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  1. Replies
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    with crafting TT-returns in runs being as low as...

    with crafting TT-returns in runs being as low as 79,1% (for up to 4k clicks) i'm not surprised people are holding back with crafting stuff that needs over 90% TT-return (like the stuff that uses...
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    Oh right, with now there being a lot more 25% and...

    Oh right, with now there being a lot more 25% and 50% return near successes EP I is now a gamble as well. Prior to loot 2.0 there were mainly 90% return near successes and all you had to do was to...
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    EP II to IV is pure gambling, i agree. However,...

    EP II to IV is pure gambling, i agree.
    However, there's some TT-food stuff that's worthwhile crafting, because MU BP drops.
    If you want to get the L BPs for some good MU stuff, then you can't...
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    I did that before MA fucked up crafting (had 130...

    I did that before MA fucked up crafting (had 130 MU items on my crafting list), but it's no longer worth it. TT-return is generally too bad.

    Whether you craft EP or MU items, it's usually pretty...
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    It can get worse, my longest only fail streak on...

    It can get worse, my longest only fail streak on condition crafting was about 190 clicks (not on EP4) ^^
    that's fine on condition in my opinion, because it's the gambling mode, what sucks is...
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    in the very long run, that may hold true....

    in the very long run, that may hold true. However, there can be tempory bumps where it's lower or higher than what it's supposed to be (outliers).
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    please read how i defined luck. Here it is again:...

    please read how i defined luck. Here it is again:


    So your 2x1k multi in 3 days is pretty worthless for determining whether it's luck or not.

    here's where i was very lucky so far:
    getting...
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    coincidence. I've tried that too, out of 5...

    coincidence.

    I've tried that too, out of 5 extra "trigger global/hof"-depos only 1 actually resulted in having a global shortly after depoing.

    Pretty sure you would have gotten the globals as...
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    lol, you're basically just confirming what i've...

    lol, you're basically just confirming what i've said. If unlucky you get the "marketing multipliers", which means you have to have pretty bad returns for quite some time. go learn math.




    yep,...
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    and that's just not the case on crafting.... last...

    and that's just not the case on crafting.... last time it took me 390k(!!!!) clicks to make the jump from 90 to 95%. That jump was 17 months ago, still waiting for the next jump from 90 to 95%.


    ...
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    rofl.... it's just luck, if you would have to...

    rofl.... it's just luck, if you would have to wait 100's of clicks for a single multiplier to appear, then yours would suck too... or do you really want to tell me you get your raw materials for 100%...
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    Luck that you never had a very terrible streak...

    Luck that you never had a very terrible streak (as in lasting for a couple hundred thousand clicks/drops/kills)...

    I invested 20$ in my first year, got a 4,6k hof + a couple 450 hofs. Ofc it went...
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    You need to learn to take dev notes with a grain...

    You need to learn to take dev notes with a grain of salt. Pretty naiv of you to blindly believe everything they say and/or that they would tell us everything.
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    I didn't guess, you've simply told those fairy...

    I didn't guess, you've simply told those fairy tales often enough to know what you gonna claim next.
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    And next you want to tell us that crafting skills...

    And next you want to tell us that crafting skills & BPs QR rating would make a difference :laugh::laugh:

    What your return is simply depends on how lucky/unlucky you get with multipliers.

    @OP...
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    so it's been years and those issues still haven't...

    so it's been years and those issues still haven't been adressed, i guess you'll never gonna adress them...
  17. Thread: space dc

    by Alukat123
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    space dc

    every time i try to fly from caly to rt, i get dc halfway and end up on monria... this is going on for quite some time, please finally fix it...
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    makes me wonder, when killing plumatergus or...

    makes me wonder, when killing plumatergus or atrox on rocktropia, does that count for the codex?
  19. 95% return (long term) + MU sales. Oh and btw, i...

    95% return (long term) + MU sales. Oh and btw, i did depo, i just no longer do it anymore.
  20. And the options i have, that i can do...

    And the options i have, that i can do differently:
    Chip out to get underskilled
    use QR 1 BP instead of QR 100 BP
    craft condition instead of quantity

    Those are the 3 options i have, do you...
  21. Neither you nor the others have provided anything...

    Neither you nor the others have provided anything helpful at all, all you did was claiming i would do something wrong, without you or the others saying how to do it "right".



    Oh, so different...
  22. so, you're implying crafting with overskilled...

    so, you're implying crafting with overskilled skill level and QR 100 Bp on quantity may be the reason to cause that low %numbers? What solution do you suggest? chipping out to get underskilled? use...
  23. actually, you guys are claiming that i would...

    actually, you guys are claiming that i would claim long term return would be 80%.
    What annoys me is return being 80% at 27 out of 30 days and the other 3 days it's maybe 95-100% and after whatever...
  24. sure, in the year 2050 it may get higher, but...

    sure, in the year 2050 it may get higher, but untill then...
  25. I don't think so. with 80% TT-return you need...

    I don't think so.

    with 80% TT-return you need to get 125% MU to break even.
    with 90% TT-return you need to get 111,11% MU to break even.
    with 95% TT-return you need to get 105,26% MU to break...
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