ProActive Mango
Stalker
- Joined
- Aug 28, 2014
- Posts
- 1,586
How about we get missions for gears, say you need to do a long mission chain of quest and then you unlock a BOUND limited blueprint with 100% success chance of crafting 1 said item. The blueprint should cost materials gathered from crafting, mining and hunting (makes regular stuff more attractive).
This way you can get your own unlimited gear.
In order to get more blueprints avalable, the community have to do certain stuff like kill big bosses x amount of times or complete x amount of instances in one month to unlock blueprints for everyone to use that month, when the month is over the blueprint is gone until its done again. Muliple missions and items can be active e very month. This brings ppl together to do events and stuff together to achive goals and more materials gets used to boost the economy. Ppl need to grind missions and crafting skills to craft your own gears (skill based game).
The thing im after is a change from todays token trader event hunting for ul gear, but to make the game more intersasctive .. to grind quests and to gather materials and skills to be able to achive your goals. Game has lost the essence of being a skill game in an active sence.
This way you can get your own unlimited gear.
In order to get more blueprints avalable, the community have to do certain stuff like kill big bosses x amount of times or complete x amount of instances in one month to unlock blueprints for everyone to use that month, when the month is over the blueprint is gone until its done again. Muliple missions and items can be active e very month. This brings ppl together to do events and stuff together to achive goals and more materials gets used to boost the economy. Ppl need to grind missions and crafting skills to craft your own gears (skill based game).
The thing im after is a change from todays token trader event hunting for ul gear, but to make the game more intersasctive .. to grind quests and to gather materials and skills to be able to achive your goals. Game has lost the essence of being a skill game in an active sence.