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  1. Replies
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    If that is true, hunting a mob in a very dense...

    If that is true, hunting a mob in a very dense spawn should yield a lot more skill gain than hunting the same mob in a sparse spawn. I'd be surprised if that's the case I must say, but I've never...
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    Sticky: Info: Yes, and for sure for PPs to be successful from a...

    Yes, and for sure for PPs to be successful from a platform point of view they need to bring in players. So I see that point. But they also need to be able to retain those players. I kinda think the...
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    Sticky: Info: I imagine the Moon Manager gets less than a PP; a...

    I imagine the Moon Manager gets less than a PP; a PP has more responsibilities. But the splits between the different types of activities might be in a similar ratio.
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    Question: Since he didn't publish the length of his run,...

    Since he didn't publish the length of his run, you can't really compare his 80% to your 75%.

    And he didn't really complain, he just said it had never happened to him before. It wasn't exactly a...
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    Sticky: Info: I don't think that can be right. Firstly I think...

    I don't think that can be right. Firstly I think MA gets 50% regardless of where it is (unless space in which case 100%). Secondly, CLDs were only equivalent to half a planet sale so whenever CLD...
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    In terms of equipment, I doubt it. The best items...

    In terms of equipment, I doubt it. The best items in game still appear to be dropping in price if anything. I doubt a few new uber items like bigger amps and plates will change the overall investment...
  7. That's a bad strategy :laugh:

    That's a bad strategy :laugh:
  8. Compared to my worst online poker moments,...

    Compared to my worst online poker moments, nothing in EU comes near. Then again, compared to my best online poker moments, nothing in EU comes near ;)

    Dunno, I guess strop-mining with huge amps or...
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    Question: Well, the situation appears to be that you are...

    Well, the situation appears to be that you are seeing things and he is not. :silly2:
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    Question: Well, that was part of the fun of being a noob. I...

    Well, that was part of the fun of being a noob. I remember the first time I explored Amethera for tps, some of the best fun I had in-game. But I doubt I ever fancied running from Wolverine back to...
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    Question: I quite like the idea of teleporters getting...

    I quite like the idea of teleporters getting disabled/broken during robot invasions, according to how well the invasion is being defended, etc. That adds a bit of depth to the invasion and makes it...
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    I guess the issue with that is that for a...

    I guess the issue with that is that for a newcomer wanting to start out, it would then make sense for anyone 'born' on Calypso to move immediately out to another planet it where they're more equal...
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    My concerns about the PP idea are/were: (i)...

    My concerns about the PP idea are/were:

    (i) Would it really add diversity to gameplay, or would all the man-hours that get put into it just result in some different looking environments to play...
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    That would make it easier to switch from planet...

    That would make it easier to switch from planet to planet. PP's succeeding isn't about getting existing players to use the new planets (existing players were already making MA revenue on Calypso),...
  15. Poll: Your best bet is to get a few traders on FL imo....

    Your best bet is to get a few traders on FL imo.

    For me, I don't go to Twin because (i) I find auction sufficient for my needs, (ii) it's laggy and full of spam. Twin Happy Hour would probably...
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    Rightly or...

    Rightly or :naughty::dance::whistle:-->wrongly<--:whistle::dance::naughty:, MA have thrown a lot into this whole PP business, I expect they desperately want to see some successful planets. I dare say...
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    Question: Give me the amps and probes and I'll do it. ...

    Give me the amps and probes and I'll do it.

    Konve tried something similar (without the amps) a while back, which ended with the result:
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    Question: I have plenty of good sized data sets with over...

    I have plenty of good sized data sets with over 90% tt return too. There's no proof of the once popular theory that no matter what you do you'll still get 90% return in the long run. Because it was...
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    Not necessarily disagreeing with your post in...

    Not necessarily disagreeing with your post in general (I partly do and partly don't), but I'm not clear on why globally driving down MU makes the game more affordable to play. Excluding rare MU that...
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    Question: There's a difference between theory and proof....

    There's a difference between theory and proof. The 90% fixed loot return theory nonsense was never proven, and generally never had much of a following in the crowd that test, analyse and document...
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    I planned to write a guide, but I guess I never...

    I planned to write a guide, but I guess I never got round to it. This thread has a lot of documented tests and in conjuntion with the How Armor Works thread probably has enough worked through...
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    Question: It's a reasonable assumption to make, yes. But...

    It's a reasonable assumption to make, yes. But it's not a given. The alternative possibility that is being discussed is that the amount you spend killing a mob affects the loot it returns. I'm not up...
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    Poll: They do use other stuff, but a lot of it is...

    They do use other stuff, but a lot of it is either low MU and/or needs stacking for a long time to make worth selling. Nice thing about looting a bigger item like a gun is that it can go straight...
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    Poll: How would hunting generate MU then? Miners would...

    How would hunting generate MU then? Miners would sell ores to crafters for MU, Crafters would pass that MU on hunters by selling weapons, and hunters would be royally shafted ;)
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    HoF: Gratz, although it couldn't have been less silent...

    Gratz, although it couldn't have been less silent ;)
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