XeroX2
Elite
- Joined
- Jun 17, 2007
- Posts
- 4,040
- Society
- Freelancer
- Avatar Name
- Marcus XeroX Cicero
Hi, please read the following descriptions before you vote!
Assuming the player life-cycle has 5 different stages... in which are you at the moment?
1) Starting: The player has just started playing the game and everything is new and exciting.
2) Ramping Up: The player has learned the basics and is now busy progressing through the content (whether leveling or crafting). They have a sense of where they want to be and are heading for that goal.
3) Mastery: The player is at the higher-end of the game and is either well-situated in a guild and doing teams, or happily soloing high level missions, or competing in PvP content.
4) Burn Out: The player feels like they’ve done everything they can do in the game, or they are beginning to feel burned out from all the social obligations from their guild. They wonder where all the fun went.
5) Casual / Recovery: The player has figured out a way to play the game without burning out. They may be doing intermittent teams, logging in casually to play with friends, casually leveling, etc.
The different stages are copied from the http://www.nickyee.com/daedalus/ DAEDALUS PROJECT and edited to be suitable for the Entropia Universe.
The goal of this thread will be to compare how different the results for Entropia Universe are in comparison to other MMOs. I hope I`ll get a reasonable ammount of votes so I can do the comparison. I`ll share the results and they might be quite interestning for the future of EU?
Assuming the player life-cycle has 5 different stages... in which are you at the moment?
1) Starting: The player has just started playing the game and everything is new and exciting.
2) Ramping Up: The player has learned the basics and is now busy progressing through the content (whether leveling or crafting). They have a sense of where they want to be and are heading for that goal.
3) Mastery: The player is at the higher-end of the game and is either well-situated in a guild and doing teams, or happily soloing high level missions, or competing in PvP content.
4) Burn Out: The player feels like they’ve done everything they can do in the game, or they are beginning to feel burned out from all the social obligations from their guild. They wonder where all the fun went.
5) Casual / Recovery: The player has figured out a way to play the game without burning out. They may be doing intermittent teams, logging in casually to play with friends, casually leveling, etc.
The different stages are copied from the http://www.nickyee.com/daedalus/ DAEDALUS PROJECT and edited to be suitable for the Entropia Universe.
The goal of this thread will be to compare how different the results for Entropia Universe are in comparison to other MMOs. I hope I`ll get a reasonable ammount of votes so I can do the comparison. I`ll share the results and they might be quite interestning for the future of EU?