What would happen if sweat market got totaly smashed?
If I start to play PE/EU, ages ago, the sweat price was 19 ped 1K sweat.
You sweat for maybe 3-4 hour, and then you had enough peds for a nice noob hunt.
Todays, you get much less sweat per hour, and price is down too. So yes, it is more or less a wast of time.
When I started sweat price was about 10 to 12 peds per k.
From my perspective, sweat price has crashed since some years ago, to about 10-20% of what it was last time.
There was a sweat limit those days, at around 200 skill points (was linked to some low sweat gatherer pro lvl I think).
The cap was around 120 skills or less at diripi north of camp phoenix, avas skilled agility in no time. You had to go out of radar to keep sweating on them time to time.
I remember the diripi fappers. Fapping 24/7 while diripi were hitting them. I thought they were just wasting ped. Boy was I AM noob.
Fixed
It maybe was 19 ped/k, i personally dont recall that high. But u also could only sweat for limited amount of time. Once you reached some threshold in sweat gatherer skill points you could no longer sweat! Now if i would remember how much it was...
Some gameplay footage of how sweating used to be
I remember the diripi fappers. Fapping 24/7 while diripi were hitting them. I thought they were just wasting ped. Boy was I noob.
full time sweater
having a credit card in P2W Korean grinder, that EU is, makes us all pro
This is what killed this profession. This profession is designed to be done in the beginning, while a new player learns the controls, the hud, socializes a bit, finds a mentor etc. But there are people that enjoy this stage and stay there forever, taking pride in this profession while killing it for newbies, that need it the most. I hope they bring back the skill cap. Sweat is a resource that is subject to supply and demand, overfarming makes is cheaper, not resellers, not hunters...
You're playing the wrong game, dude. Doesn't look like you understood much and no amount of cash will make you win anything.
Less sweat would be collected in bottles, which would mean more mob sweat would evaporate into the atmosphere and cause increased humidity which would then lead to increased planetary warming. This in turn would cause all the ice and snow on the various planets and asteroids - including that freaking cold place on Caly - to melt and cause massive hurricanes, tsunamis and cyclones flooding the lands, killing all the mobs that die in water. In the end, hunting will die out because players will get tired of swimming and hunting fish mobs and of course, you can't mine underwater so most will quit the game. It will just be explosive crafters crafting underwater.
I dunno about sweating bots, I don't think they exist nowadays.
Botters would go away?
Most of the sweat is botted anyway, as a crafter I'm happy price is low, but honestly, who the f cares if bots earn less money.
Old school sweating used to be really enjoyable, before the sweat tool was introduced. The animations where cool, it still worked if the mob moved once the pull started. It was a sociable too lots of fun at the very old Neas LA. Plus the norm was 6 ped a k back then and you got max 22 bottles per pull.
Sadly sweating is horrid now, I avoid it like the plague. I think MA were trying to kill it off, or certainly make it a stressful activity with little reward.
Newbies would be better looking for fruits, that said Caly is horrible for fruit collecting as well. But it's better than sweating. You can get 9 ped if lucky per k. I still think fruits are overpriced, and even if it dropped to 5 ped a k, newbies would be happy.
Rick