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  1. R

    Info: Metronome Style Mining Method

    1) Buy a rookie finder and a few probes. 2) Mute all PC sounds 3) Put on your headset 4) Download and install a FOS metronome app 4) Set the app to x BPM where x is LESS THAN 8 PS If anyone can mine at 8 BPM please let me know how. 5) Go mining with the beat exhausting just 1 rookie finder 6)...
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    Mining system broken

    So much effing work, just for MA to change the location of these so called "nodes"...
  3. R

    Mining system broken

    Nope, it's a cylinder.
  4. R

    Mining with profit : Monthly results

    Mining is incredibly simple. Put as many probes in the ground as you can as fast as possible. If you are not satisfied with the results on your 2nd or 3rd probe, pack it in and try another day... Dynamic system yea !!!
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    Mining diary by Interstate

    Interesting... After reading this, I did notice that your enthusiasm has gotten a lot less, narcotic. Do you have any thoughts on why that may be ?
  6. R

    Project Entropia Mining System - Old School Veins

    Back to the story.. DISCLAIMER.... Use at your own risk.... A little bit of googling and a model later, I had an Excel spreadsheet that for the most part did not miss. There were exceptions however. If someone mined within the same set grid of my avatar (yes the array spawned in a set grid)...
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    Project Entropia Mining System - Old School Veins

    So when this system was maxed out. My TT value was 300% consistently... This was back in the days of lyst having a MU of 200%. Every drop of 1 ped was at least 3 ped back. And this was before amps...
  8. R

    Project Entropia Mining System - Old School Veins

    I have been wanting to put down a post regarding how mining worked in the old version of PE for a long time now... First off, a disclaimer, these are my opinions and observations. This strategy generated profit of about 7k in a few months of leisurely mining. OK let's get started... The...
  9. R

    Other players mining before you affects your hit rate

    Who says mobs/claims don't move .... So claims could be the corpses of invisible entities... That is a very interesting approach.
  10. R

    Other players mining before you affects your hit rate

    Think of the implications of claims being avatar generated... If I know that dropping a probe, generates a probe with a set offset from the avatar, that could be and has been exploited...
  11. R

    Other players mining before you affects your hit rate

    I do not think that MA uses a diceroll when you use a probe... That does not make sense as you would have to black list 2*pi*r^2*(max depth-min depth) points PER probe... Rather I would and I hate a admit it... a PRNG seed that generates a database / white list of points that enter a cool down...
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    Other players mining before you affects your hit rate

    Thanks Ace, something to think about..
  13. R

    Other players mining before you affects your hit rate

    I am going to resurrect an old thread... As I have a very simple question. I perceive the flow of finding a claim working like this. 1) Avatar drops probe/s from a set coordinate using a finder. 2) A request is sent to the "black box" initiating the scan. Finder decays 3) The scan takes a few...
  14. R

    Mining for profit

    Thankyou for posting all these posts Leeloo.. At last something just clicked in my head..... But this is not the thread for this discussion...
  15. R

    My Mining Journey

    Sounds about right...
  16. R

    Question: Amped Mining Question

    Cool thanks for the input..
  17. R

    Question: Amped Mining Question

    I have an interesting question for amped miners.. Can an amped drop produce hits that's sizes that are significant lower than the cost of the drop ? For example can the max level amp still hit a tiny deposit ?
  18. R

    Using AI to solve the Hunting Loot algorithm

    Please don't ask Mr GPT3 to do maths... It has the memory of a goldfish.
  19. R

    Help: Building the perfect square mining grid...

    I want to break the 95% ..... But that may require more effort than it's worth. Also when it does get "cracked / broken", MA will just "patch" it out making the entire exercise pointless.
  20. R

    Help: Building the perfect square mining grid...

    That is not quite what I meant.. I lost the 50peds,suprise suprise..Testing stuff.. I think that I agree with the poster that suggested that the game uses some sort of random number generator, however I do think that the game gives clues as to the location of a possible hit through skill gains..
  21. R

    Help: Building the perfect square mining grid...

    Im back ... https://drive.google.com/file/d/1niDS_5yc2jBgDfC0PQUH0o8euTyjKseZ/view?usp=sharing And gone again, I still can't read it 100% properly.. I know how to use the skill gain to find a claim... But now I have to figure out how to trigger a skill gain....
  22. R

    Help: Building the perfect square mining grid...

    Im out, see you guys sometime, I need to cool off.
  23. R

    Help: Building the perfect square mining grid...

    Yes it's all the crafters fault... Cycle your peds faster, we need resources in the ground so that we can sell it back to you.... I think that's now most players think it works right ?
  24. R

    Help: Building the perfect square mining grid...

    The strange thing is that the hitrate was normal.. The sizes were just terrible, and it did not matter where I moved to, just the game's "time of the month" ?
  25. R

    Help: Building the perfect square mining grid...

    I dont know any ubers, I dont know how they mine. I am only speaking from personal experience.. What I can say for darn sure after mining the past 2 days, don't get addicted to it, if you do, kiss your peds bye, bye... take breaks...
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