The only opportunity presented here is for PK'ers, plain and simple.
I also see a lot more PED required of traders because they would essentially have to make frequent trips, rather than load up with a lot of materials to transport to another planet, or to trade in space.
Everywhere I look there's an added expense that makes this game harder and harder to play.
- if you travel with your own VTOL, you must add a (L) thruster in order to get into space - and - you now have to add something else (welding wire) to your ship repair kit in order to use it
- if you don't want to use your own ship, then it's going to cost you to travel with someone else and it's going to be interesting to see how those prices get established
- in both scenarios, you will be taking a risk having to travel through lootable PvP, because you know there are many who will be out there just waiting to catch your ass for sure
- not to mention that some are already advertising for informants to let them know via PM when someone is heading into space so they can attack them, and then give a % of the loot to the informant
I have nothing against advancement, nor that we have to become more strategic in our movements in space, but ... making all of space a
lootable PvP zone is just ridiculous, because I foresee it becoming nothing but a PK harassment zone.
It's also going to create a time-delay in traveling from one planet to another, as well as every person in space taking a risk with what they have in their inventory that's lootable. What's the sense of establishing a trade business when you have to make
frequent trips with very little materials on board - don't you think it will end up being incredibly costly and a deterrent?
Establishing new professions is one thing, and I can see how it could be fun to battle in space, but ... 100% of the player base is
not in favor of this, and 100% of the player base is
not engaged in, nor cares to be involved with PvP activities. I would even venture to guess that the majority don't engage in PvP activities.
This is making it incredibly difficult and far more costly for players who just want to enjoy the universe and have experiences on other planets without having to risk losing PEDs in the process. This is an RCE with real money that people deposit, and I would venture to say that you just cut off a lot of people from future enjoyment of this universe as they had anticipated it to be.
For example ... I travel to other planets for my media work, because years ago when this game got to the point where I couldn't justify the cost because I wasn't getting anywhere near anything reasonable with regard to
bang for the buck, I created my own profession. It's not unlikely that I will have to travel to several planets in the course of writing for the EntropiaTimes magazine each quarter.
The current June issue represents just that - I wrote 4 articles that covered Calypso, Arkadia, Next Island, and Cyrene - granted Cyrene isn't live and Ed was generous with photos and content, but that's not always the case - I have to do my own work in that respect. This is absolutely going to put a cramp in my media activities for sure, and I'm not happy about it
at all. I realize there are those who don't give a shit about the media stuff, and that's fine, but there are plenty who enjoy the magazine and other work that we do, which will actually become more integrated in role-playing, but you'll have to wait for that to find out what I mean - although with
lootable PvP, I'm not sure how that's going to work now.
Sorry, but we should not have to battle in space and risk RL money to be able to enjoy space and other planets. I have no issue with certain zones of space being PvP or even lootable PvP, but not all of it - that to me just doesn't make any sense whatsoever. There should be an option to enter PvP just like there is on planets, and an option to be able to travel without PK harassment from one planet to another.
I just don't see in the long-run how this is going to end up being a good thing.