Even earlier, dx11 was released in 2009. ;)
Even earlier, dx11 was released in 2009. ;)
First quarter was quite inactive, after that I have increased activity a lot.
Skills: Unlocked only one skill (if we exclude looter related skills).
Gear: Bought a better gun and a better fap,...
Well low poly shouldn't matter, since dx 11 introduced tessellation. Reason why I want new models is that
some of the old ones look "flat" and boring.
Compare some old Caly clothes with e.g IFN...
No point in updating outdated graphic, better to redo most things like object, normalmaps,
rigging and animation, textures, and materials. ;) That will take "some" time. :D
Lately I have visited that spawn NE of Eos. Maturities are OA to Stalkers.
EDIT: Density can be a bit low though, but points per kill compensate that.
They mentioned it in 2017. ;)
Imo since a lot of graphics (objects, normalmaps, materials, textures) are outdated they should
hire some realy talented 3D generalist on project basis who can "do it all".
Must be good in...
Drone and Miner bot
http://www.planetcalypsoforum.com/gallery/files/2/7/1/5/droneminerbot.jpg
Link to 100% size http://www.planetcalypsoforum.com/gallery/files/2/7/1/5/droneminerbot.jpg
Yes they have slimmed down a lot of things, I guess even more will be done when
the craftingsystem will be rebuilt with less materials and resources out there.
Since we don't know the reason for...
They mentioned this in Known Issues: "Codex rewards cannot be claimed, but progress is not lost."
Having issues buying things in auction, I get the message "Could not execute. Please try again."
Same for me, I have most BPs in a container and crash when I open it.
Maybe they have been a bit too optimistic and added parts of future VU that
will change most in crafting? :laugh::silly2:
Hopefully it's due to this:
While many areas and scenes will show major improvement with regard to lighting and realism, some content has not yet been optimized for the new system, particularly...
Can't solve it with Target Lock Sensitivity in Options?
I solved it with zooming in so I went to 1st person view and then zoomed out again.
Still an issue though that needs to be fixed.
Looks ok to me, been changing a lot in options to get the look I want though.
As always, I have Volumetric Effects Quality on safe so I get my clear blue sky. ;)
I wonder if some textures will be...
LoL yeah, should have been Win 7... :D Blaming on that I'm tired (haven't slept in approx
31h )
Well you can release a PBR without adjusting albedo and specular, but whats the point? ;)
Thats why I wrote "most would have". ;) Since MS will stop supporting XP in january maybe
it's time to upgrade PC anyway. :)
Well one can never be sure but things in this VU were released 2010 so most should have
a PC that can handle it. ;)
No he/she will have a look in auction once a week for skill implants. ;)
Which you don't know if he did. I have no problem to sell at a lower price if it is someone I
know whos buying it, because I pay the UL stuff I buy and things I tier up with saved up
PEDs from MU...
I doubt anyone would mind if EU looked like SC... unless you have a not so good PC. :P
I think it will be too complex to find a compensation based on TT value, all depends on how
much MA keep track of.
The question is where to draw the line? Tiering a mod fap or a imk2 isn't cheap...
I guess he ment tt value there. ;)
Now its more interesting for me to use enhancers on the Adj V1 due to that.
Yeah, I'm stucked on most parts that need opals for tier 3 and 4.
I guess they could tweak it so explosive BPs can generate opals at a decent amount
and it would be solved quite easy. ;)