New Restoration chips

Implants absorb 2% of the decay on the chip. Is it part of the total decay or is it 2% extra? I dont know I'm not a heavy Mindforcer, but 2% wont change the eco much.

Bump to this.

NeoPsion 10 Mindforce Implant + Regeneration Chip II:

Before use, fresh new from TT:
n10_before_use.jpg

TT is exactly 21.99 PED

After one click of Regen Chip II:
n10_one_click.jpg

So, decay is 0.021 PEC

Exactly 2% of the Regen Chip decay (1.068 PEC):
1.068 x 0.02 = 0.02136 PEC

At this rate the implant has 2199 / 0.02136 = 102949 uses

Easy right? let's update the entropedia !

Yeah, previous VU removed static decay of implants (as you confirmed in the quoted post lol) so your numbers are correct (as in, worst possible eco based on description of decay). Guess we were both having a senior moment.

I guess the real question is how long the buyers of these will have to enjoy their new toys before MA ups the ante again and makes them also-rans. Once they start down this path there's no knowing when they will stop. 200 hpp? 500 hpp + 10% lifesteal? Maybe next month they'll make available armor with 100k durability and an astronomical price tage. Or pet buffs that heal you for no dynamic costs, but only with a pet you buy from the webstore.
 
(...)

IIRC implant decay works these days by just absorbing some percentage of chip decay. Is that correct or do you need to account for it here?

(...)

Yes - so if chip will have i.e. 2pec decay and you will wear 2% implant - the chip will be decaying 1.96pec and implant 0.04pec.

Also there are other % than 2% :) (10% and 20%).

So - anyone who decay tests this chip please remember to add the impalnt decay too and put total as decay on the chip.

Falagor
:bandit:
 
At the moment, I'm struggling to see their purpose.

According to the item info currently, they don't appear to be area heal, yet they heal for well in excess of even the most HP an uber can have currently. Then there is the reload... :scratch2:

EDIT: Well, ok, so 80% of the heal is dished out over time, however the reload time is kinda crippling for repeated use. I guess when I manage to get one, I'll see how it works out.

unless you can use other tools during cooldownperiod like the arsochips

but even if that aint possible,the adj would be very nice for inbetween mob s,1 click and you heal up while you run towards next mob
 
Their purpose is mostly to heal vs. Mobs with high damage but miss enough to allow the hot to work for you. In the end, it would be a lot of wasted healing and seems that the eco accounts for that.

In some cases, might take away a few healer jobs but not a huge dent.
 
Their purpose is mostly to heal vs. Mobs with high damage but miss enough to allow the hot to work for you. In the end, it would be a lot of wasted healing and seems that the eco accounts for that.

In some cases, might take away a few healer jobs but not a huge dent.

The problem is going to be:

[System]: Failed.
 
At the moment, I'm struggling to see their purpose.

According to the item info currently, they don't appear to be area heal, yet they heal for well in excess of even the most HP an uber can have currently. Then there is the reload... :scratch2:

EDIT: Well, ok, so 80% of the heal is dished out over time, however the reload time is kinda crippling for repeated use. I guess when I manage to get one, I'll see how it works out.

I am 95% sure they work like Arso chips so you can switch to other weapons/tools imidietly after use (probably 1-2sec, arso has 1.3 sec switch time).

Yeah, previous VU removed static decay of implants (as you confirmed in the quoted post lol) so your numbers are correct. Guess we were both having a senior moment.

I guess the real question is how long the buyers of these will have to enjoy their new toys before MA ups the ante again and makes them also-rans. Once they start down this path there's no knowing when they will stop. 200 hpp? 500 hpp + 10% lifesteal?

I am afraid more that MA will simply change stats on them after they decide they were too good...

one will say: "MA can NOT do that!".

Well i will remind you:
- Hoverpod Mk.3 (L)...
- and recently pet buffs costs...

Falagor
:bandit:
 
Their purpose is mostly to heal vs. Mobs with high damage but miss enough to allow the hot to work for you. In the end, it would be a lot of wasted healing and seems that the eco accounts for that.

In some cases, might take away a few healer jobs but not a huge dent.

Imo the Adj Chip is best. It will work as almost free small healer behind you (that you dont have to pay almost anything) all the time and it will be really hard to actually overheal with it (almost no wasted heals over time when with full hp).

Falagor
:bandit:
 
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Their purpose is mostly to heal vs. Mobs with high damage but miss enough to allow the hot to work for you. In the end, it would be a lot of wasted healing and seems that the eco accounts for that.

In some cases, might take away a few healer jobs but not a huge dent.

Well...

I was worried about wasted heal, but now, not so much. Even if I only get a quarter of the heal from the adj one, it will still be at least 35 heal per pec.
 
Life steal ?

I am curious how the life steal on the chip will work , with the cloak it steals 1% percent of damage inflicted from your gun. Will the chip use this mechanic as well . I am nowhere close to using the higher end of the chips but stacking heals and life steal has got me curious :scratch2:
 
I would seriously wait until it is confirmed that your action won't be locked for 30 seconds or it doesn't lock other faps actions in as you need it.
 
I am curious how the life steal on the chip will work , with the cloak it steals 1% percent of damage inflicted from your gun. Will the chip use this mechanic as well . I am nowhere close to using the higher end of the chips but stacking heals and life steal has got me curious :scratch2:

It's the same buff. It is applied when you use the chip but only for 30 seconds. Non stackable.
 
You guys are actually happy with this?

MA are basically saying 'give us $1000 (or whatever it ends up at) and we give u this chip' and you guys think it's ok?

i total agree with you, that's what i said in soc chat also.. "damn MA, found a way to get our peds, is like they sell us their items"
 
i total agree with you, that's what i said in soc chat also.. "damn MA, found a way to get our peds, is like they sell us their items"

They have always been selling their items to us - every rare item drop was a 'sale' cause players had to cycle and decay lots of peds to get this drop. (and often some players 'payed' the rare drops for others)

The only thing that has changed now is that the rewards are spread more evenly and you can actually work towards them which you couldnt do in the past.
In the past you would 'work' towards a reward by increasing your 'chances' - now you can work towards a reward just by dedication and on your own terms.
 
They have always been selling their items to us - every rare item drop was a 'sale' cause players had to cycle and decay lots of peds to get this drop. (and often some players 'payed' the rare drops for others)

The only thing that has changed now is that the rewards are spread more evenly and you can actually work towards them which you couldnt do in the past.
In the past you would 'work' towards a reward by increasing your 'chances' - now you can work towards a reward just by dedication and on your own terms.

If I want to work towards buying something in a sensible manner I'll get a job.

I want the excitement of looting that rare item. When I go on a hunt I want to think 'will this be the day I drop that uber gun' not 'today I'll work towards getting 1% of the requirements to buy that uber gun'
 
If I want to work towards buying something in a sensible manner I'll get a job.

I want the excitement of looting that rare item. When I go on a hunt I want to think 'will this be the day I drop that uber gun' not 'today I'll work towards getting 1% of the requirements to buy that uber gun'

Mindark didnt switch off the rare item drops , they just added an additional feature.
 
Mindark didnt switch off the rare item drops , they just added an additional feature.

I saw that answer a mile away, don't know why I didn't deal with it in previous post.:laugh:

Can I loot one of these chips? I doubt it. And do you really believe they won't at least reduce the looted items if they can get people to pay for them instead?
 
I saw that answer a mile away, don't know why I didn't deal with it in previous post.:laugh:

Can I loot one of these chips? I doubt it. And do you really believe they won't at least reduce the looted items if they can get people to pay for them instead?

I believe in variety generating more opportunities then simplicity - of course buying two tickets for the big lotterie gives a higher chance to win big, however buying one ticket for the big lotterie and putting the money for the other ticket aside for future investments/a longterm savings plan/ or an high risk investment fund may proof more successfull in the long run for the majority of lotto players.
And the more people play happy the more people might join and grow the lotto jackpot to new record heights due to numbers.
The old concept hasnt lead to entropia growing past a certain level, a change of concept to allow more players to enjoy the game seems a good choice.
 
I would seriously wait until it is confirmed that your action won't be locked for 30 seconds or it doesn't lock other faps actions in as you need it.

This is the key. If the chips are use and wait for 30 sec before you can do anything else then they're basically worthless imo. If they're a use and shoot design like an arso chip, the possibilities of effective use are endless. My question at this point is whether or not the HoT will stack with the EMT kit Ek series faps? If so that's a ton of passive healing that can be used for damaging instead of fapping, let alone the Life Steal on the Mod chip.

All I can say for certain so far is I'm glad I have the required HP for them all, I'll be working towards my own unless there comes a good reason not to. It might be a scam from MA selling to us instead of letting us loot them, but I guess we have to play the game by their rules, so I'll play.
 
This is the key. If the chips are use and wait for 30 sec before you can do anything else then they're basically worthless imo. If they're a use and shoot design like an arso chip, the possibilities of effective use are endless. My question at this point is whether or not the HoT will stack with the EMT kit Ek series faps? If so that's a ton of passive healing that can be used for damaging instead of fapping, let alone the Life Steal on the Mod chip.

All I can say for certain so far is I'm glad I have the required HP for them all, I'll be working towards my own unless there comes a good reason not to. It might be a scam from MA selling to us instead of letting us loot them, but I guess we have to play the game by their rules, so I'll play.

These chips have a cooldown group (IV).

Regular regeneration chips do not have it.

Arson chips also have a cooldown group (II).

Of course there could be a bug, but in theory they should work like arsons. And yes, if you want to be 100% sure then wait, but ... I can't see why they wouldn't work like that, honestly.
 
you guys are funny as hell!

So if the chip dont have the "arson" effect your lifesteal would be nice eh?

And as it is about drop chances for rare items, the drop system is worked out by some and they can profit by it. They know when and where to hit the funnypack. Rare drops should not be predicted or timed, it should be 100% random but it might be hard for the developers to do it?

We will see about the rare drops this migration, if all items drops the first day we know MA have a failed system in place.

:wtg:
 
So obviously this is a possible solution for difficult mission mobs. I am currently trying to evaluate if it makes sense to see it as replacement for armour which is even more expensive, aside from the fact that it can be acquired in a foreseeable fashion rather than having to wait for a turn of luck when someone sells a rare set and keep the peds for it ready all the time.

Opinions on classification differ, my vantage point here is not extremely high. Let's not argue about that. Let's say some mid-level (in my view) armour up to a Ghoul or similar strength, but definitely less than Martial or Vain, with good but standard plates, i.e. no imp/mod/ten/sand king stuff etc. out of reach for most of us mortals. I reckon with that and the chip Osseos become quite doable. What if it gets worse? Mob that deals an excess of one damage type, e.g. big impacters, or extreme burners like Second Entity, or many Rock dragons. Or Proteron, if you want to spare yourself the tedious maneuvering. Or can you say Wiles (>300 imp+pen). Which of these might become achievable this way?

If anyone has already tried to run some numbers, that would be cool to know. Otherwise I'll take my sweet time for the crunching and happily sell my oils until deciding whether to collect.
 
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Yeah, but is it just me or isn't this pretty obvious what MA is trying to do? I mean they remove possible markup loot from players (from ALL players) and pocket this themselves by selling low TT items for a high TT (decreasing the possible amount of peds to withdraw from game)

What do you expect, read their latest annual report and you will see that they have 4 cents for every dollar in game ... 4% backing for every ped that exists. Past 5x years have been negative... Withdrawal times are what, 5x months now ??? ... Let enlighten you, they are barely breathing anymore...

But IF they have understood one thing, then that especially old time players must be stopped to make a profit ... There isn't a single casino in this world where a player regardless of how gifted he/she is can make a living by gambling, yet somehow the likes of Stryker can quite easily in here ... See what's wrong with that from MA's perspective?

ALL items (except clds) have lost the better part of their markup compared to 5x years ago and this trend will continue ... All you modfap owners, you better come to terms with the fact that in another 5x years, that precious toy will be worth 20k ped tops ...

just my 2 cents
Angel
 
What do you expect, read their latest annual report and you will see that they have 4 cents for every dollar in game ... 4% backing for every ped that exists. Past 5x years have been negative... Withdrawal times are what, 5x months now ??? ... Let enlighten you, they are barely breathing anymore...

But IF they have understood one thing, then that especially old time players must be stopped to make a profit ... There isn't a single casino in this world where a player regardless of how gifted he/she is can make a living by gambling, yet somehow the likes of Stryker can quite easily in here ... See what's wrong with that from MA's perspective?

ALL items (except clds) have lost the better part of their markup compared to 5x years ago and this trend will continue ... All you modfap owners, you better come to terms with the fact that in another 5x years, that precious toy will be worth 20k ped tops ...

just my 2 cents
Angel

I kinda said so in my post didn't I?

But the difference here is that the profit is not made from mindark the profit is made out of other players pockets. You cannot beat the house :) And I think they understand that they need success stories to sell this game as a place you can make money ^^ Nothing wrong with some players making a living out of other players pockets when looking at it from MA's POV.

I'm glad I saw this trend coming a long time ago and sold off my modfap, modmerc and shadow++ at around cost price instead of where they are now and where they are heading in value. I've been tempted to get some toys back but thanks to all these stupid moves at each update MA keep reminding me to not deposit a single dollar :p It's only logic that they are falling and keeps falling also since the more markup MA remove the less these tools can generate in "revenue" and the less they are worth to keep the same "ROI" ^^
 
are those chips tradeable?
 
If I understand correctly,

The Adj Restoration chip is like having a healer behind you with a really efficient Herb Box.

The Imp Restoration chip is like having a healer behind you with a really efficient FAP-50

The Mod Restoration chip is like having a healer behind you with a really efficient Adj FAP.

Is that correct?
 
I guess this mod chip is good if you take 1-60dmg/hit on your hp with or without armor. If you got good evade/dodge and high hp, might raise it up to 1-100dmg/hit. It is probably good if you have a long range high dps weapon as well as a mod merc, but if you have mod fap or mod hedoc why bother with this chip? It is a good addition and a slight benefit but you will still need a supporting fap to account for crit hits from mob because this chip will not maintain you health at max all the time specially if the mob can deal out more dmg than the HoT it can dish out in between dmg your avatar takes.

As far as comparing it to a cloak... meh, activated life steal vs passive life steal. I don't see any improvement for anyone with both cloak and mod fap but I am sure it will benefit people who can use it tactically. So my final thoughts are that this chip is a good addition to what you already have but I don't see it as a replacement for imp/mod hedoc completely. If I have to choose between a good fap and this chip. I would choose the fap but if I can have both is the better option. :)
 
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Needs improvement

I like theese new tools but i see some concerns...


1) The mission chain will be reset if you take the reward. Why cant the mission at a later stage be continued if the user decides to use the aquired restoration chip instead for a coin.

2) The restoration chips can't be tiered... Why ? The arsonistic chips can, and prolly many others (im not a regualr user of mindforce though). This should exist on such a high level item. Hell even if you compare to any FAP they can be tiered!

3) Quote from mindark advertisment page: Mission Galactica is a work in progress. Some planned features have not yet been implemented, and further development of Mission Galactica is planned.
- Does this mean that people that do the mission chain now misses out on features in the future?
- Or does it mean the items stats can come to change :S
 
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I like theese new tools but i see some concerns...3) Quote from mindark advertisment page: Mission Galactica is a work in progress

It still is, and forever will be, a fucking work in progress!

"Entropia Universe" = "New Coke"

Long live PE!
 
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