dr_udi
Stalker
- Joined
- Mar 4, 2005
- Posts
- 2,250
- Location
- Stockholm SWEDEN
- Avatar Name
- Dr Udi
Since Kim|MA seems to be posting info in player started threads I thought I make this post...
There are many interesting things coming in the next content update. A lot of effort has gone into improving this years Merry Mayhem which will work in a completely different way compared to previous years. For example it is now an instanced experience with unique monsters, bosses and loot and there are also seperate categories for solo hunters and hunters with support teams.
It is also far less complicated to participate in this years event than previous years. If you want to sign up for merry mayhem simply talk to a quest giver and you'll get a set of instance key based on what category you fit in. These 30 keys are untradable and can be used to gain access to a merry mayhem instance 30 times (1 hour sessions).
**
There are actually 8 different instances, categories 1-4 (team) and categories 1-4 (solo). Each avatar will get 30 team keys as well as 30 solo keys. You will indeed be able to play as much as you want this year outside of the event and there will be no restrictions on skill chipping.
We have also extended the event time frame to a month starting Dec 14 and ending Jan 14.
**
The arena is built in the shape of a torus with half of the area alloted to "easy mobs" and half to "hard mobs", each side has three packs of 10 mobs and each pack respawns about 30 seconds after being killed. Killing the hard mobs will be a little more efficient than killing the easy mobs in terms of HP per mission point earned. The mobs themselves have been balanced specifically for this event and don't really have any equivalents out in the regular world although they share graphics with Kerberos and Araneatrox.
There are many interesting things coming in the next content update. A lot of effort has gone into improving this years Merry Mayhem which will work in a completely different way compared to previous years. For example it is now an instanced experience with unique monsters, bosses and loot and there are also seperate categories for solo hunters and hunters with support teams.
It is also far less complicated to participate in this years event than previous years. If you want to sign up for merry mayhem simply talk to a quest giver and you'll get a set of instance key based on what category you fit in. These 30 keys are untradable and can be used to gain access to a merry mayhem instance 30 times (1 hour sessions).
**
There are actually 8 different instances, categories 1-4 (team) and categories 1-4 (solo). Each avatar will get 30 team keys as well as 30 solo keys. You will indeed be able to play as much as you want this year outside of the event and there will be no restrictions on skill chipping.
We have also extended the event time frame to a month starting Dec 14 and ending Jan 14.
**
The arena is built in the shape of a torus with half of the area alloted to "easy mobs" and half to "hard mobs", each side has three packs of 10 mobs and each pack respawns about 30 seconds after being killed. Killing the hard mobs will be a little more efficient than killing the easy mobs in terms of HP per mission point earned. The mobs themselves have been balanced specifically for this event and don't really have any equivalents out in the regular world although they share graphics with Kerberos and Araneatrox.
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