My theory is that MindArk has built a virtual universe in which they use familiar mathematical and physical laws(even if they are modified, their similarity is great).
In my opinion, the day in the game has an impact on the distribution of the loot during this day (in the game), which is 5h except for Arcadia 9h. Therefore, in the beginning (morning) there are more fruits and not only...
The practice and experiments that I constantly do have led me to hypotheses in which I see two main Cycles. One is 7 minutes and the other 10. At the moment I define it as the main cycle of the universe and the cycle of the planet I am on.
I think these cycles are crucial to the dynamic rate that has the biggest impact on our prey. And when the two main cycles have an intersection, our multipliers are bigger ... at other times they are smaller.
I think there is a bigger cycle, which I only guess from the prints of these - the smaller ones.
The result of a more complex component is a series of simple values, so I try to distinguish the elements that impress me.
For example, some people claim that the multipliers we take depend entirely on our condition. But from my practice and experience, I see that if I hunt a crowd in different places, they have different multipliers. It makes the strongest impression when the same mob has a very low cover in one place - its multipliers are very low and at this moment if I change the two places, it is clear that this is independent only of us, but is an integral part of the result. The same results are if I change the planet when I tested my hypothesis.
Virtual reality, use your knowledge of the real world in Entropia, you will notice the similarities.
PPP.
When is it forbidden to hunt a real animal in real life?
It is not forbidden here and if you understand it, I will get ATH.
This, in my opinion, is the main abstraction.
PPRPRS.
The opposite understanding of this abstraction is that when we hunt too much a mob... we interfere with reproduction, so the results are very poor. It's just that the system compensates us with TT to the minimum after an excessive loss, but my personal experience shows that this is up to about 10% of the loss.