Skills Before and After

I had three days of some nice loot which meant i could hunt for more than usual. The start and end of the robot event didn't go very well lootswise though :p

Agility +1.1 (gained 99% from evade/dodger :p) to 75.5
Intel +1.99 (only fapping) to 59.9
Str +5.4 (to 74.1)
Paramedic +2.3 (35.4)
Evader +1.8 (39)
Dodger +3.8 (34.5)
sword/knife hit +6.5 (52,35)
Total Skills +18k (to 216k)
TT +1230
 
I went from around 11k in skills to 25.5k in skills, manly in hunting/mindfors skills. I started with a opalo, well used. Max it out. As well as breer m2 and riker 1 and 2 so I now can use a breer m4. Going towards a geoTrek 15.
Pistol laser/brp also went up quit a bit. I only used a ukash and a emik30. For end kill.

I unlooked marksman’s ship under way. And it now close to 1k.

Agility went from 35 to 43. Hp from 93 to 99 and is now close to 100.
I also went over 2k in sweating. And its now close to 18 in proof

Additional skill gain is in laser weapon tek 2471. Anatomy 2383. Rifle 1970. Psychotropic 1958. To mention some of them

During all the hunting I also got a HOF on a Exo young worth 682 peds .

When MA evaluates the 3 for event 1. I for my part think it was there best event to date.
A lot of old players came back in the game. Many players went on skilling in skills the felt the could bring up to a higher level.
The event is over, and I think it is, not the last time MA will offer 3 for 1. Maybe next summer. Hue knows.
:xbiggrin:
 
Here are my starting stats:

Total skills: 80777.77
TT: 662.64

Selected skills:

Agility: 59.07
Health: 118.72
Handgun: 4003.3
Rifle: 3506.88
First Aid: 1699.15
Dodge: 442.67
Evade: 2009.86
Mentor: 3.36

I'm really hoping that the skill bonus includes attributes and Mentor skill

Ok, lets see how I did :)

Total skills: 80777.77 -> 93631
TT: 662.64 -> 807

Selected skills:

Agility: 59.07 -> 60.24
Health: 118.72 -> 122.36
Handgun: 4003.3 -> 4003.3 (ended up using rifles in the end :laugh: )
Rifle: 3506.88 -> 3966.26
First Aid: 1699.15 -> 1837.75
Dodge: 442.67 -> 565.9
Evade: 2009.86 -> 2133.34
Mentor: 3.36 -> 11.68

Woot! Finally achieved mentor profession :). For anyone interested, it appears to unlock at 10 points in mentor.

I gave up on hunting bots on about day two, spent most of my time mining and skilling textures.

unlocks:

Serendipity
Material Extraction Methodology
Material Comprehension
 
Woot! Finally achieved mentor profession :). For anyone interested, it appears to unlock at 10 points in mentor.

Hehe, perfect time to get a graduater, nice one :D
 
The Skullseige

If Oleg asks for it, it shall be done!!

Before:



After:



A good 11 level but... If you look closely, I leveled BLP instead of laser. Therefore i went up clsoe to 15 levels. :D
Enjoy! :yay:
 
Holy crap skullseige! Thats an amazing achievement! Great job!
 
Woot! Finally achieved mentor profession :). For anyone interested, it appears to unlock at 10 points in mentor.

Thanks. That was what was generally thought, but very nice to see a confirmation of it.
 
I dont have a good summery of skills :/

The good news is I actually broke even and even made a little BEFORE my 7k+ Ambul.

This is messy but this is all skills and profession, name / before / after / change. I did no mining, skilled texturing and sold most of that and mostly hunted and crafted metal/mechanical stuff


Agility 92.1 92.2 0.1
Intelligence 57.83 58.07 0.24
Psyche 28.67 29.14 0.47
Stamina 9 9 0
Strength 55.83 55.83 0
Health 156.46 159.49 3.03
Alertness 3449.49 3470.4 20.91
Athletics 4021.91 4060.67 38.76
Bravado 4.16 8.33 4.17
Coolness 3412.51 3623.19 210.68
Courage 4280.88 4425.28 144.4
Dexterity 3742.76 3933.7 190.94
Perception 3391.4 3504.1 112.7
Serendipity 4155.24 4443.91 288.67
Aim 4749.29 4883.6 134.31
Clubs 1 1 0
Combat Reflexes 4444.77 4543.52 98.75
Combat Sense 2046.7 2934.11 887.41
Handgun 242.29 242.29 0
Heavy Melee Weapons 2.5 2.5 0
Heavy Weapons 1 1 0
Inflict Melee Damage 8.13 13.46 5.33
Inflict Ranged Damage 3988.48 4184.8 196.32
Light Melee Weapons 4.3 4.3 0
Longblades 18.42 18.42 0
Marksmanship 5878.28 6069.3 191.02
Melee Combat 2002.1 2002.1 0
Melee Damage Assessment 217.72 217.72
Power Fist 18.78 39 20.22
Ranged Damage Assessment 5200.84 5507.52 306.68
Rifle 6667.36 6992.64 325.28
Shortblades 1.45 1.45 0
Support Weapon Systems 1 1 0
Weapons Handling 4853.18 5025.38 172.2
Whip 1.12 1.12 0
Wounding 1024.57 3089.67 2065.1
Avoidance 1395.55 1527.85 132.3
Dispense Decoy 70.56 70.56 0
Dodge 1051.41 1304.51 253.1
Evade 3687.24 3791.73 104.49
Anatomy 5904.79 6117.25 212.46
Diagnosis 1402.46 1445.22 42.76
First Aid 2620.7 2705.93 85.23
Medicine 235.67 351.88 116.21
Analysis 181.86 181.86 0
Animal Lore 351 351 0
Animal Taming 1.28 1.28 0
Biology 168.6 168.6 0
Botany 138.36 138.36 0
Computer 1454.72 1454.72 0
Electronics 5.31 5.31 0
Engineering 2470.72 2665.75 195.03
Genetics 1.74 1.74 0
Mechanics 922 989.02 67.02
Zoology 1.79 1.79 0
Mentor 31.73 31.73 0
Probing 117.56 117.56 0
Scan Animal 199.13 199.13 0
Scan Human 51.33 51.33 0
Scan Mutant 2.74 2.74 0
Scan Robot 1 1 0
Calypso Ground Assessment 754.09 754.09 0
Drilling 2505.49 2505.49 0
Extraction 1871.49 1871.49 0
Geology 1812.19 1812.19 0
Metallurgy 699.76 970.81 271.05
Mining 3005.69 3005.69 0
Prospecting 2076.42 2076.42 0
Surveying 2318.55 2318.55 0
Armor Technology 293.04 293.04 0
Attachments Technology 48.7 48.7 0
BLP Weaponry Technology 6548.39 6933.05 384.66
Blueprint Comprehension 983.15 1210.37 227.22
Carpentry 230.75 1.76 -228.99
Gauss Weaponry Technology 1 1 0
Laser Weaponry Technology 3684.65 3684.65 0
Machinery 225.38 225.38 0
Manufacture Armor 542.91 542.91 0
Manufacture Attachments 95.22 95.22 0
Manufacture Electronic Equipment 11.46 11.46 0
Manufacture Mechanical Equipment 1562 1691.8 129.8
Manufacture Metal Equipment 1323.66 1650.86 327.2
Manufacture Tools 7.63 7.63 0
Manufacture Weapons 92.13 92.13 0
Particle Beamer Technology 1 1 0
Plasma Weaponry Technology 1 1 0
Tools Technology 1.73 1.73 0
Weapon Technology 51.24 51.24 0
Wood Carving 1 1 0
Wood Processing 1 1 0
Color Matching 101.67 101.67 0
Coloring 97.49 97.49 0
Make Textile 427.2 475.59 48.39
Tailoring 268.12 1.57 -266.55
Biotropy 57.07 57.07 0
Concentration 105.16 148.2 43.04
Psychotropy 274.49 360.14 85.65
Pyrotropy 1 1 0
Sweat Gatherer 102.1 102.1 0
Body Sculpting 1 1 0
Face Sculpting 1 1 0
Hair Stylist 1 1 0
Plastic Surgery 1 1 0
Explosive Projectile Technology 1 1 0
Material Extraction Methodology 316.4 1.64 -314.76
Texture Engineering 781.86 1.32 -780.54
Texture Pattern Matching 1 1 0
Promoter Rating 1000 1000 0
Reputation 1000 1000 0
0
[Professions] 0
Laser Sniper (Hit) 49.42 51.74 2.32
Laser Pistoleer (Hit) 24.58 25.65 1.07
Ranged Laser (Dmg) 39.17 42.5 3.33
BLP Sniper (Hit) 53.43 56.29 2.86
BLP Pistoleer (Hit) 28.59 30.2 1.61
Ranged BLP (Dmg) 46.33 50.62 4.29
Evader 30.21 31.52 1.31
Dodger 22.41 24.33 1.92
Mechanical Engineer 15.24 16.6 1.36
Armor Engineer 10.48 11.25 0.77
Attachment Engineer 8.78 9.55 0.77
Laser Weapons Engineer 9.98 10.73 0.75
Brawler (Dmg) 16.84 19.8 2.96
Brawler (Hit) 10.93 11.67 0.74
Driller 19.62 19.79 0.17
Electronics Engineer 8.77 9.6 0.83
Knifefighter (Dmg) 16.29 19.2 2.91
Knifefighter (Hit) 11.16 11.84 0.68
Paramedic 21.59 22.42 0.83
Swordsman (Hit) 11 11.65 0.65
Swordsman (Dmg) 16.33 19.24 2.91
Surveyor 18.77 18.89 0.12
Prospector 17.66 17.78 0.12
Miner 22.47 22.62 0.15
Biotropian 4.57 4.8 0.23
BLP Weapons Engineer 11.12 12.02 0.9
Body Sculptor 0.75 0.77 0.02
Carpenter 8.87 8.91 0.04
Colorer 3.25 3.34 0.09
Face Sculptor 0.75 0.77 0.02
Hair Stylist 0.75 0.77 0.02
Longblades Engineer 8.51 9.26 0.75
Animal Investigator 3.67 3.72 0.05
Robot Investigator 3.22 3.29 0.07
Humanoid Investigator 8.77 9.04 0.27
Mutant Investigator 4.83 4.97 0.14
Pet Handler 6.99 7.14 0.15
Animal Tamer 5.46 5.78 0.32
Whipper (Hit) 11.88 12.53 0.65
Whipper (Dmg) 16.79 19.7 2.91
Tailor 11.46 12.02 0.56
One Handed Clubber (Hit) 11.16 11.84 0.68
One Handed Clubber (Dmg) 16.29 19.2 2.91
Decoy Dispenser 18.15 19.12 0.97
Gauss Sniper (Hit) 44.26 46.59 2.33
Gauss Weapons Engineer 8.5 9.25 0.75
Metal Engineer 14.14 16.44 2.3
Plasma Pistoleer (Hit) 19.42 20.49 1.07
Plasma Sniper (Hit) 44.26 46.59 2.33
Psychotropian (Hit) 5.65 6.31 0.66
Psychotropian (Dmg) 30.64 34.19 3.55
Pyrotropian (Hit) 4.29 4.52 0.23
Pyrotropian (Dmg) 29.96 33.29 3.33
Tool Engineer 8.45 9.22 0.77
Ranged Gauss (Dmg) 29.96 33.29 3.33
Ranged Plasma (Dmg) 29.96 33.29 3.33
Grenadier (Hit) 18.26 19.32 1.06
Grenadier (Dmg) 26.36 29.14 2.78
Teleporter 3.31 3.88 0.57
Reviver 4.57 4.8 0.23
Two Handed Clubber (Hit) 10.93 11.59 0.66
Two Handed Clubber (Dmg) 16.29 19.2 2.91
Projectile Launcher Engineer 9.67 10.82 1.15
Shortblades Engineer 8.5 9.25 0.75
Plasma Weapons Engineer 8.5 9.25 0.75
Powerfist Engineer 8.51 9.27 0.76
Mentor 0.32 0.32 0
Sweat Gatherer 2.73 2.81 0.08
Material Manufacturer 9.18 6.71 -2.47
Material Designer 0.76 0.56 -0.2
 
Thanks, the only way i was able to do so was by playing a godly amount during the event. The only way i stayed sane was because of my soc.
It was an intense amount of days and i wouldn't recommend doing it again.
I remember shooting at ambus and then nothing... 2 minutes later and i snapped out of it to realize i closed my eyes and i am shooting at a dead ambu. :D (this happened more than once)
Mountain Dew super charged me for most part but eventually the taste faded and the effects went null.
I love the level and i am happy with my progress.

Happy holidays,
Skullseige
 
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