Doer
Marauder
- Joined
- Nov 29, 2005
- Posts
- 7,004
- Location
- Muddlin' Through
- Society
- Rangers
- Avatar Name
- David "Doer" Falkayn
And so i bid farewell to Dome 2 for the nonce. This was my most frustrating trip to CP, with fewer globals than in the past. From the others i have spoken to about their experience during the same period, it seems i picked a bad weekend from a bad month (or two) to concentrate my entire experience. Nevertheless, i had the full range of CP loot types, even if the manifestation was smaller than normal:
- a small HOF-class loot with an uncommon drop (X5 (L))
- a medium HOF-class loot with common items (oils)
- a moderately-sized ESI and some small ESIs
- cycles between good and bad periods (especially obvious by global frequency)
- cycles between small and high maturity spawning
- cycles in crit frequency
Looted Items
Significant items:
- HL6 (L) x2 (only ~110% markup though)
- X5 (L) (over 200%)
- ESI (2 small, one ~100 PEDs)
- Some high-markup components
Code:
Summary loot: # TT
Alien Bits
Alien Blood 120 55.2
Alien Resin 46 5.52
Alien Acid 21 7.14
Dense Plate 15 67.5
Soft Plate 6 21
Chitin Scale 17 68
Aurli Claw 11 49.5
Shock Flsh 69 53.82
Aurli Fangs 26 46.8
Bone Piece 13 96.2
Tailoring
Wool Cloth 1276 765.6
Wool Thread 388 291
Fine Textile 74 88.8
Generic Leather 9775 293.25
Soft Leather 424 127.2
Fine Leather 31 23.25
Paint
Burnt Umber 20 3
Umber 45 5.85
Yellow 100 3
Brigadier 1 0.5
Navy 2 0.2
Dark Umber 1 0.36
Darkslate Grey 2 1.5
Cornsilk 6 1.44
Dark Purple 3 0.24
Extractors
Inferior Cloth 3403 34.03
2nd-Rate Cloth 84 0.84
Enhanced Cloth 51 0.51
Weak Cloth 47 0.47
Advanced Wood 10 0.1
The total markup of all that is about 65 PEDs; the total weight? 163 kg.
The moral of this story? You can save yourself a whole lot of weight and hassle by chucking everything alien or extractor in the tt. But i'm a confirmed pack rat.
Man, i miss the days when a bone piece or two was the equivalent of a global. I said it a year or two ago, i'll say it again: MA needs to introduce a bunch of new (L) plate BPs that use alien bits, with the bones going into the most uber. They might as well throw some Electronic Fluid whatzits in there as well. Those are worthless, anyway.
Except for the brilliant Mentor Edition 6A and 5B plates, the development of armor plating has been ignored for years. It would be great to see some special event plates like the special event armors. Or at least named plates. You know, like the Super-Duper High Doer-ability Plate.
Blue Skies . . . . . . . .
SummaryTheoretical Economy: 2.95 dmg/pec
Evader level: 36
Health: 160
Total Output (weapon decay and ammo): 11830 PEDs
Total Cost (Output + armor & FAP decay): 12660 PEDs
Total Loot (tt): 10670 PEDs
TT P/L: -1980 PEDs
TT Return: 84%
Total Markup: 1500 PEDs (mostly the 100 PED ESI and X5 (L))
Overall P/L: ~-500 PEDs
Total Time: 1774 minutes
Detailed Summary
Decay
Armor Gremlin + 5B 777.62
FAP Imp. FAP 54.98
Weapon Imk2 + A204 + 2xHunnir + 2500RS 2240.17
Tagger ML35 + Dante + 2xSE600 + 1900RS 30.95
Defensive Costs: 6.58% FAP Imp. FAP 54.98
Weapon Imk2 + A204 + 2xHunnir + 2500RS 2240.17
Tagger ML35 + Dante + 2xSE600 + 1900RS 30.95
Defensive Time (time spent on FAP use):
8.68% Use time (total theoretical item use time)
5.34% Total (elapsed) time
Total Mobs Killed: 1526
Average cost/mob: 8.3 PEDs
Average loot/mob: 7.02 PEDs
Average time/mob: 1.16 minutes
Total Globals: 34
Total Global value: 3793
Portion of total loot: 36%
Mobs/global: 44.88 (Average ~2/hunt)
Skill Gain
Net value: 512 PEDs
Laser Sniper (Hit) increase (by progress calculator):
0.48 levels
81.55 PEDs volume (86.8 adjusted to 100% contrib.)
30.9 repetitions of this phase to reach Commando (level 70)
Ranged Laser (Dmg) increase:
0.29 levels
67.90 PEDs volume (77.2 adjusted to 100% contrib.)
106(!) repetitions of this phase to reach Kill Strike
Evader increase:
0.3 levels
19.22 PEDs volume
187(!!) repetitions of this phase to reach Quickness (level 55)
Deaths: 17Laser Sniper (Hit) increase (by progress calculator):
0.48 levels
81.55 PEDs volume (86.8 adjusted to 100% contrib.)
30.9 repetitions of this phase to reach Commando (level 70)
Ranged Laser (Dmg) increase:
0.29 levels
67.90 PEDs volume (77.2 adjusted to 100% contrib.)
106(!) repetitions of this phase to reach Kill Strike
Evader increase:
0.3 levels
19.22 PEDs volume
187(!!) repetitions of this phase to reach Quickness (level 55)
Home, sweet home . . . . . . . . . .
Comparison
Cost-Normalized CP Camping Statistics
It sure would be nice if EF supported some rudimentary table markup.
Conclusion
The comparison table lends some support to my earlier assertion that the loot outcome of this phase of CP camping was atypical. Both Mice and Adamas had significantly more globals per PED expenditure, and the globals represented a larger portion of their total loot. When considering that Adamas had a higher percentage of costs going to defense and a lower economy on the weapon, it seems likely that in a longer-term test, my results would have been better. This is further reinforced by the observation that, even with less globals, my TT return rate was slightly higher. Even in poor loot situations, economy of action helps reduce overall losses.
It is interesting just how similar the relative defense costs are for the three of us. Looking at Adamas' armor decay values as i tallied them up, it seems he did a much better job of avoiding scenarios where he has lots of mobs chewing on him at once.
This phase could be considered a success, a break-even, if skill value is considered. The fact that it would take 30+ more extended weekends blasting away for almost 30 hours to unlock Commando is rather discouraging. I guess that's not going to be a goal for 2009.
What's Next
Now that i have a baseline for Dome 2, i want to try Dome 1, especially with lighter armor. I also plan on using Witte's damage parser utility to evaluate my actual hit rate and therefore effective dmg/pec. I still feel like i'm missing much more than my HA would tend to allow. I will try one of those hunts without attachments to revisit the effect of attachments. I feel they work as entropedia's chart handles it, as that is what my previous tests showed. Still, it doesn't hurt to repeat.
I will also try to be more responsive to loot conditions in some future phase as i have been in the past by taking a short break when nothing good is happening. In any case, i expect to have better results next time when it comes to cash flow.
It's not clear when i'll have time to start phase two; taking this much time for EU is not a luxury i can afford for a while.