R4tt3xx
I want to believe
- Joined
- Apr 10, 2005
- Posts
- 2,172
- Location
- South Africa
- Society
- Freelancer
- Avatar Name
- Alexis Sky Greenstar
This is a blog post for a simple idea, placing it on the normal forums will probably get me scoffed at.
But here is the simple idea.....
Draw up a table
1
2
3
4
5
6
7
8
9
x
While you are hunting, mining, or crafting, execute actions at set times, and record a 0 for a miss and a 1 for a hit. After a couple of runs there should be times that yield better results than others. Once I have done this a couple of times I will post the results. There are sets of number systems that I am skewed towards at the moment.
Squared numbers
Prime numbers
It would be so simple to place this "seed" inside the client as it would be seen as nothing more than a small number. eg A56
1 0 1 0 0 1 0 1 0 1 1 0
11 10 9 8 7 6 5 4 3 2 1 0
timing would be 1,2,4,6,9,11. I think you get the idea.
But here is the simple idea.....
Draw up a table
1
2
3
4
5
6
7
8
9
x
While you are hunting, mining, or crafting, execute actions at set times, and record a 0 for a miss and a 1 for a hit. After a couple of runs there should be times that yield better results than others. Once I have done this a couple of times I will post the results. There are sets of number systems that I am skewed towards at the moment.
Squared numbers
Prime numbers
It would be so simple to place this "seed" inside the client as it would be seen as nothing more than a small number. eg A56
1 0 1 0 0 1 0 1 0 1 1 0
11 10 9 8 7 6 5 4 3 2 1 0
timing would be 1,2,4,6,9,11. I think you get the idea.