Is it true that Mindark is suppose to pay players back about 90% back in TT value, of the mobs they hunt, not sure if that is only counting the cost of (AMMO+gun decay+amp) assuming you are hunting with your weapon capped out by your skills, and not quite even counting armor and fap cost at all.
does that mean if the mobs often loots markup items you will get an economic advantage VS hunting mobs that usually only drops items that is pretty much no markup and pretty much sell at TT stuff, assuming Mindark will pay back about 90% of hunting cost back in TT value regardless of if the item gets markup or not by different types of mobs, I would assume hunting mobs that often loots markup item would be a smart choice.
I wonder if what I'm thinking about is a true theory?????????
I also heard globals is also like putting about 10% of hunting cost into a savings piggy bank when you hunt that name of mob, when the piggy bank gets too full, the global will pop and pays the person back. Not sure if that is true or not, or I wonder if it is just a random proc of like 0.1% or something like that???
I wonder which mob names would be a good choice to hunt for good economic or mathematical advantage???? hunting loss is getting very expensive for me 8(
I think alot of people likes to hunt Argonaut and Atrox, but Im not sure what made them so popular and I wonder if that mob is something good to hunt or not, makes me really wonder.
I wonder if hunting tax should be avoid or not??
Help and advice would be greatly thankful 8)
does that mean if the mobs often loots markup items you will get an economic advantage VS hunting mobs that usually only drops items that is pretty much no markup and pretty much sell at TT stuff, assuming Mindark will pay back about 90% of hunting cost back in TT value regardless of if the item gets markup or not by different types of mobs, I would assume hunting mobs that often loots markup item would be a smart choice.
I wonder if what I'm thinking about is a true theory?????????
I also heard globals is also like putting about 10% of hunting cost into a savings piggy bank when you hunt that name of mob, when the piggy bank gets too full, the global will pop and pays the person back. Not sure if that is true or not, or I wonder if it is just a random proc of like 0.1% or something like that???
I wonder which mob names would be a good choice to hunt for good economic or mathematical advantage???? hunting loss is getting very expensive for me 8(
I think alot of people likes to hunt Argonaut and Atrox, but Im not sure what made them so popular and I wonder if that mob is something good to hunt or not, makes me really wonder.
I wonder if hunting tax should be avoid or not??
Help and advice would be greatly thankful 8)