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  1. They could just track your results, which they...

    They could just track your results, which they are doing.
    you do all the 0,5 ped/try clicks and then you're 500 PED behind 95%, times 1000 needed now, you switch to the 20ped/try and that times...
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    no surprise there.

    no surprise there.
  3. I know that. However, currently it's more like...

    I know that. However, currently it's more like 90% return for 8-12 month, then 5-15k hof to actually make the jump to 95%... That's the way it played out for me.

    why not make it 93% return, by...
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    f-list & private chat broken

    Friend list doesn't work properly: time offline, location etc. is just blank.
    private chat doesn't work properly either: tried to send pm to a friend, just got error.
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    Friend list doesn't work properly: time offline,...

    Friend list doesn't work properly: time offline, location etc. is just blank.
    private chat doesn't work properly either: tried to send pm to a friend, just got error.
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    please MA do this, make crafts which were...

    please MA do this, make crafts which were worthwhile prior to crafting changes worthwhile crafting again.
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    Of course it's bad bankroll management, craft...

    Of course it's bad bankroll management, craft when needed and spent the other 130-270k PED on CLDs or so is far better bankroll management than having those 130-270k PED dead in the storage where...
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    that's gambling... you can't count on that...

    that's gambling... you can't count on that happening.



    some items just sell once in a month, some just once in 3 months and others may just sell once in 6 months... crafting 10-20 items of...
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    unfortunately it's not, a couple 50% return...

    unfortunately it's not, a couple 50% return clicks in a row and then just a single normal success and then even 150-200% MU items aren't worthwhile crafting...

    The way crafting is designed plays a...
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    Pff.. minecraft, that kids game. Playing TERA,...

    Pff.. minecraft, that kids game. Playing TERA, much more fun :D
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    I know you do not care if most of the...

    I know you do not care if most of the mined/hunted materials have no MU at all, because the game is too volatile for everything that isn't mining/weapon attachments and guns, and i also know you...
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    100 clicks the min-return should be raised from...

    100 clicks the min-return should be raised from 66% return to 85% and success rate should be stabilized.
    1000 clicks the min-return should be raised from 80% return to 90%.
    4000 clicks the...
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    now you are just cherry picking the lyst. ...

    now you are just cherry picking the lyst.

    Before the changes most near successes were about 90% return, that's about 10% material loss... now many of those have been replaced by ~50% return near...
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    No, you just picked a single material from a...

    No, you just picked a single material from a craft that has 4 different materials. That's called cherry picking. i'm 100% certain your survey probe or lyst consumption has increased by more than the...
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    you know the problems, I've stated them here...

    you know the problems, I've stated them here several times.

    at 390k clicks that was still 90%, after that came 4 times 1000 multipliers and a couple times 500 multis in quite a cluster, now it...
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    that's what the tracking of 500+k clicks...

    that's what the tracking of 500+k clicks showed.... ffs just stop working with false assumptions...
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    Info: Requested: May 21st

    Requested: May 21st
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    The long term return on crafting, about up to...

    The long term return on crafting, about up to 400k clicks, is about 90% return.
    The very long term return on crafting is 95% tt-return, but that may take about 500k clicks.

    there may 165 out of...
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    oh and btw, none of you have given an answer yet...

    oh and btw, none of you have given an answer yet why the min-return has to be that low.
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    and here we are back at offtopic ad hominem...

    and here we are back at offtopic ad hominem trolling... MU is perfectly fine. But what good is 120% MU doing you when you get 80% return, exactly, not much, it's still loss even with the good MU...
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    That just shows how little you know. Hunting you...

    That just shows how little you know. Hunting you get plenty of bonus-shrapnell and many small multipliers, you get neither on crafting, just regular successes... :rolleyes:
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    yes, that's the problem... messi, you, Alina are...

    yes, that's the problem... messi, you, Alina are hunters not crafters.... gz to your rextelum hunting global Alina... yet you think the crafting would just be like hunting, but those are worlds...
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    Me: why does it have to be that bad when doing...

    Me: why does it have to be that bad when doing 1-4k clicks? do something about that.
    Alina: get bankroll to do 1 million clicks (or whatever amount she has in mind)

    totally offtopic trolling by...
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    Sometimes would be somewhat okay... but why does...

    Sometimes would be somewhat okay... but why does it have to be 165 out of 180 days? that's not sometimes....
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    troll........ even 1000 clicks can be pretty...

    troll........ even 1000 clicks can be pretty bad... seen it yesterday... even 100000 clicks can be low return without any upswing happening... even 400000 clicks can happen at ~90% return....
    so...
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