Selling A&P Series Mayhem LP-40, Perfected T5.99
TIR 139
My overall TT return with this gun since the beginning of Halloween Mayhem until today has mostly fluctuated between 98-99%. Easy gun to break even or profit with.
SB: 85k
BO: 95k
Mostly looking for PED/CLD.
Please keep this thread...
I am possibly interested in buying one of the following:
Imk2
Mod Merc
Possibly BP-70 or LP-100, depending on price (won't bother with LP-70 since that has jumped the shark, lol).
Generally a high efficiency ranged weapon.
Send me your price.
Could you please just list mob damage information when scanning mobs?
Example:
Flying Spaghetti Monster
Attack #1:
AOE: No
Range: 10m
Max Damage: 200
Impact: 50%
Acid: 50%
Attack #2:
AOE: Yes
Range: 50m
Max Damage: 1000
Burn: 100%
The following items are for sale:
Wormslayer (M) , full set, currently only full M set in game (there are 1 or 2 other M parts) SOLD
tiers(tir): harness 2.99(159), arms 2.99(149), thighs 2.66(145), shins 2.38(158), helmet 1.99(121), foot guards 1.99(171), gloves 1.99(153)...
This is a "presale" thread to gauge interest.
[Electric Attack Nanochip 13, FEN Edition] tier 2.99 TIR 129
[NeoPsion Kinetic Amplifier 7, FEN Edition]
(these will be sold together only)
[Christmas Ring 2019]
[Christmas Ring 2017]
[Hedoc Mayhem, Improved] tier 2.99 TIR 118
[Wormslayer...
I currently have 611 (855.40 tt) of these sweet orange babies I am h̶o̶l̶d̶i̶n̶g̶ ̶h̶o̶s̶t̶a̶g̶e̶ making available for a d̶e̶s̶p̶e̶r̶a̶t̶e̶ motivated buyer.
Taking offers.
How about putting the pyrite drop rate back to something resembling normal so we don't have almost zero pyrite and a shitload of output amps not being used?
SOLD
Selling EWE LC-625 Gleamer tier 8.99.
http://www.entropiawiki.com/Info.asp...Weapon&id=2373
This is a Cat 9 gun and should be very competitive in that cat with good buffs and smart usage, especially if you make it tier 9. With this gun and it's 104.5 meter range most Mayhem mobs either...
Sometimes our avatars become stuck on various objects in the game, and sometimes it's not possible to spawn a vehicle close enough to jump in and become unstuck. An "unstuck" function that places your avatar maybe 10m away like a short tp would be useful.
*edit: spelling
Some weapons only display the attack animation/sound every other attack if the reload becomes too fast. Please redo all attack animations so they fit within reload*1.3, reload being the max that will be possible for that category (electric attack chip, club, longblade, etc.).
We've been...
Selling EWE LC-625 Gleamer tier 8.9.
http://www.entropiawiki.com/Info.aspx?chart=Weapon&id=2373
In the last 4 Mayhem competitions I placed 7th, 7th, 2nd, and 7th with this gun in Cat *10* Annihilation. This is a Cat 9 gun and should be very competitive in that cat with good buffs and smart...
Make space hunting not suck for the 99% of players in EU who don't own a mothership or privateer. I assume with all the new non lootable space mob hunting areas you wanted more space hunting. You need to make it easier to do so.
1. First, the repair problem. I'll just link to another thread...
When shooting ANY weapon in space you should get space skills, i.e. Gunner skills, NOT planetary Mounted XXX skils, including weapons on a Quad or Sleipner. You get space skills when getting hit, e.g. Spacecraft Captain and Spacecraft Systems (not planetary evade skills) so it only makes sense...