ATH: 53357 - ATH - Speechless

Gratz to OP!!! Wow I can understand why you must be shaking so hard HAHA!
Withdraw 95% of it and play with the rest and NEVER deposit again in hope of repeating this success.
Gz! :wtg:



To MA... it's exactly this kind of thing that is the reason that I stopped depositing and refuse to deposit ever again. Things like this are also the reason I warn my friends not to join and get caught up in all the hype.
I hope your Mindbank gets liquidated by IMF asap.
 
To MA... it's exactly this kind of thing that is the reason that I stopped depositing and refuse to deposit ever again. Things like this are also the reason I warn my friends not to join and get caught up in all the hype.
I hope your Mindbank gets liquidated by IMF asap.

Exactly which part of getting a 50K windfall makes you not deposit and instead warn your friends not to join?

What am I missing here?
 
The part where skills count for jack and EU seems more like a casino with every passing day.
The fact that the more skilled you become the more expensive it becomes to play.
The fact that one crap loot cycle can diminish your entire PED balance.
The fact that this is possibly the single most expensive "click click" game in history.

I know from experience this game is a joke, my biggest loot was in my 2nd day of crafting, with lvl1 skills. This game, in a nutshell, is a lottery.
I and a lot of my friends are hardcore gamers and as such I must warn them away from a lottery disguised as a game.

Sorry to detract from your Gz thread, OP... as I said, I Gz you v.much! Just -rep to MA.
 
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grats on the ath. this further supports my lottery theory of hofs and aths :D
 
The part where skills count for jack and EU seems more like a casino with every passing day.
The fact that the more skilled you become the more expensive it becomes to play.
The fact that one crap loot cycle can diminish your entire PED balance.
The fact that this is possibly the single most expensive "click click" game in history.

I know from experience this game is a joke, my biggest loot was in my 2nd day of crafting, with lvl1 skills. This game, in a nutshell, is a lottery.
I and a lot of my friends are hardcore gamers and as such I must warn them away from a lottery disguised as a game.

Sorry to detract from your Gz thread, OP... as I said, I Gz you v.much! Just -rep to MA.


I'm giving you a plus rep for your comment, and I respect it greatly. However, the skilling system, to me, isn't for the hopes of "increasing my loot" as most seem to think it is. This game is for fun, and I play it for that. What I hope to gain from skills is to craft more items, to mine rarer loots, and most of all, to kill larger mobs. Sure, I hope in time to loot (craft) one of the more rarer items that demand a high value, but it's not the purpose of EU. I've learned to accept it for what it is and use it as an avenue for entertainment with the great friends I've made along the way. Eventually we'll be the ones dropping Eomon stalkers :D, so until then, I'm going to sit back and enjoy the ride with my deposits.

GL to you.

PS- If its a lottery, I'm gonna keep pulling the lever :).
 
So on the same day, a relatively fresh avatar nails a 50K ATH and Auktuma nails an 80K ATH.

I'm failing to see how the system favors one type of player over the other... :scratch2:

Everyone has a chance at the big loots, but I bet you over time, Auktuma is going to have a much better return...

But grats on the loot! I say keep it in game and keep crafting those Ore Amps on full condition! :D
 
So on the same day, a relatively fresh avatar nails a 50K ATH and Auktuma nails an 80K ATH.

I'm failing to see how the system favors one type of player over the other... :scratch2:

Apparently it doesn't, which is why Profit and others seem to be so agitated over this. In a skills-based game only the Uber would be able to get an Uber loot such as an ATH... The fact that a completely unskilled person can get one heavily points to the casino theory as being the accurate one.

Gratz to the OP on his/her good fortune!!
 
Apparently it doesn't, which is why Profit and others seem to be so agitated over this. In a skills-based game only the Uber would be able to get an Uber loot such as an ATH... The fact that a completely unskilled person can get one heavily points to the casino theory as being the accurate one.

I can understand the agitation here, but you have a lot of people also complaining that "all the ubers get the loots" or "all the noobs get the loots"

So now it's messed up that everyone can get loots?

The system seems fine to me, it's the people playing it that aren't. If they're not the ones getting the loot, there must be something wrong... :rolleyes:

But like I said before, I can almost guarantee you that Auktuma, with his skills, is going to have better returns over time (aka: the reason to skill, aka: what you should be more concerned with...)
 
Hehe my average returns now are far worse than before, generally because of the high cost of the items/armors/faps I use now.
2ped loss at lvl1 become 200ped loss at lvl30.

But we shouldn't be having this discussion here hehe...


GZ OP!

*cough*-rep ma*cough*
 
In a skills-based game only the Uber would be able to get an Uber loot such as an ATH... The fact that a completely unskilled person can get one heavily points to the casino theory as being the accurate one.

BUT...if you look at both ATH's screenies...Auktuma (the uber) had his on quantity, while Mika (the new guy) had his on condition ;-)
 
I can understand the agitation here, but you have a lot of people also complaining that "all the ubers get the loots" or "all the noobs get the loots"

So now it's messed up that everyone can get loots?

The system seems fine to me, it's the people playing it that aren't. If they're not the ones getting the loot, there must be something wrong... :rolleyes:

But like I said before, I can almost guarantee you that Auktuma, with his skills, is going to have better returns over time (aka: the reason to skill, aka: what you should be more concerned with...)

I agree, Auktuma, being high skilled, should have better return rate in the long run. Never said any different.

The fact is, not everyone can profit off of the game. SOMEONE has to loose for others to win. For every one of these 50k ATH you see, that means that someone, at some point, lost 50k peds. Be it a group or an individual, SOMEONE funded this ATH by losing.

The agitation of some of the people here is caused by their frustration at spending so much $$ to skill up, thinking that is what causes them to be eligible for loots such as this ATH. Apparantly they were mistaken or mislead in that assumption, as evidenced by the many global, hof, and ath being gotten by new players.

Again, a huge Gratz to the OP!
 
Gratz on pulling the right lever at the right time.

coolclips_wb022372.gif
 
It's entirely possible auk changed the slider before he took the screenie. It obviously wasn't taken at the same moment as the swirl, so it's entirely possible, although I'm only speculating.
 
Awesome loot, huge grats


As a non depositor I can say that without any animosity.

Just waiting for my turn to start a thread in this section of EF ;)
 
It's entirely possible auk changed the slider before he took the screenie. It obviously wasn't taken at the same moment as the swirl, so it's entirely possible, although I'm only speculating.

:rolleyes:

Nothing more to say...
 
I know from experience this game is a joke, my biggest loot was in my 2nd day of crafting, with lvl1 skills. This game, in a nutshell, is a lottery.
I and a lot of my friends are hardcore gamers and as such I must warn them away from a lottery disguised as a game.

Sorry to detract from your Gz thread, OP... as I said, I Gz you v.much! Just -rep to MA.

EU is the only MMORPG I've played, so maybe a hardcore gamer could enlighten me--do other games like this only give the good loots to highly skilled players? If so I'm sure glad I stumbled on this one instead.

In EU at least, skilling is about being able to do more in the game. You pay to skill up and enjoy higher levels of play (though ofc those levels are less enjoyable during a bad loot cycle).

It seems to me a nice bonus that along the way (and at any point along the way) you have a chance at this kind of windfall that will even impress your non-hardcore-gamer friends.

I'd love to be a fly on the wall when the OP shows up at work or school and tells his buddies he just won $5 grand playing a computer game :)
 
I can understand the agitation here, but you have a lot of people also complaining that "all the ubers get the loots" or "all the noobs get the loots"

So now it's messed up that everyone can get loots?

The system seems fine to me, it's the people playing it that aren't. If they're not the ones getting the loot, there must be something wrong... :rolleyes:

But like I said before, I can almost guarantee you that Auktuma, with his skills, is going to have better returns over time (aka: the reason to skill, aka: what you should be more concerned with...)

The point most of us are making is that we have spent thousands upon thousands of dollars, as well as years of our life, to become better skilled and grasp a better sense of the game. With it in mind that all of this well help tilt the tables in our direction.

Imagine you're at the casino, you spend every weekend on the slots - figuring out which machines work the best, etc etc. Some haggard looking bum comes in off the streets (not to say OP is a bum, just to say the bum represents someone who obviously hasnt been in to the casino before) and he drops a quarter in a slot and hits the big time. You'll be fuming.

HOWEVER, MA/FPC has made it seem to us over the years that the more you put into the game the better off you will be. This is what everyone is so upset about. Myself and several of my friends have been in game for 6 years, and have deposit large amounts (which I will not number in here), and the most any of us have seen is ~3k ped loot - and despite our losses we continue to strive to make our avatars better so that we can begin to see changes in our margins.

None of this, however, reflects on the OP - we have all given our gratz to him, and say good for him and hope he spends it wisely. This all reflects our dissatisfaction with MA/FPC's twisting of words, as it would seem.

Again, Gtz to OP.
 
HUGE GRATZ! :yay:

This is classic example of THE Dynamic Loot.

Looks like 2nd golden age started... did it?
Now I can't wait to see chirpy dropping ATH bomb w/ mod fap.

I'm speechless at MA..Keep up good work and piss off more ppl :D
 
The point most of us are making is that we have spent thousands upon thousands of dollars, as well as years of our life, to become better skilled and grasp a better sense of the game. With it in mind that all of this well help tilt the tables in our direction.

Like I said, I can understand the frustration that many people feel, and I liked the "bum off the street" example (again, not to imply that the OP is a bum...;)) but at the end of the day, if someone is playing this game like a casino, then the game will be just that. House usually wins at the casino, with a few big payouts to attract the looky-loos.

However there are people in this game who manage to profit from day one (and I'm not talking about the lucky ones to hit a big loot). There are plenty of success stories about non-depositors out there. It comes down whether a person is playing for fun or for the money. Playing for fun opens one up to more risk and treats the game like a casino. In this regard, I don't think someone can be upset with MA if they don't hit a big loot when they were the one willing to take the risk.

I personally think the goal should be to find ways to make money without hitting any massive loots. Any big loots should be a nice bonus, and by participating in the game, you make yourself eligible for these, but I think most people are only going to find disappointment if this is their primary goal...

Again, grats to Mika and best of luck in the future
 
However there are people in this game who manage to profit from day one (and I'm not talking about the lucky ones to hit a big loot). There are plenty of success stories about non-depositors out there. It comes down whether a person is playing for fun or for the money. Playing for fun opens one up to more risk and treats the game like a casino. In this regard, I don't think someone can be upset with MA if they don't hit a big loot when they were the one willing to take the risk.

And I completely agree about differentiating between playing for fun or profit. And I made the decision long ago to basically play for fun, so I am no where near economical in my means of play haha.

I think a lot of the discontent comes from the fact that no one honestly understands every aspect of the game, and because everyone has some idea of how it should work - they get disappointed when it doesn't turn out that way.

Either way I'll keep playing for mine :laugh:
 
Gratz!:wtg:

It has taken me 3 years, since "Dynamic Loot" was introduced, to realize that its not a matter of IF we get that "Golden Swirlie of Fame" but When we get that Swirlie.

If you look real close to the screenies, you can see just how 'close' I came...:wtg:

:D

Ninja
 
I'm sorry Hurricane but that small chance you are describing, whilst being slightly mathmatically possible, it is incredibly improbable.

Being from the uk, you'll understand this analogy:

What you are saying is like a conference football team winning the FA cup. Yes it's possible, but guess, never been done and I'll bet my life it never will be done.

Unfortunately, all this does is bolster the gambling argument and pisses the skilled payers/players off.

Yes it can be said this is great marketing and good to entice people in. The best marketing project ever done with this game was the launch of CND. That was because it added to the game and was a positive step forward, this sadly can only be deemed negative and damaging to the game and it's current players
 
Can we please remember this is an achievement thread? ;)
 
What you are failing to see is MindArk's policy I believe is to give good returns to a fresh avatar/long time non-loginners:)laugh:) for a few days. It is a trend I see since 2008. Then after sometime your avatar is just a random guy-girl in the avatar pool of constant losers.

When you start with a new avatar, you have a big HOF or ATH waiting there for you. Craft-mine-hunt whatever. But one creature whether it be a snable or chirpy or any bomb whether it be enmatter-ore in ANY area(even CND) or any crafting profession. every noob has a big chance of uber at the start.

Just my 2 pecs
 
I don't think it's a good strategy at all tbh. Many of us, like myself had the best return ever while being complete noobs. I had a few 1k hof's which was really good back then (20k+ trox and 15k feff was not daily basis back then)
and i could hunt for ages with my MK2 and a few hundred peds on the card.
Could i do that today? hell no. With a lot more skills, better gear on "smarter" mobs, more understanding of the game and all that shit it just keeps getting worse.
So, bascially what MA is doing is they are telling people that when u are noob u have an increased chance of getting good and/or big loots and when u advance in skills and all u will be so hooked so they have no reason to feed with big loots anymore bcs people just keep p(l)aying anyway. Sure there are people who claim they profit on smart playing, far from uber skills and uber gear, but it's a small group, and most other people will not profit by doing the exact same thing and that is bcs MA always wins.

So what is there to keep playing for and to strive for once u start to get skills and notice u don't get any more big loots and shitty return, getting 50% return hunting with the most eco gear available? Nothing.. but u do keep playing bcs we think at some point it'll turn.. for a tiny little group it does turn, and those are the ones u see on the forum saying "yay camping does pay off" or "just keep playing, it'll turn" etc. But for most people it wont bcs then MA would lose, and that can't happen.

Rant mode off, grats and all to the lucky OP, enjoy the money :)
 
I think it's necessary loot is random in PE. It's only logical the biggest group (fresh avatars) gets more big loots then the smaller group (skilled avatars complaining about the biggest group getting more loot).
 
Hehehe.....wonder how many players quit playing when they realize they just spent 50k on skill implants for absolutely no reason :laugh::laugh::laugh:
 
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