Recent content by Svarog

  1. Svarog

    Clarity on scopes/sites

    When they invented Efficiency, they assigned it to old guns based on their dpp, so it appeared as "high dpp = high efficiency". But they aren't correlated at all on newer weapons, like BGH series for example which has mediocre efficiency but high (godly by 1.0 standards) dpp.
  2. Svarog

    Clarity on scopes/sites

    Ah, it's that thread again, it's a good tradition to have a couple a year :) They don't specifically "exchange" anything for anything, they just add a cost, the TT input, hence they contribute to the output, which is skills AND loot. TT in, TT out. They don't add damage, so DPP goes down, and...
  3. Svarog

    Question: How likely is it MA will be bought out?

    Why would they sell, to begin with? This arrangement works, more or less. Sell then what, start something new from scratch, without supporters, with mindset stuck in 00s, totally unfamiliar with the modern gaming landscape?
  4. Svarog

    Bring Marco Behrmann BACK!

    There is no Marco, like there is no person you were 20 years ago, appreciate what you have today.
  5. Svarog

    Entropia Universe Enhances New Player Experience as Technical Evolution Continues

    Socrates said it will be open for everyone.
  6. Svarog

    Warping through space may not be safe as you think

    It comes down to if the warp ship can surely protect itself or if its customers resort to the logging out exploit. If a ship doesn't fall into either of the 2 categories, flying it is not safer than flying a quad while continuously posting your coordinates in space chat, and the result shouldn't...
  7. Svarog

    Question: Pygmy chomper

    Yes, they looked exactly like the real ones but the size of a daikiba, you can see them at this video at 9:50. Also check out this video, the original Thule was quite epic. But around 2017 they removed all the snow areas (so chompers went extinct), made it all more compact and linear. There are...
  8. Svarog

    Question: Pygmy chomper

    They were in the previous version of Thule (the Calypso's beginners area), when it had snowy areas.
  9. Svarog

    Formicacida

    Still there, a bit spread out with 8-10 on radar, but tolerable for a daily. It looks like they randomly spawn a feffoid elite after some kills (got a bit carried away and stayed far beyond the daily counter). Don't come close to the tall root-looking thingies, you will get stuck under them...
  10. Svarog

    Question: Poll: Would you like to see more or less AI features in-game?

    Note that there are no moderate votes at all so far, so it's posthumans vs cavemen :)
  11. Svarog

    Mindark’s goal of becoming first game studio almost entirely operated by AI

    Just look at all these Neanderthals denying the inevitable :)
  12. Svarog

    Increase drop rate on ESIs so that MU is close to 100% soon enough

    The whole purpose of ESI is to keep the money in game, both so MA doesn't have to pay it out and to incentivize you to stick around. ESIs create the "musical chairs" system for skills value, at any moment there exists only enough esi tt to withdraw a tiny portion of all skills in game, the rest...
  13. Svarog

    Question: Poll: Would you like to see more or less AI features in-game?

    If it's done well, why not. Of course it would be better to have 100 human writers working on elaborate and diverse quests lines, but having to choose between AI and nothing, well...
  14. Svarog

    Argonauts not killable in Outpost

    The elites spawn NE of Fort Troy also has a couple of Chosen Ones. also heard it happens in the noob daily argo cave too.
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