thx for posts and votes ...
I like tier concept and how MA made it ... that enhancers have % effect on it power/ammo/decay ... that cool i think.
I dont really like 2nd item req., but in some part ... ok well .. that will keep already to eco and too good items made better (imk2, mod merc/fap etc)
Items like Madox4, Bravo, EP41 etc could be worth the risk.
I like that tiering is profession based ... cool ... ppl have something new to skill in. So so far so good .. not so terrible ... uber item owners kinda nerfed but wait ... thay are uber already .. lets make medium stuff better ... so value the risk ... is it worth to try make it next tier item.
Then i ready WTF! Enhancers consumes randomly ... this is the most shit thing and makes this all content nonsense.
If i pay the tier bill to make some item tier10 ... where in process i can lose some items (lets say Madox4) and TT costs and etc ... in the end it sums up nicely. "Oh well ... i think .. hard, expensive but i did that, wohooo!".
I buy my favorite enhancers ... from 1 to 10 ... all damage ones. Put em up. ... YEE MY GUN IS POWERFULL! THE THING I WANTED!!! (yes ofx i know it do 2x more damage, it use 2x more ammo and 2x decay ... I`m ok with it i know. .. it even hve to be so!) ... i kill 1 mob ... 2nd ... 10th ... 1 enhacer gone .... after 13th mob .. 2 more enhancers gone ... hunt hunt ... and 3 enhancers in same time lost ... after hunt i have nice extra decay from consumed enhancers ....... so at end by using enhancers you just fuck up you item eco, as every enhancer when consumed ... it`s extra decay w.o effect.
As enhancer consumption is random, none can calculate it`s worth using em.
And later enhancers will be usable and be used only on powerful items as more powerfull as bigger is cost and extra enhancer cost on big decay play less role then on smaller gun where decay is tiny.
(1 consumed enhacer after 100 shots on Apis or Opalo ...
)
So tiers is for ubers again ... if they got balls to tier em up ... middle and lower ppl pulled away again.
I would have been dont it, that each enhancer have xxxx amount of uses after crafted and we can see this number. This system would live then, a lot ppl would find it usefull, with random ... will not.