JohnCapital
Slayer
- Joined
- Jul 19, 2006
- Posts
- 9,831
- Location
- Colorado
- Society
- Freelancer
- Avatar Name
- John Teacher Capital
Something I want you to consider when trying to figure this game out:
Old Days
These days
In short: WAY more eco hunting is being done these days, by everyone. According to the better eco = better loot strategy, the entire hunter player base should be getting WAY more loot for their efforts. I mean WAY more, compared to the "old days".
So when you compare years old hunting logs to logs these days, why are total returns still in the same range?
I'm not saying better eco doesn't matter. I'm saying today's overal eco vs old days eco should = WAY more loot overall, but it doesn't. Why?
Old Days
- Dmg/Pec in the 2.8 range was typical
- Maxed weapons were rare
- Most folks were 2-5 HA and Crit, not 10/10
- 20-30 Dmg/Sec was considered good for most hunters
- Shots not aimed at a mob still used ammo/decay
- Travel via tp chips (vehicles didn't exist) cost ~14-16 pec/km
- 50k total skills? Good skilling
- Most loot was hides/wools/iron/gazz/etc. requiring refinement before selling
- Etc.
These days
- Dmg/Pec in the 2.95 range was typical
- Maxed weapons are the norm
- Most folks are 10/10 HA and Crit
- 20-30 Dmg/Sec is way too low for most hunters
- Shots not aimed at a mob use no ammo/decay
- Travel via vehicles cost ~4-6 pec/km
- 200k total skills? N00b compared to many players now
- Most loot requires no refinement before selling
- Etc.
In short: WAY more eco hunting is being done these days, by everyone. According to the better eco = better loot strategy, the entire hunter player base should be getting WAY more loot for their efforts. I mean WAY more, compared to the "old days".
So when you compare years old hunting logs to logs these days, why are total returns still in the same range?
I'm not saying better eco doesn't matter. I'm saying today's overal eco vs old days eco should = WAY more loot overall, but it doesn't. Why?