This is the DLL as it is now:
Class Hunting:
- public LootInfo getHighestLootMobMaturity(EntropiaTracker et, mobInfo mi)
- public MobInfo getMobDetails(EntropiaTracker et, string mobName)
- public LootInfo[] getUbers(EntropiaTracker et, mobInfo mi)
- public LootInfo[] getSocGlobals(EntropiaTracker et)
- public LootInfo[] getmyGlobals(EntropiaTracker et)
- public int getAverageLootValue(EntropiaTracker et, socInfo si)
- public int getSocScore(EntropiaTracker et, socInfo si)
- public LootInfo getLastHof(EntropiaTracker et)
- public LootInfo[] getCurrentHofList(EntropiaTracker et)
- public MobInfo[] getMobList(EntropiaTracker et)
Class Mining:
- public int getSocScore(string socName)
- public MiningFind[] getUbers(EntropiaTracker et)
- public MiningFind[] getSocGlobals(EntropiaTracker et)
- public MiningFind[] getMyGlobals(EntropiaTracker et)
- public MiningFind[] getCurrentHofList(EntropiaTracker et)
- public MiningFind[] getLastHof(EntropiaTracker et)
- public Mineral[] getMineralList(EntropiaTracker et)
Class Crafting:
- public int getSocScore(string socName)
- public CraftItem[] getCraftableItems(EntropiaTracker et)
- public CraftInfo[] getSocGlobals(EntropiaTracker et)
- public CraftInfo[] getUbers(EntropiaTracker et)
- public CraftInfo[] getMyGlobals(EntropiaTracker et)
- public CraftInfo[] getCurrentHofList(EntropiaTracker et)
- public CraftInfo[] getLastHof(EntropiaTracker et)
Class Soc:
- public PlayerInfo[] getSocRooster(EntropiaTracker et, string socName)
- public bool joinSoc(EntropiaTracker et, userInfo ui, socInfo si)
- public bool leaveSoc(EntropiaTracker et, userInfo ui, socInfo si)
- public int getPlayerInternalHuntingRank(EntropiaTracker et, string playerName)
- public int getPlayerInternalMiningRank(EntropiaTracker et, string playerName)
- public int getPlayerInternalCraftingRank(EntropiaTracker et, string playerName)
- public socInfo getSocInfo(EntropiaTracker et, string socName)
Class Player: (should I rename it Playah?
)
- public PlayerInfo getPlayerInfo(EntropiaTracker et, string avatarname)
+ Various other stuff that isent important here as it isent "features" but "connection classes" + "Data handeling classes" and so on...