isn´t good too, because: how we (the newbie people) can pay? how we will move (or usually we will send a lot of messages: HELP!!) ?

Yeah yeah i know i need to work a lot in this game... your idea as sense of adventure is good, is more work in team.

Well this is my point exactly: the newbies can´t pay service of taxi or armored scort :(

PD1: insist is good idea really

PD2: i am newbie but i give you 1 point for the idea :clap:
 
ahhh... no, thanks. .)

Cheers
 
There is one other benefit the OP omitted.

- It will finally allow MA the ability to capture the one World Record that has thus far eluded them- World's most irritating MMOG
 
Absolutely no way this is a good idea. Players want this game to get MORE interesting, LESS boring...not the other way around.

:laugh: - Come on now. Really.
 
no need to remove the tps, but more roads that go around LAs and stuff would be nice. Pain in the pedcard to have your non-flying vehicle damaged for every stinking weed, bump in the terrain tree you barely nudge, etc. A nice road from Oxford to Neas over to Omegaton, and down the coast from there would be nice. Make it swerve around to all the major tps in Amethera, with the road going in between the LAs like how real roads irl go around the outside edges of farms.
 
I think taking away TP's would be rather annoying... Vehicles are way to slow, especially with the jumpy lag I often get flying the vtol... I think you'd also lose new players faster, since it would be more difficult to get around... Probably also lose many existing players....
 
Sure, get rid of TP's and watch all the Land Owners come out with torches and pitchforks... :dunce:
 
I wouldn't take anything away, but a nice addition may be paved highways and vehicles that can only go on the highways, but are very fast. Maybe have the vehicles be levitating as opposed to wheeled. You could have everything from racing type cars to bus type. Also some race tracks for these faster cars too.
 
It would make teaming very hard.
This. How do you suggest organizing soc hunts without teleporters? It would make hunting socs almost utterly useless - which oh by the way is obviously the largest category of societies.

You aren't the first person to suggest making things more difficult - in fact I think this very thing has been suggested before - and I really, seriously don't get it.
 
yes, it is always a good idea to make the game more uncomefortable, more expensive and to piss of the last few players who may preventing you from going bankrupt in the next few years :lolup:
 
There is one other benefit the OP omitted.

- It will finally allow MA the ability to capture the one World Record that has thus far eluded them- World's most irritating MMOG


MA has won that title long ago, and has holding on to it unchallenged for years:)
 
Sure, get rid of TP's and watch all the Land Owners come out with torches and pitchforks... :dunce:

the ones that would get to keep their tps since they paid for the LA upgrade would love it.
 
I see where your coming from.. but I felt like I graduated EU Noon school once I got all my tps.. it would suck to lose any of them... but roads I think are needed.. im talking about roads.signs.oil stations.maybe even employment to keep the roads clear. Eitherway less tps would be good and bad.. the need for vehicles will skyrocket.. instead of having every vehicle just because.. u would actually have a reason for use of taxi services... on a bad note tps allow quick and ez travel and that's nice to have in a world so big.. I like the idea lol but I don't wanna lose my tps... but in a long run it may make things on calypso realistic.
 
I love vehicles and I think this is a terrible idea. It would be a GIANT step backwards.

As with so many things, if you don't like TP's you don't have to use them.

:beerchug:

Miles
 
Hah, oufh! :laugh:
Not a single post of positive feedback, except maybe for;

PD1: insist is good idea really

PD2: i am newbie but i give you 1 point for the idea :clap:

I guess I suspected as much. People these days are all about instant, effortless, action. :handgun: :rocket::sniper:

I for one though, would prefer a virtual world that has it's fair share of dangers and difficulties apart from managing ones economy. Where you might benefit from learning to plan ahead.

Going straight into the great middle of nowhere? Then be prepared to stay there for a while until you go back home to the nearest town and storage terminal. Load your vehicles storage with loot.

If you have a busy IRL life I can understand that you do not want to spend your hard earned free time just driving or running around. But the thing is that you would not have to go back to town all that often.

I guess my point is that today things are way too easy in Entropia. There seem to be no real feats of strength and discipline, no real achievements. Everything is served on a silver plate, and excuse me for saying so, people are pretty spoiled.

But I can see why it's not good for buisnies to run a Virtual Universe that might prove to be difficult to master, since very few would appreciate it. :wise:
 
What he said :wise:

If you two are not going to add something to the discussion, why even post a reply? :)

I see where your coming from.. but I felt like I graduated EU Noon school once I got all my tps.. it would suck to lose any of them... but roads I think are needed.. im talking about roads.signs.oil stations.maybe even employment to keep the roads clear. Eitherway less tps would be good and bad.. the need for vehicles will skyrocket.. instead of having every vehicle just because.. u would actually have a reason for use of taxi services... on a bad note tps allow quick and ez travel and that's nice to have in a world so big.. I like the idea lol but I don't wanna lose my tps... but in a long run it may make things on calypso realistic.

Indeed it would hurt to loose those hard earned teleporters, but as you said, in the long run it might auctually prove to be a quite appeling aspect. If bigger and better roads are implemented, and Vehicle Prices kept down that is. :)
 
If you two are not going to add something to the discussion, why even post a reply? :)

We have added to the discussion, weve shown our disagrement with your idea, keeping it short and sweet, letting others explain the fine details as to why.

This is a public forum, and anyone and everyone can post on it, deal with it.


Btw, you might want to read this: http://en.wikipedia.org/wiki/Science_fiction
 
This is a public forum, and anyone and everyone can post on it, deal with it.


Btw, you might want to read this: http://en.wikipedia.org/wiki/Science_fiction


Sigh, I was not questioning your right to post. I was questioning your reason to post what you did. "Dont be stupid" might be some splendid general advice, and I will cherish it, but I failed to understand why you felt the need to formulate your opinion in that arrogant way.

But enough of that, I'm going Offtopic in my own post.
 
Being mob trained by drivers just passing through is really annoying. With less TPs this activity would only increase. I like Mastermesh's idea of more roads though. If drivers would mostly stick to the roads then I know what areas to stay away from.
 
I guess my point is that today things are way too easy in Entropia. There seem to be no real feats of strength and discipline, no real achievements. Everything is served on a silver plate, and excuse me for saying so, people are pretty spoiled.

But I can see why it's not good for buisnies to run a Virtual Universe that might prove to be difficult to master, since very few would appreciate it. :wise:

Since you say this, I assume you have skilled up to level 100 hit and damage and 400 HP and can kill any mob in the game solo, yes?
 
I guess my point is that today things are way too easy in Entropia. There seem to be no real feats of strength and discipline, no real achievements. Everything is served on a silver plate, and excuse me for saying so, people are pretty spoiled.

I find this to be an odd statement too especially on a forum full of people complaining about how hard it is.

The TP runs are challenging to new players because they are new and ill prepared for them. Flying vehicles did give you the opportunity to shortcut that but really for most players being forced to run from place to place (or drive or use a TP chip) wouldn't be an additional challenge, it's just a waste of time.
 
I guess I suspected as much. People these days are all about instant, effortless, action. :handgun: :rocket::sniper:

...

I guess my point is that today things are way too easy in Entropia. There seem to be no real feats of strength and discipline, no real achievements. Everything is served on a silver plate, and excuse me for saying so, people are pretty spoiled.

But I can see why it's not good for buisnies to run a Virtual Universe that might prove to be difficult to master, since very few would appreciate it. :wise:

You are a bit self pleased there i think. Most people i know who love EU and are around since quite a while play EU exactly because it is overall a rather hard game. Maybe not in the way you meant it, but still.

I for one though, would prefer a virtual world that has it's fair share of dangers and difficulties apart from managing ones economy. Where you might benefit from learning to plan ahead.

Going straight into the great middle of nowhere? Then be prepared to stay there for a while until you go back home to the nearest town and storage terminal. Load your vehicles storage with loot.

If you have a busy IRL life I can understand that you do not want to spend your hard earned free time just driving or running around. But the thing is that you would not have to go back to town all that often.

Because you obviously never had an somewhat higher turnover in mining and / or hunting you don't yet understand that your suggestion and the game economy are very much connected. MA would need to change a lot of things to make that work.

Feel free to turn over 4 to 8k in those professions per day without using any teleporters on Amethera and Eudoria and then come back and tell us how "adventurous" that was.

Anyway, i like the idea as alternative, on an extra continent. Amethera was a bit like that once. I am pretty sure the one or the other planet partner will implement something like that again.

To force it on us tough, by removing existing TP's (same with the "remove auction" BS), such suggestions always come from peoply who have an very personal interest like traders / resellers or who haven't played the main professions intensely yet.
 
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