Suggestion: Pandora's box

Deemer

Prowler
Joined
Apr 18, 2018
Posts
1,086
Make Pandora's boxes that are part of the loot but little chance, but to be open with store keys.

The main idea of this suggestion is to open more boxes in a shorter period of time and in the form of gameplay, focusing on the surprise of the unexpected in the box. Which may be direct prizes from the "current box prizes", but less chance of these direct prizes. In most cases, this will create hunting mobs that will be born from them... for example, a mini boss with his assistants; stronger but normal mobs or just a mini boss.

Here are few questions is born, such as that the goods purchased from the store must correspond to the TT loot, and provided that mobs will be killed, this would mean less TT loot... well, maybe you will make an exception in this case and mob will only return shrapnel or directly universal ammunition on its kill to be responsible for the same value.

And the other point is the level of these mobs, which would be uninteresting for Uber to kill a mob with a few shots that would be too strong even for a group of new players from level 5-10, for example.

In my thought of this through the combination of keys needed to open the box. That is, the same box, depending on the number of keys, to open stronger or weaker mobs.

Like other mobs in the game, these can be slow and without regeneration and even without or very little aggression to give the player a 100% chance of winning, even when he has underestimated the power of Pandora.

Maybe it would save a lot for a player who wants to open 10k normal boxes, which would take him at least 10 hours of time. But instead he can hire a team for this hunt and do the same for 1h of gameplay, and it will be even more interesting.

Here I remembered that you can even add a feature to choose whether this prize will go only to the owner and or if there are others willing to distribute it, for example through PED.

That is, if a group of 10 players want to open a box worth 100 keys = 1000 ped, you can add a function to add a ped to this box. So if everyone wants to participate in the "prizes", they can distribute this equally or in proportion to the complex ped.

In order not to be too complicated for the distribution in the end, this set ped could return to the Pandora owner with the opening of the box and so only the distribution of the loot remains or if they are mobs, it will not matter who spent how much for the kills, because the reward will be determined by this ratio, and from the spent ped, only Universals will be returned.

In this party scenario, de facto can be included anyone who does not have the opportunity to buy keys from the store or another reasons... which is real for you have no problem when the keys are purchased now.

What came to my mind was that the Pandora owner to spawn the box on the ground with the option to open it himself depending on the party members/gears/levels so on... or to be distributed at this time through PED in this party... or to pick it up due to unexpected circumstances, before its opening.

If the latter occurs or there are discrepancies in the placement of the PED by the other participants, then the owner of Pandora may be pick up and respawn again, and the PED inside to be return to their owner... like a refused 2P2 trade.

This is unlikely to be the in most cases for these boxes, but just like free events where free prizes are handed out by other players, this can happen, and there will be a chance for a good prize even for new distrustful players, while at the same time show them what is the convenience of buying a box in the game.

In short, the Pandora's box could create small in-game events for a few people to buy more keys from your store directly/indirectly, and opening them might be a lot more interesting, than macro clickers while the owner is asleep.

I can make a wish list for the prizes, but you will hardly like it, so if there is any interest in it, let it stay in your hands. But it may be more interesting if different mobs have different prizes, but not different mobs to have the same prizes, such as some random of the seasonal ones for the past year.

A quick raw thought, if you see flaws don't be scared to describe them, but I think it's better than suggestions to open 100/1000 boxes at once.
 
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