Nirfu
Elite
- Joined
- May 14, 2006
- Posts
- 2,824
- Location
- Sweden
- Society
- Rapture of Rebellion
- Avatar Name
- Nirfu Nirfu Merlin
Is good graphics important for the success of a game? If we look at the game market in a hardware point of view. PS3 and Xbox 360 has the most impresive graphical capabilties available. On the second spot we find Wii, PS2 and PC(yes you can spend a fortune on a high end graphic card, but the biig mass doesn't do that).
If people was all in for good graphics the game developers would focus on releasing games on the PS3 and 360 platform. If we look at what really sells and on what platforms new game titles are released on we see that most of the big sellers actually still is running on PS2, Wii and PC. IMO that prooves that the regular player doesn't care for eyecandy. So what is the thing that sells games? - It's the gameplay, how fun the game is to play.
I'm not against CryEngine2 but when that's implemented the eyecandy must have a stop. CryEngine will not bring new blood or money to this platform. They must focus on the gameplay. I hope they have eyes opened for other more important add ons such as mob AI's. The market for game developers offers much more than fancy graphics. There are lots of so called middleware which could help MA to get the mobs to behave more clever and in the same time add more fun. Imagine a beacon where you where afraid of the cunningness of the oncomming droids instead of a crit hit. Or a mob that had more than run or attack in it's AI toolbox. Surcomvent you, team up, stand ground and shoot from long range while another attach from the flank. Mobs that adapted to the situation. There is so much possible if MA could add a better mob AI.
If people was all in for good graphics the game developers would focus on releasing games on the PS3 and 360 platform. If we look at what really sells and on what platforms new game titles are released on we see that most of the big sellers actually still is running on PS2, Wii and PC. IMO that prooves that the regular player doesn't care for eyecandy. So what is the thing that sells games? - It's the gameplay, how fun the game is to play.
I'm not against CryEngine2 but when that's implemented the eyecandy must have a stop. CryEngine will not bring new blood or money to this platform. They must focus on the gameplay. I hope they have eyes opened for other more important add ons such as mob AI's. The market for game developers offers much more than fancy graphics. There are lots of so called middleware which could help MA to get the mobs to behave more clever and in the same time add more fun. Imagine a beacon where you where afraid of the cunningness of the oncomming droids instead of a crit hit. Or a mob that had more than run or attack in it's AI toolbox. Surcomvent you, team up, stand ground and shoot from long range while another attach from the flank. Mobs that adapted to the situation. There is so much possible if MA could add a better mob AI.