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  1. Replies
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    Even earlier, dx11 was released in 2009. ;)

    Even earlier, dx11 was released in 2009. ;)
  2. Replies
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    First quarter was quite inactive, after that I...

    First quarter was quite inactive, after that I have increased activity a lot.
    Skills: Unlocked only one skill (if we exclude looter related skills).
    Gear: Bought a better gun and a better fap,...
  3. Replies
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    Well low poly shouldn't matter, since dx 11...

    Well low poly shouldn't matter, since dx 11 introduced tessellation. Reason why I want new models is that
    some of the old ones look "flat" and boring.
    Compare some old Caly clothes with e.g IFN...
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    No point in updating outdated graphic, better to...

    No point in updating outdated graphic, better to redo most things like object, normalmaps,
    rigging and animation, textures, and materials. ;) That will take "some" time. :D
  5. Thread: Best Atrox spots

    by Joat
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    3
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    220

    Lately I have visited that spawn NE of Eos....

    Lately I have visited that spawn NE of Eos. Maturities are OA to Stalkers.
    EDIT: Density can be a bit low though, but points per kill compensate that.
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    They mentioned it in 2017. ;)

    They mentioned it in 2017. ;)
  7. Replies
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    12,863

    Imo since a lot of graphics (objects, normalmaps,...

    Imo since a lot of graphics (objects, normalmaps, materials, textures) are outdated they should
    hire some realy talented 3D generalist on project basis who can "do it all".
    Must be good in...
  8. Replies
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    1,391

    Drone and Miner bot...

    Drone and Miner bot
    http://www.planetcalypsoforum.com/gallery/files/2/7/1/5/droneminerbot.jpg
    Link to 100% size http://www.planetcalypsoforum.com/gallery/files/2/7/1/5/droneminerbot.jpg
  9. Replies
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    Yes they have slimmed down a lot of things, I...

    Yes they have slimmed down a lot of things, I guess even more will be done when
    the craftingsystem will be rebuilt with less materials and resources out there.
    Since we don't know the reason for...
  10. Thread: Codex concerns

    by Joat
    Replies
    88
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    8,281

    They mentioned this in Known Issues: "Codex...

    They mentioned this in Known Issues: "Codex rewards cannot be claimed, but progress is not lost."
  11. Thread: Vu17 bugs report

    by Joat
    Replies
    103
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    5,716

    Info: Having issues buying things in auction, I get the...

    Having issues buying things in auction, I get the message "Could not execute. Please try again."
  12. Thread: Vu17 bugs report

    by Joat
    Replies
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    5,716

    Info: Same for me, I have most BPs in a container and...

    Same for me, I have most BPs in a container and crash when I open it.
    Maybe they have been a bit too optimistic and added parts of future VU that
    will change most in crafting? :laugh::silly2:
  13. Thread: Vu17 bugs report

    by Joat
    Replies
    103
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    5,716

    Info: Hopefully it's due to this: While many areas...

    Hopefully it's due to this:

    While many areas and scenes will show major improvement with regard to lighting and realism, some content has not yet been optimized for the new system, particularly...
  14. Replies
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    Can't solve it with Target Lock Sensitivity in...

    Can't solve it with Target Lock Sensitivity in Options?
  15. Thread: Vu17 bugs report

    by Joat
    Replies
    103
    Views
    5,716

    Info: I solved it with zooming in so I went to 1st...

    I solved it with zooming in so I went to 1st person view and then zoomed out again.
    Still an issue though that needs to be fixed.
  16. Replies
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    13,197

    Looks ok to me, been changing a lot in options to...

    Looks ok to me, been changing a lot in options to get the look I want though.
    As always, I have Volumetric Effects Quality on safe so I get my clear blue sky. ;)

    I wonder if some textures will be...
  17. Replies
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    4,887

    LoL yeah, should have been Win 7... :D Blaming on...

    LoL yeah, should have been Win 7... :D Blaming on that I'm tired (haven't slept in approx
    31h )

    Well you can release a PBR without adjusting albedo and specular, but whats the point? ;)
  18. Replies
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    Thats why I wrote "most would have". ;) Since MS...

    Thats why I wrote "most would have". ;) Since MS will stop supporting XP in january maybe
    it's time to upgrade PC anyway. :)
  19. Replies
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    4,887

    Well one can never be sure but things in this VU...

    Well one can never be sure but things in this VU were released 2010 so most should have
    a PC that can handle it. ;)
  20. Replies
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    14,065

    No he/she will have a look in auction once a week...

    No he/she will have a look in auction once a week for skill implants. ;)
  21. Replies
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    14,065

    Which you don't know if he did. I have no problem...

    Which you don't know if he did. I have no problem to sell at a lower price if it is someone I
    know whos buying it, because I pay the UL stuff I buy and things I tier up with saved up
    PEDs from MU...
  22. Replies
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    4,025

    Poll: I doubt anyone would mind if EU looked like SC......

    I doubt anyone would mind if EU looked like SC... unless you have a not so good PC. :P
  23. Replies
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    I think it will be too complex to find a...

    I think it will be too complex to find a compensation based on TT value, all depends on how
    much MA keep track of.
    The question is where to draw the line? Tiering a mod fap or a imk2 isn't cheap...
  24. Replies
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    I guess he ment tt value there. ;) Now its more...

    I guess he ment tt value there. ;)
    Now its more interesting for me to use enhancers on the Adj V1 due to that.
  25. Replies
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    14,065

    Yeah, I'm stucked on most parts that need opals...

    Yeah, I'm stucked on most parts that need opals for tier 3 and 4.
    I guess they could tweak it so explosive BPs can generate opals at a decent amount
    and it would be solved quite easy. ;)
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