Mob hits!

Ludvig|MindArk

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Reading this thread by Kimmi, I came to think about something...

In the thread it was talked a bit about "which armor part is hit the most by the mobs?"

This thread is about:
Should small mobs (like molisk) hit legs and feet more, and tall mobs (like allophyl) hit head more? ;) :laugh:


EDIT: And why do Boorum do cut/imp dmg and not penetration dmg? :eek:
 
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What part of boorum is penetrating you mean? :silly2:
 
I remember reading a thread regarding this issue. Search around the forum.
 
I remember seeing one - harness was most commonly hit... it's on EF here somewheres...
 
I have clarified the real question posed in this thread, as it might have been a bit poorly worded :wise:
 
Well, as long as we only have one hitbox on mobs I don't see why mobs should have more hitboxes on us.

It's like hitting a mob's eye or private parts (wherever they have them :D) should do more damage than hitting e.g. the upper chest or shoulders. Yes, it would add some realism but it would currently be unfair.
 
It's like hitting a mob's eye or private parts (wherever they have them :D)

Well they would never have that with Boorums, too easy to hit :rolleyes:
 
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