Starkiller
Stalker
- Joined
- Nov 10, 2005
- Posts
- 2,170
- Location
- Portugal
- Society
- Freelancer
- Avatar Name
- Bendak Starkiller Mandalore
Disclaimer: This is in no way a rant or anything, as I really do enjoy this game for it's content and potentials and the objective with this thread is to group up the stuff and do our part, to which I appeal for your good and reasonable sense to post relevant and constructive posts;
Greetings,
While I may not be anyone of significant social value in the community or an uber veteran at the game, I feel as though somethig had to be done and written in order to appeal to MindArk's attention into resolving the current issues within the game, seeing as they have been stockpiling for as long as I remember, and some being fixed without any forewarning or requested feedback.
Out of the many reasons over the years to make this thread, which stockpiled and got forgotten, I recenty was involved in a CLD sale that went wrong for my end on the auction. Yes, I too was one of those "idiots" who put the wrong price on the auctioneer, and suffered the consequence. Luckily for me (very might I add), the person who won them, was an Ingame friend of mine, whose name I will only divulge is he provides me his permission, and out of the good will of his heart, he reversed the trade, with not attachments. My sincere THANK YOU to him, and I hope more people solve the issue like he did.
This was the main reason why It led me to create this thread, as I do believe this mechanic is wrongly implemented, and subconsciously makes people create errors, due to it's nature. I am talking about the order system, in which buy orders are set at "per unit price" and sell orders are for "all units price". There are more reasons of course, like the player content signs not working at 100% eficiency. Some of them however, due to my own complacency, have been forgotten. I am no saint
With this said, I would like to ask to all of you, to provide in this thread with bugs you have found, and links to threads with the said bugs described, in order for us to be able to compile a list to be forwarded to MindArk, in whatever form we find best. I cannot say It'll matter much in the overall way of things, meaning it's worth what it's worth. Inaction and complacency however, will get us nowhere, and will not make our gaming experience any better either. I am asking for everyone's help, as I cannot, even with good will, read through a endless stream of threads, to find them all. I am human too, and have work to attend to hehe.
Also worth mentioning that I would also like to compile a suggestion list, for the various professions and other "small things" we see day to day that are someway broken.
Bug List:
Suggestions List:
With this said, I thank you for taking the time to read through the block of text, and hope that you find some courage in you to remember and describe bugs or suggestions that you have or may have had, this included previous bug lists too!
In terms of the way this will be forwarded to MindArk, well, I guess it's up to everyone to decide, not just me. My suggestion would be an open letter with the lists included, and a mass submission of support tickets (hehe) but yeah that's just me thinking out loud.
Again, thank you for reading.
Greetings,
While I may not be anyone of significant social value in the community or an uber veteran at the game, I feel as though somethig had to be done and written in order to appeal to MindArk's attention into resolving the current issues within the game, seeing as they have been stockpiling for as long as I remember, and some being fixed without any forewarning or requested feedback.
Out of the many reasons over the years to make this thread, which stockpiled and got forgotten, I recenty was involved in a CLD sale that went wrong for my end on the auction. Yes, I too was one of those "idiots" who put the wrong price on the auctioneer, and suffered the consequence. Luckily for me (very might I add), the person who won them, was an Ingame friend of mine, whose name I will only divulge is he provides me his permission, and out of the good will of his heart, he reversed the trade, with not attachments. My sincere THANK YOU to him, and I hope more people solve the issue like he did.
This was the main reason why It led me to create this thread, as I do believe this mechanic is wrongly implemented, and subconsciously makes people create errors, due to it's nature. I am talking about the order system, in which buy orders are set at "per unit price" and sell orders are for "all units price". There are more reasons of course, like the player content signs not working at 100% eficiency. Some of them however, due to my own complacency, have been forgotten. I am no saint
With this said, I would like to ask to all of you, to provide in this thread with bugs you have found, and links to threads with the said bugs described, in order for us to be able to compile a list to be forwarded to MindArk, in whatever form we find best. I cannot say It'll matter much in the overall way of things, meaning it's worth what it's worth. Inaction and complacency however, will get us nowhere, and will not make our gaming experience any better either. I am asking for everyone's help, as I cannot, even with good will, read through a endless stream of threads, to find them all. I am human too, and have work to attend to hehe.
Also worth mentioning that I would also like to compile a suggestion list, for the various professions and other "small things" we see day to day that are someway broken.
Bug List:
Code:
[B]Bug List:[/B]
[LIST]
[*]Player content signs are not working to full extent:
-Almost all options in the ad creation are broken, including preview of pre-uploaded items, and ad effect;
[*]Wall Glitches:
-All walls seem to have some parameters messed up in which they do not allow to select items near them, this glitch seems to be related to the Televator bug, as it appeared at the same time, and has the same description;
[*]Televator Glitch:
-Must be related to the Wall glith in which the televator is inacessible without using action library to work around it;
[*]Display Areas in Malls Glitch:
-There seems to be an invisible wall around the display areas in shopping malls, which make it impossible to access the shopkeepers set up in them, without using the action library to reach them;
[*][URL="https://www.planetcalypsoforum.com/forums/showthread.php?243507-Bugs-and-design-flaws-in-space-or-impacting-gaming-in-space"]Space bug list[/URL], by John Black Knight:
-Took the liberty to add this one, and I hope the author does not mind;
[*]Exiting vehicle bug;
-Sometimes, when a person leaves a vehicle at very near ground range, and at some times even on ground range, they get killed due to faulty height mechanics;
[*]Equipping Harrier armor (and i'm sure there are others) removes coats, etc:
-Then there is equip fee when you switch armor and want to put coat back on. Should be coat is still equipped but not visible if they don't want that or it doesn't look right.
[*]Friend List:
-People not showing up on it, etc.;
[*]Pets:
-Falling over "dead" animation;
[*]Trades:
-Something stops them from going through a lot - I can't even tell what is wrong there, but they often don't work;
[*]Sound:
-Duhh fix Arkadia sound issues and fix many of the RT sounds (like the Kong pets);
[*]correct sizes of some items in inventory:
-Melee amps for one.. way too big;
[*]LAG:
-It still is an issue. it's better, but really back to the way it was awhile ago IMO. It still is the cause for a lot of problems - disconnects are frequent, areas sometimes inaccessible, instances not accessible, FAILED messages during shooting, etc. After images and other avatar graphic bugs (floating items, avatar bobs around);
[*]Mob location on daily missions are sometimes incorrect:
-Could be typo - says east when it should say west, etc;
[*]Mission starter NPC's:
-Some missions cannot update properly as a result of these NPC's not responding and/or causing system errors when talking to them;
[/LIST]
Suggestions List:
Code:
[B]Suggestions List:[/B]
[LIST]
[*]Change the Auction Buy Order / Sell Order system:
-It subconsciously makes people do mistakes that would, with a better implemented system, not happen as often, solutions to this could be to look into other games, and how they deal with their trading systems;
[*]Make safe zone around Space Stations much larger:
-It is simply too easy to patrol the tiny areas in which people enter/exit into lootable space;
[*]Ability to remove items that are too low in value and not tradeable to TT:
-I assume this is referring to items that are gained through the packages sold in the webshop, and other "soulbound" items;
[*]Make clear descriptions or a symbol for what is lootable in space:
-They are often changed and there is so much people are just not sure of;
[*]Ability to toggle ship summon notifications:
-In order to allow being in multiple high traffic ships without being annoyed constantly with the summon message;
[*]Decrease mob evades:
-Many are saying they still get a lot and often several in a row on even small mobs, even though it has been told that they were lowered already;
[*]Increase daily tokens that are rewarded for daily mining:
-As is they are way to hard to only obtain 2 tokens;
[/LIST]
With this said, I thank you for taking the time to read through the block of text, and hope that you find some courage in you to remember and describe bugs or suggestions that you have or may have had, this included previous bug lists too!
In terms of the way this will be forwarded to MindArk, well, I guess it's up to everyone to decide, not just me. My suggestion would be an open letter with the lists included, and a mass submission of support tickets (hehe) but yeah that's just me thinking out loud.
Again, thank you for reading.
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