Avon(AJ)Jerrix
Guardian
- Joined
- Jan 15, 2010
- Posts
- 240
This question has been bouncing around different threads for about a week now, so a poll, and it's own thread. We think we now have a pretty good idea what this means...
So, is this a good move, or should uber hunters be allowed constant TT profit, said profit coming from new and lower level hunters?
Edit...
...to explain better, because the poll seems to be still unclear to commenters.
[h=2]Developer Notes #11 - Loot 2.0[/h]
Later this month, MindArk will be releasing a special Loot 2.0 Version Update that will overhaul the way in which hunting loot is calculated and distributed. Many of the features and systems added over the past few years have gradually led to this update, which will significantly improve overall loot returns for the vast majority (upwards of 98%) of participants.
So, is this a good move, or should uber hunters be allowed constant TT profit, said profit coming from new and lower level hunters?
Edit...
"Guaranteed" is a ridiculous word to use in such a question.
Guaranteed is a bad choice of word but all we have in this poll. (Which seems biased to make people vote no). Should ubers (understood in the eco sense) be likely to make tt profit? Hell yeah.
[...]A yes vote can mean anything because it is a subjective and somewhat vague question.[...]
The word "guaranteed" is precisely chosen and precisely appropriate for this poll, because it is the precise argument that has taken over more than one thread. It started in responses to Hulk's post about his Loot v2 returns so far, and then spread to threads such as the dev's posts, DoA's goodbye, and others. This isn't about markup, it is about TT. The argument is that the very top level hunters, who have the very top end equipment, and consistently cycle hundreds of thousands of dollars...not ped, dollars...should be guaranteed a TT profit, just as at any other job, either because they deserve it for all of the skilling and investment they have put into the game, or because their decay is supporting MindArk, or as the only incentive there is for people to play this game in hopes of joining them, or all three.
There is validity in this argument, but also in various counter-arguments. I will vote no, mainly because as a practical matter I don't think it is a sustainable business model. A game like WoW has enough players to support a class of professional gamers. I don't think EU can attract and retain enough players willing to lose money for years in TT to support elite players in the hopes of one day being one. The issue is worth discussion.
I admit that I thought the poll would be more lopsided.
...to explain better, because the poll seems to be still unclear to commenters.
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