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  1. Replies
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    in the very long run, that may hold true....

    in the very long run, that may hold true. However, there can be tempory bumps where it's lower or higher than what it's supposed to be (outliers).
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    please read how i defined luck. Here it is again:...

    please read how i defined luck. Here it is again:


    So your 2x1k multi in 3 days is pretty worthless for determining whether it's luck or not.

    here's where i was very lucky so far:
    getting...
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    coincidence. I've tried that too, out of 5...

    coincidence.

    I've tried that too, out of 5 extra "trigger global/hof"-depos only 1 actually resulted in having a global shortly after depoing.

    Pretty sure you would have gotten the globals as...
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    lol, you're basically just confirming what i've...

    lol, you're basically just confirming what i've said. If unlucky you get the "marketing multipliers", which means you have to have pretty bad returns for quite some time. go learn math.




    yep,...
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    and that's just not the case on crafting.... last...

    and that's just not the case on crafting.... last time it took me 390k(!!!!) clicks to make the jump from 90 to 95%. That jump was 17 months ago, still waiting for the next jump from 90 to 95%.


    ...
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    rofl.... it's just luck, if you would have to...

    rofl.... it's just luck, if you would have to wait 100's of clicks for a single multiplier to appear, then yours would suck too... or do you really want to tell me you get your raw materials for 100%...
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    Luck that you never had a very terrible streak...

    Luck that you never had a very terrible streak (as in lasting for a couple hundred thousand clicks/drops/kills)...

    I invested 20$ in my first year, got a 4,6k hof + a couple 450 hofs. Ofc it went...
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    You need to learn to take dev notes with a grain...

    You need to learn to take dev notes with a grain of salt. Pretty naiv of you to blindly believe everything they say and/or that they would tell us everything.
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    I didn't guess, you've simply told those fairy...

    I didn't guess, you've simply told those fairy tales often enough to know what you gonna claim next.
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    And next you want to tell us that crafting skills...

    And next you want to tell us that crafting skills & BPs QR rating would make a difference :laugh::laugh:

    What your return is simply depends on how lucky/unlucky you get with multipliers.

    @OP...
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    so it's been years and those issues still haven't...

    so it's been years and those issues still haven't been adressed, i guess you'll never gonna adress them...
  12. Thread: space dc

    by Alukat123
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    space dc

    every time i try to fly from caly to rt, i get dc halfway and end up on monria... this is going on for quite some time, please finally fix it...
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    makes me wonder, when killing plumatergus or...

    makes me wonder, when killing plumatergus or atrox on rocktropia, does that count for the codex?
  14. 95% return (long term) + MU sales. Oh and btw, i...

    95% return (long term) + MU sales. Oh and btw, i did depo, i just no longer do it anymore.
  15. And the options i have, that i can do...

    And the options i have, that i can do differently:
    Chip out to get underskilled
    use QR 1 BP instead of QR 100 BP
    craft condition instead of quantity

    Those are the 3 options i have, do you...
  16. Neither you nor the others have provided anything...

    Neither you nor the others have provided anything helpful at all, all you did was claiming i would do something wrong, without you or the others saying how to do it "right".



    Oh, so different...
  17. so, you're implying crafting with overskilled...

    so, you're implying crafting with overskilled skill level and QR 100 Bp on quantity may be the reason to cause that low %numbers? What solution do you suggest? chipping out to get underskilled? use...
  18. actually, you guys are claiming that i would...

    actually, you guys are claiming that i would claim long term return would be 80%.
    What annoys me is return being 80% at 27 out of 30 days and the other 3 days it's maybe 95-100% and after whatever...
  19. sure, in the year 2050 it may get higher, but...

    sure, in the year 2050 it may get higher, but untill then...
  20. I don't think so. with 80% TT-return you need...

    I don't think so.

    with 80% TT-return you need to get 125% MU to break even.
    with 90% TT-return you need to get 111,11% MU to break even.
    with 95% TT-return you need to get 105,26% MU to break...
  21. been gone for a few months and didn't follow...

    been gone for a few months and didn't follow bulletin, are there any plans yet to finally do something about the volatility?
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    nice generic phrase without any specifics... so...

    nice generic phrase without any specifics... so if people have already tried all sorts of different things, then they got to try other different things right?

    let me guess, trying different...
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    be behind 95% return by 5-digits... get 2 digit...

    be behind 95% return by 5-digits... get 2 digit global, seems fair.
    Last payback period was 14 months ago, not fun at all...
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    won't for me either, while i was wishing for...

    won't for me either, while i was wishing for mission progress on hunting for a long time, the progress loss is just one more reason to stay away from entropia...
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    maybe MA speculates on a lot of depoing, because...

    maybe MA speculates on a lot of depoing, because people want to complete missions before all progress is reset /tinfoilhat
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