It seems to be a bug in the way EU is saving it... if you paste the clipboard contents into an imaging program after pressing prtsc or alt-prtsc you...
I am monitoring with proc explorer and I am also seeing the private bytes slowly grow over time, but not enough data yet to say whether it's actually...
I played pretty heavily for about a year when I first started, but then RL stuff came up and I knew I wouldn't be able to play for a while, so I sold...
I don't personally need it, but it might help others. My guess is all it's doing is calling the WinAPI function SetWindowLongPtr() and setting a new...
Running your monitor at anything other than the native resolution causes screen scaling, and will degrade the image quality. You should go the other...
That's literally the point of PBR rendering - to attempt to accurately model how light interacts with materials.. and why appropriate lighting setup...
It is definitely an oversight on their part. Since the game doesn't anim cancel and in general is incredibly unresponsive, I suspect most people are...
Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it. - Terry Pratchett