ive yet to see an actual longer term test of a skill phase in SIB range which would give compareable results
there must have been one, as it is usually said that in SIB range you skill 10% faster or so
dunno, maybe
although skilling wise i still think it depends mostly on ped rotation and/or kill skill bonus
prolly if you are after plain skill per ped you could hunt small stuff and get more than 10% out of it (worked for me when i used my embra on merps compared to bigger stuff)
timewise likely with a higher ped rotation
but thats just my opinion
i would do a test myself although the SIB stuff in range of me atm i could use, is mostly unappealing and would mean a lot of lost peds
although i would love a longterm (say ~10-20 000 ped rotation) of sword where i am in dam SIB atm
and then do the same again when i am maxed and compare skill gain
but that kind of ped rotation at that level with a unmaxed weapon, tough, id prolly lose over 5k ped
that is also the problem of unmaxed weapons
you simply leave a damage potential unused for the same cost
now the question is, does that cost you more, dealing say 15-20 damage instead of 20-25 yet paying the same amount per shot?
pretty likely
does SIB mean faster skilling?
probably, as i said, i heard 10% often enough
does the amount of money you lose, which is probably more than 10%, justify the faster skillgain?
imo no, especially considering the possible "grind" options on smaller mobs or a higher ped rotation on maxed weapons
also, even if you maxed a gun, you still get skill, if less, or much less, compared to an active SIB, no real idea or figures to claim anything from my side