Ok well filtering through everything in this thread some cold hard facts about the game i can tell you from personal experience is it works as they say it works and that goes for 2.0 too.
Given a big enough cycle (100k+ min not talking a couple of days hunting) you will arrive at the tt%...
Looks cool, unique set, some tiers, decent all round protection inc some niches ones (cld/elc) id say easy 5-6k to the right buyer perhaps even a little more
Imagine looting an impfap, being in profit every month and still constantly complaining to support about your loot because other players have been "luckier" (they also cycle twice as much as you aacording to support so perhaps its time to hire some more shooters) :laugh:
although im sure i...
globals are random and dont matter longterm in terms of making or losing money you need to focus on a mob with higher average markup at starter levels youre mostly trying to lose the min while developing skills and market understanding in order to profit later. So you need to consider early peds...
Grats on discovery ofc but have to wonder what they were thinking with the design making an unskillable profession (gauss) a never/never lvl 100 gun :scratch2: