if you like Risk, you must definitely play axis and allies. One of the best strategic boards games available.
Several scenarios available.
Yep. Axis and Allies is a great game, but just like risk and monopoly, make sure you have plenty of hours to set aside to dedicate to it since it can be time consuming...
For quick and dirty little games... can't beat Yahtzee or Dirty Minds.
Pictionary is also a fun one...
For the youngsters try out Heads Up (lot like pictionary but you have to ask questions about a card on your head) or Beanboozled (gross jelly bean game where you have lovely flavors such as barf or skunk spray you may end up with)
https://www.jellybelly.com/beanboozled-challenge
If you are after mental games and/or have some slightly older young ones around... Battleship, connect four, and Dominos are classics... Want a bit more of a challenge - try Triominos or any of it's more recent variations...
Younger young ones - Candyland or Shutes and Ladders is awesome.
Classic card games are fun too - Hearts, Spades, Pitch, etc.
Stuck in a car for a long trip - try Rubick's Revolution
https://en.wikipedia.org/wiki/Rubik's_Revolution
For plain party games try Twister, or good ol strip poker.
For those of us that love to 'role play' good ol fashioned pen and paper rpgs are fun!
(I never played much D&D since I never liked the dark medieval tones of it, but some newer variations like D20 are ok... I usually stuck with
Palladiumbooks games since they were cheaper and fun as they usually were softback instead of hard back... (SDC games like Heroes Unlimited, Ninjas and Superspies and Teenage Mutant Ninja Turtles were the main RPGs I did a lot of in Highscool) or white wolf world of darkness (didn't really graduate to using White Wolf til my college days) if you wanted darker goth type stuff)
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(If you choose D20 or Palladium, stick with what you choose early on for the most part since it's a bit of a mental challenge to 'learn' the other system when you get used to the one you start with... Never liked the whole Thac0 stuff in D&D when I got used to plain ol 20 sided opposed roles and AR ratings as well as MDC/SDC type stuff in Palladium - MDC/SDC is a bit like in EU where vehicles have SI and TT values... Can't wait for EU to put an MDC type idea in to EU, - would never happen (with MDC - Mega Damage Capacity 1 MDC=100 SDC (Structual Damage Capacity), and SDC type weapons can't hurt any MDC stuff ever since it's just too tough usually, lol)
As for conversions - can't say too much publicly since Palladium hunts people down for that type of thing online, but usually it's pretty easy to do if you think about the math - 100%=20x5, so in a WOD type system where you have dots instead of percents, and 5 dots = near perfect, it's not hard to think of 5 dots as 100% (or 98% since in palladium nothing's ever 100% - maxed at 98% kinda like how EU's max is "90% according to most theories)... so one dot = 20% roughly, or whatever alt you choose if you just are going with pure 20 sided dice instead of throwing in the 10 sided too)...
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