This will probably start an arguement

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Circle of Lootius
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Tony Coolieman Pinares
Hopefully,
Now, I've been playing this game for a little over 2 years now...and I'm a regular depositor who gets shit for his dollar.

Now with that being said, I have a simple question to ask any or all of you who decide to read this?

Do you think that if you are a regular depositor, or someone in general who deposits, you should get a better Entropia experience when you play?

I for one totally think that anyone who deposits should. We are the ones paying for the game and for others to make money. That's crap. You don't see owners to any business treat their non paying customers the same way as their paying customers, that's horrible business.

Casinos don't treat their high rollers or people spending nice money in their buildings like garbage..they want them to spend more.

I'm saying this, because I really think that they should change their system with the "dynamic loot" People talk about their personal loot pools...I for one don't see anything hitting for myself. I think it's a bunch of crap. I just think that MA should do some kind of personal loot pool, based on their deposits, to make the game more interested for those who actually contribute to helping make the game what it is. I'm not saying that everyone who deposits should get an ATH, or loot the best items..but I really think that the loot should go more their way, so they can have a good experience. Not just give money, and game over. I would like to have a few nice loots so that I can put it back into the game, buy some nice gear, guns, have a better hunting trip...

Let me know what you think....
 
actually I think MA does what you are suggesting, but they do it from their point of view

people that deposit more have a bigger change of losing, MA knows that if you run out of peds you will deposit more

just my :twocents:
 
It should be the exact same for everybody, whether they deposit $1000 a week or have never deposited in their life.

That's what makes it interesting.

(From my experience so far this is the way it is.)
 
MA gives us the platform (EU) players make money out of other players (and gives a small fee to MA for supporting this platform) you can never win agains the house.. only agains other players.. in the long run..
 
if i understood you correctly for you a "good game experience" is achieved only by hitting big loots - i'd seriously work on that attitude - no offense, just saying.

as for the rest - i think it is ok as it is now: everyone has the same chances Liberté, Égalité, Fraternité ou la mort!!! ;)

regards
S.
 
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Coolieman, so let me get this straight.

What you are saying is: If two player performing the same action:

The first one with 'direct' deposited Peds.

The other one with money from 'somewhere' else (sweating, trading, gift, deposited by other family member, friend, whatever).

The first one should get better loot? Is that what you asking for?
 
Truly amazing is the mind of a socialist....

** edit... not a nice kind of amazing

Actually, aside from you breaking forum rules (no RL politics) with that post, I dont think you can apply that in a game like this... :scratch2:

However, maybe the game should be remade so that skills matter a bit more, but not amount deposited :dunno:
 
Actually, aside from you breaking forum rules (no RL politics) with that post, I dont think you can apply that in a game like this... :scratch2:

However, maybe the game should be remade so that skills matter a bit more, but not amount deposited :dunno:

That would be a much better idea, skills rather then deposits. Makes a bit more sense.
 
I just think that MA should do some kind of personal loot pool, based on their deposits, to make the game more interested for those who actually contribute to helping make the game what it is.

You might want to consider that MA don’t get most of your deposit––other participants do.

If you depo $1,000 and buy a gun from another participant, MA get nothing from your deposit safe for the tiny fraction they charge for depositing (minus their banking expenses). :dunno:

So, sum of deposits seems not to be an adequate measure to go by.
 
I consider not depositing to be the objective of the game. So what you're saying (from this perspective) is that people who are successful should be disadvantaged, which makes no sense at all.
 
wel talking as a depo player the way it is now is excactly what you suggest it should be,

excample: 1 = me
2 = the no-depo player on average (some exceptions there)

1 logs in thinking hey wanna hunt, walks to the tt gets a couple 100 ped ammo and the fun begins.

2 logs in thinking hey i wanna hunt/ walks to the tt ge... o wait here where the dif begins 2 only has 2 ped and that aint a hunt so he goes sweating....he wil be hunting somewhere next week if he ever manage to sell the damn sweat

gues who is having more fun...
 
wel talking as a depo player the way it is now is excactly what you suggest it should be,

excample: 1 = me
2 = the no-depo player on average (some exceptions there)

1 logs in thinking hey wanna hunt, walks to the tt gets a couple 100 ped ammo and the fun begins.

2 logs in thinking hey i wanna hunt/ walks to the tt ge... o wait here where the dif begins 2 only has 2 ped and that aint a hunt so he goes sweating....he wil be hunting somewhere next week if he ever manage to sell the damn sweat

gues who is having more fun...


you are forgetting those that were born with their asses to the moon, they have never deposited and keep getting uber loots
 
you are forgetting those that were born with their asses to the moon, they have never deposited and keep getting uber loots

those are high exceptions on the rule and you prolly know that as wel,
but indeed they laufhing their asses of and why not.. stil remains the fact to be true that if you depo you get the full game experience like the one starting this tread wished for.

Or maybe he wants to get a automated UBER loot for a depo???
maybe wright suport they prolly willing to give you a 1k loot if you depo enouf,
o wait...they already doing that 2
 
I think there should be a player rewards program for deposits (outside the semi anual gifts we get). But change to the loot pool no. We play vs players not just MA.

kosmos
 
the semi-annual gifts are ok, but would be better if they actually did more then just being decorations... The bonus items should be the items that the estate owners get, who paid up on monthly fees x amount of months... Different type of bonus items could be like, for instance, if you deposit x amount, if you burned through x amount of ammo for x amount of days, etc.

Make it so that wearing a halloween mask gives us a bonus of some sort that lasts until the mask is taken off. Maybe halloween bonus items could be bonuses to hp or something... maybe the demon spear could give a bonus to strength... maybe the candy cane gives you a speed bonus since since candy makes you hyper. Maybe the wings actually let you fly or glide?! (*why not since personal vehicles are already in play??...*) ;)

Maybe the elf shoes make you run faster or be able to carry more weight and items in inventory somehow (anti-gavity sort of?)

Maybe the books, which actually say in the item info screens that they increase intelligence might actually start doing that if you pack them around in inventory?... (yes, I know books are not the semi-annual stuff, I think? - but still, come on, it's already in item info screen, why not make it a reality - otherwise it's false advertising almost? ;) - hey, they changed the deeds lately due to the idea that someday someone might get em with false advertising about ownership, so why not? )...
 
Maybe the books, which actually say in the item info screens that they increase intelligence might actually start doing that if you pack them around in inventory?...

what books?
 
these books:
http://www.entropiawiki.com/Info.aspx?chart=Decoration&id=364

image.jpg


ok... so it does not say increase intelligence, but does say "
Books are a useful source of information.

What information in that decoration is "useful" -- If there is any, I have not found it yet... so why not make it add to intelligence, which is the closest thing to in game that I can think that an avatar would have that would match to being "useful information"

Same thing goes for the towels, and all sorts of other decorations... why not give a chirpy statue holder the ability to get some bonus from being around chirpies... maybe they get more loot, maybe they get extra damage bonus, etc.
 
lol

didn't knew we could loot books
 
if there was actual loot in the game, rather than big cash prizes to aim for, i dont think people would worry about such things. the prize for deposits would be to have more activity which would lead to better chance of decent item loots. as it is no one will probably ever loot whole set of armour from Nemesis up, only a couple of people will ever loot a decent weapon they actually use rather than sell on.
 
"This will probaly start an arguement".....


NO IT WON'T !!!



;)
 
The thing is, if the depositors started getting the good loots, they wouldnt be depositors anymore, and the non-depositors, who never deposit, would quit.
 
It should be the exact same for everybody, whether they deposit $1000 a week or have never deposited in their life.

That's what makes it interesting.

(From my experience so far this is the way it is.)

If you joined 5+ years ago, you had a better chance to loot better items - either items that increased 10x in value (due to not having dropped since), or good repairable items (and even if you didn't loot it back then, you could still buy it).
Since 2006 or so, it feels that it's impossible to loot any fun (repairable) items - and items that then used to drop from mid level mobs now drops from really big mobs (daspletor stalker, eomon stalker, spider stalker). And if a mid level player gets something nice, same player gets 2 or more good items within say 15 minutes and/or in same loot window.

Another thing that has happend is the bi-weekly ATHs. A fairly new player drops a probe at sweat camp and gets a very nice tower, and other players gets 50k HOFs from a single bomb. Sure, fun for them - but somoeone's gotta pay. Especially when they hit the "withdraw" button.

If you think as a depositor: you deposit, deposit, deposit. You get crap. Ok, one or two big HOFs - that are gone within a month. You start to realize the chance to loot nice items are gone, and the only way to get them is to buy them at an inflated price, and knowing, buying them will nowdays mean that the PEDs will leave the system as the seller probably wants the money IRL - especially if it's higher level items.

Then there are some misc handouts from MA that are more or less done same way as loots. Some people get the good stuff, a regular depositor gets "nothing". Then knowing, to have a chance at the handout you need to be able to spend time during businesshours, and the people getting the handout aren't the one waiting in line, but the ones who spot then official avatars first and are able to climb the others waiting to get first in line. And if they have plenty of PEDs, they can move on to next planet and try claiming handouts there aswell.

Sooner or later a depositor will just give up. Realizing depositing gives nothing in the long run - you'll realize that the best item you can loot is some (L) item you need to sell in auction (random/wrong gender (L) armor), or an (L) weapon you'll burn in a weekend. Or, well, a nice HOF that is nothing more fun than a cargoload of animal oils. You realize that no HOF is big enough to buy a land area for even if it's the biggest ATH, or even a hangar. You realize that if/when you get a nice HOF, because of scarsity of "old" items, the chance there is one of the items you seek in auction is very slim unless you pay a reseller 130% of market price. You start to realize that your skills are nice, but useless (since corresponding (L) items would require a cashout of 700 ped/breakage and they would break within a weekend).

Some example:
LR66 - 200%-230%
Sulfury sword: Auction depleted. Well, Scaboreas spawn is crap right now...
HL15: Auction depleted. Normal markup 170% or so.
Apis: Nice, but you need a Dante amp which costs a bit since the (L) amp for Apis typically is 200%.
High level mindforce chips: Nowdays prefixed with "First Gen"... without comment from MA if they have stopped dropping or not. (Consider, you still need to posess a resurrection chip to unlock "death speak".)

Maybe the books, which actually say in the item info screens that they increase intelligence might actually start doing that if you pack them around in inventory?...

It would be nice! :yay:

 
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When i first started i deposited 200 bucks. Bought me a mk5 and went hunting.I saw what was going on right away and that was if you had good tools you were going to do better than most.And i did very well for a long time after that initial deposit (4 or 5 years ago).It was my opinion then as it is now that if you invest in the best equipment you will do well at this game.
 
When i first started i deposited 200 bucks. Bought me a mk5 and went hunting.I saw what was going on right away and that was if you had good tools you were going to do better than most.And i did very well for a long time after that initial deposit (4 or 5 years ago).It was my opinion then as it is now that if you invest in the best equipment you will do well at this game.

true, but the best equipment is very expensive :(
 
It was my opinion then as it is now that if you invest in the best equipment you will do well at this game.

Best equipment ingame, nowdays, I would estimate to be 500k and up (50 000 USD - like a smaller house).

Unfortunately when I joined I didn't know much about good weapons, so I went the slow way - beginning with jester D1, added a103 amp and such. The best weapon I got at the time was EP-40 and it was pretty decent at 25 ped - it was useful but still an average weapon. Best armor was for a long time Goblin (and, well, hunter).

It's fairly easy to realize if (almost) no good high-end item drops, the prices will rush as only the people who'll quit (or possibly get a land area) will give up their gear.
 
interesting read

Hello! I am new, and this is the first post that caught my eye. Teh question about depositing just crossed my mind, and i can already see different perspectives on the same issue; Thank you, all posters, you gave me information to think about for the next week! :scratch2:
 
Hello! I am new, and this is the first post that caught my eye. Teh question about depositing just crossed my mind, and i can already see different perspectives on the same issue; Thank you, all posters, you gave me information to think about for the next week! :scratch2:

It depends on your perspective.
It *is* possible to play on a low budget (let's say 100 ped/month) - either by having strict discipline and by eco, or you combine depositing with sweating and trading and such. Especially on beginner level, when you can use items from trade terminal, or low markup weapons (nodays) like Riker(L).

It's also a difference if you are fresh ingame and don't expect anything special in loot beside item you sell in trade (for more ammo), or if you started hunting 5 years ago hoping to loot items (because of "all items still drop" doctrine).

If you've hunted for years and spent hours ingame, there are more fun things to do than using your level 50+ laser sniper skills to hunt daikiba youngs with opalo+a101 to keep costs down - but for someone who just joined the game it's a different thing. Also, because of skill requirements, items like Wormhole Chip and Resurrection Chip would probably be more fun for someone who has the skills to use them (not counting to loot the chip to immediate sell it and get the cash).'

So in short words, cost of playing isn't a major issue on lower levels if you're willing to use the trade terminal level weapons to start with.
But, of course, a new player who wants to skip the TT weapons and want to begin with ML-35+dante, jaguar/angel and Adj Fap will have to pay the pricetag. Dunno what Mk-V costs at the moment.
 
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