This will probably start an arguement

Last month i deposited 10 dollar, been trading and made 20 pec but yesterday i made a TERRIBLE mistake!

I shot a combibo and it had no loot!

So now i'm in the red for atleast 15 pec, i'm so desperate!!, WHAT DID I DO TO DESERVE THIS!

If someone can help me please post it here, i hope this wil start a feirce discussion as i'm very unhappy with this result.

My wife also said if i keep loosing mony like this i have to quit the game, since we have 8 kids to feed,

Plz help me with this dilemma, i dont wanne quit, and u don't know my wife's temper.

Kind Regards,

N00b,

~Selling Jester D1, the best starter gun ingame!, only TT+1 PED~,
 
Last month i deposited 10 dollar, been trading and made 20 pec but yesterday i made a TERRIBLE mistake!

I shot a combibo and it had no loot!

So now i'm in the red for atleast 15 pec, i'm so desperate!!

Either, you don't get the difference between losing 15 pec on a 100 ped/month budget, and constantly depositing 2000 ped/month.

Or, you're an uber trying to show 2000 ped/month is really too little money to have when hunting above combibo level..
 
There should be bonuses for regular depositors.

simple as that.

(ow and dont start the x-mas gift argument again)
 
there is , seems you can buy nice gear if you deposit....

Sure.

You can deposit and either
a) Buy nice gear from someone who'll withdraw it all (which is main reason someone would sell his best gear)
or
b) Use the money you deposit ingame using the gear you have (and loot on the way), and contribute a bit to servers, development and support. (Unfortunately, major part of what you spent is distributed through a "casino" model.)
 
there is , seems you can buy nice gear if you deposit....

you can get nice gear too if you hof (while never having deposited)
 
Thank you

Thank you all for your contributions to the thread.
And Noob..I'm sorry if I come off as a "whiner" As aia said, 15 pec is minuscule as to what most people are playing with these days. If Dakaiba's and Combibos are what you like to hunt..then more power to ya.

I like what Nighthawk said about skills being a determining factor on your loot. I can totally agree with that. Though again, with my skills in crafting, though I'm not an uber, I have done many many runs with attachments. And as I said before, I am no professional by any means, but I was a lvl 30 attachment engineer with nothing to show for it. I'd throw a few thousand ped towards some crafting, and maybe get 3 or 4 globals out of it....Sad. So yeah, if anyone is going to give the ol slot machine a go...that's on them..it's a risk. I totally understand that. But man, the amounts lost in this game are terrible. Again, I know it's a risk, it's a thrill..that's why I do it..but it really gets to me when I get 3 globals, and I see whats his name spamming the boards. I know my skills were good enough to have more successes than that. Also with a QR of 100% on some BPs...that doesn't seem to help either.

Now, with depositing and buying uber gear...yeah...taking a look at the prices, you have to be a pretty wealthy person to be able to get the good stuff. I'm in no way wealthy, but I like to spend a little money here and there to have a fun experience. And correct me if I'm wrong, but I'm guessing most people that play this game, really can't afford to buy the high end items like the uber players have.

And lastly..of course this game is an economy..you can deposit and give your ped to another player..MA doesn't see it all..I get that. But all the bomb you purchase, all the ammo, auction fees, repairs, goes to MA. And I know there are hundreds of people mining and hunting every day...

If I'm a whiner..then so be it..I just get tired of seeing the same names on the HOF board week after week, and I'm SURE I'm not the only one who notices or gets tired of it. I'm not trying to get rich quick, just have some fun in this game. And when I deposit a few hundred dollars into the game and it's gone within a day....that isn't fun.
 
I'd say the deposits enable you to buy better stuff, thereby giving you the better experience you are referring to.

Try getting a simple weapon like Breer-M3 just by sweating...
 
In my opinion depositing (as i do) should not increase the loot/return. But maybe it could give us some benefits, like more storage space or one free travel between the planets each month.

The problem with any skills would impact the return is that it would make it very hard for new and low level players. Let's say we would have a system that would increase the loot for the 50 % most skilled players with 10 % and decrease the loot with 10 % for the other half. It would not be that fun being a new, unskilled player when it is hard even today.
 
Couldn't help myself :D

I deposit and i made some investment in the best noob gear i could find,

has its advantages,

-keep upgrading it and it keeps increasing in value (only armour)
-keep skilling with the lowest risk (asuming you only loose mony hunting)

For heal tool i stick with the vivo T1, it has sib, it's maxed and higer lvl heal tools with sib have too much markup, why bother...

I can kill alot of mobs with a opallo sga and a a101, it's good enoug for alot of missions also, i'm happy with it and there's always the team hunt if i want to kill something bigger.

Now i've reached a point where i only need to recover loss from hunt, i'm even thinking to chip out skill for that, since i don't realy need it but for now i'm unsure about it,

Last month i lost 100 ped with aprox ammo burn of 3000 Ped! I gained 4.5 levels with that, (aprox 4 hours gameplay a day, 3k ped ammo burn with opallo is HUGE)

I also advise unlocking all the iron missions, 15k mobs is alot so it's better to get the meter running from the beginning,

Skilling with sib is luxury and cost mony, becoz the weap is not maxed, it's all how you approach the game, you could also use sib guns when they are maxed and not use to skill with it, and just progress like me, trust me it's alot cheaper but also alot slower.

I hope my perspective on the game helped you, alot of ppl get suckerd in skilling and sib trees, thats when they start to loose alot of mony, The whole system is set up like that, its unlogic to only have SIB platform with limited gear and NONSIB that has the same skill inpact allround, it would be alot more logic if certain nonsib guns have a lower lvl to get maxed.

Noob,
 
Casinos don't treat their high rollers or people spending nice money in their buildings like garbage..they want them to spend more.

This is actually a great comparison.

Think about it, the gameplay within a casino is not different for the high rollers.
What the casino does are special services, more personal treatment, staff that caters to the high rollers especially and so on.
But they don't do it for the sake of it, they do it because the high rollers would visit another casino if they would not do it.

Also remember that those high rollers spend in one evening an amount other people have to work a year for, or even more.
Now consider that a good casino will have several such high rollers and then you know how they can afford staff that especially caters to the needs of the VIPs.

Not really sure if the high rollers in EU do "roll" as high as casino visiting VIPs, but if that is the case we might see special treatment by especially recruited planet partner staff, when the planets start battling for these high rollers :)
 
Actually, aside from you breaking forum rules (no RL politics) with that post, I dont think you can apply that in a game like this... :scratch2:

However, maybe the game should be remade so that skills matter a bit more, but not amount deposited :dunno:

Thanks forum police:D
Is there a better term for "everybody gets the same"
And I'm sure all the big depositors would love it the game was "remade" where skills mattered a bit more, as many of them have high skills from spending so much. ;)
 
However, maybe the game should be remade so that skills matter a bit more, but not amount deposited :dunno:

A problem with skills by itself is that with the (L) gear, unless you reach a very high level, skilling in same pace as everyone else means that you'll use same gear as everyone else, and it means that the demand is high and thus price will go up, which means higher cost.

At higher level, there are two things. First, the oldtime ubers (now I mean those who *didn't* chip out along the way), whos skills are untouchable. Secondly, to skill efficiently you need good gear, and good gear costs.

For instance for longblade, auction quickly runs out of good ones like sulfury (which has a decent markup and an affordable TT value), leaving the ones at 150%+. Then there are a few happy people who either have by themselves, or have soc mates lending to them, repairable good swords/repairable (dai) katanas. That means it's hard for a mid level player without a good repairable weapon to skill up.

The vision I have, was that the "endgame" would be among the people who have good repairable stuff, while the rest of us being able to occasionally pick (L) weapons from auction like breadcrumbs. (And while doing it, paying to the people with good repairable weapons.)
 
I lost a lot of ped this weekend and dont know why.
I was hunting in events on cp and just hunting on cp.

I was using Apis(L)+Dante for the most part and some times I was using a UL Emik X5+Dante, So I know I was killing things pretty damn fast with very little decay. Yet During the day I think I got 4 globals while others hunting in the same time as me would get 10+.

Most of the time I wouldn't even get my ammo cost back, so thats huge losses. In one event of 1.5 hours long I lost 350 ped. WTF is that?

It says "everyone has the same chances" Yet then why do we constantly see the same names over and over again?

Whatever, vent over.
 
I think there could be a bonussystem for depositers.

It must be something that has a tt-value of 0.00PED but can be
repaired to a value of x amount of PED.
It must be something that is very interesting for the players.
It can't be a "must-have" to play in EU.

Find a solution for the above, and we have something for depositers. ;)
 
I'm staying out of this

But u can hear my opinion most fridays or saturdays at Twin...c u there :):dance:
 
Most of the time I wouldn't even get my ammo cost back, so thats huge losses. In one event of 1.5 hours long I lost 350 ped. WTF is that?

It says "everyone has the same chances" Yet then why do we constantly see the same names over and over again?

My thoughts exactly..
I too was up hunting on CP, and I too was having huge losses...while I was seeing others pop global after global. It's sickening actually. I was also using an Apis, (don't have the dante) but I know I was killing pretty well..and for maybe 500 ped in ammo I got only one global..that's really sad.

I think that's what made me start this thread...
 
Sorry to hear about your loss man. :(

There's bad and good phases when it comes to loot in EU. Atm you're in a bad loot phase but it will change so hang on there ;)
 
It s been years I have these kind of arguments , but actualy most of us think the exact same thing.

Espacialy after really bad loot and huge bugging periode. You thought you have seen the worst case...

everytime you will be proven you were wrong, it can get worse...

I have tried real hard to look at the bright side, but there arent much.

I dont think depositors get any special treatments, except for some real big depositors.

But at least you know what is like and time to change your strategy. I wont count on the good periode will make up for your losses, I never seen that happen to the most of us.
 
why do people even discuss weither deposits should have impact on your loot?

a deposit is just what it is , money transferred into the universe , it can be on your card forever unless you spend it , should those peds still make you loot better?

the system is fine as it is , cause system works with peds cycled. however some balancing issues still remain imo , but thats another story.

if system worked like the op wants , id depo 1 million peds , give them to my wife who withdraw them , and then id have good loot forever cause of my big depo , sorry but just wont work...

cheers

ermik
 
I lost a lot of ped this weekend and dont know why.
I was hunting in events on cp and just hunting on cp.

I was using Apis(L)+Dante for the most part and some times I was using a UL Emik X5+Dante, So I know I was killing things pretty damn fast with very little decay. Yet During the day I think I got 4 globals while others hunting in the same time as me would get 10+.

Most of the time I wouldn't even get my ammo cost back, so thats huge losses. In one event of 1.5 hours long I lost 350 ped. WTF is that?

It says "everyone has the same chances" Yet then why do we constantly see the same names over and over again?

Whatever, vent over.

i suffer from that same experience , however i dont have your hof/uber loot record so you cant be doing that bad overall ?

cheers

ermik
 
There has been enough research proving that better customer support leads to more spending. Casino's are very well aware of that.

It has a lot to do with the value for money feeling people experience. The better that is the more willing they are to spend more money.

Cheers
Siam
 
It's part of the challenge of this game to try to play for nothing, so I don't quite see where you are coming from..
 
There has been enough research proving that better customer support leads to more spending. Casino's are very well aware of that.

It has a lot to do with the value for money feeling people experience. The better that is the more willing they are to spend more money.

Cheers
Siam

By better customer support in EU I understand:
- less lag - MA already improved a lot into this chapter
- new features and systems - check out vehicles, ME update, tiering system
- visual improvements: - CE2 engine they implemented + the slowly redesigning of areas all over Calypso
- focus towards new players: - They just added a small island just for new players - Calypso Gateway

All in all I say that MA/FPC aims at a better customer support or whatever it's called. What you and others want si free peds :laugh:

When did you got free money in a casino?:laugh:
 
By better customer support in EU I understand:
- less lag - MA already improved a lot into this chapter
- new features and systems - check out vehicles, ME update, tiering system
- visual improvements: - CE2 engine they implemented + the slowly redesigning of areas all over Calypso
- focus towards new players: - They just added a small island just for new players - Calypso Gateway
- ME update: The chip you need to unlock "death speak" is now prefixed with "First Gen", implicitly saying it won't drop anymore. Same thing goes for wormhole chips.

:laugh:

You're kidding, right?

Take vehicles, for instance, by the way it was implemented it made 50% of the players very happy and the other 50% very mad.

Tiering system - where there (currently) is impossible to upgrade an item unless you posess a second item of exactly the same type. (Maybe this is evolving.)

less lag - quite a few players have experienced *more* lag the later VUs. (Avatar showup lag and inventory display). Add to this the fact that vehicles are customizable and with the "improved" rendering it adds to lag.

visual improvements: Yes, but pointless if hunting areas are bad (ie too few mobs, or spawn is infested with "junk mobs"(*) like tripudions among foul/fuga), or thinking of the fuga spawn north of atlas haven (probably former aegis mound spawn) where the fouls/fugas now are mixed with faucervix.

MF update - The chip needed to unlock "Death Speak" is now prefixed with "First Gen", implicitly saying it won't drop anymore. Same thing goes for wormhole chip and the top level firestorm chips. Great for people already having these chips, not fun for us who have skills but not the items.

(*) Junk mob for me: A mob that you aren't hunting but you have to kill, typically because they have high aggro so they are nearly impossible to avoid in a certain area. Merps, fauces, trilomites and trox are example of junk mobs (for me), while allophyls are not (since they typically leave you alone).
 
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Depositers do get a better (or at least different) experience compared to most non-depositers :scratch2:
 
Hopefully,
Now, I've been playing this game for a little over 2 years now...and I'm a regular depositor who gets shit for his dollar.

Now with that being said, I have a simple question to ask any or all of you who decide to read this?

Do you think that if you are a regular depositor, or someone in general who deposits, you should get a better Entropia experience when you play?

I for one totally think that anyone who deposits should. We are the ones paying for the game and for others to make money. That's crap. You don't see owners to any business treat their non paying customers the same way as their paying customers, that's horrible business.

Casinos don't treat their high rollers or people spending nice money in their buildings like garbage..they want them to spend more.

I'm saying this, because I really think that they should change their system with the "dynamic loot" People talk about their personal loot pools...I for one don't see anything hitting for myself. I think it's a bunch of crap. I just think that MA should do some kind of personal loot pool, based on their deposits, to make the game more interested for those who actually contribute to helping make the game what it is. I'm not saying that everyone who deposits should get an ATH, or loot the best items..but I really think that the loot should go more their way, so they can have a good experience. Not just give money, and game over. I would like to have a few nice loots so that I can put it back into the game, buy some nice gear, guns, have a better hunting trip...

Let me know what you think....

If this happenes then what will happen to the EU dream?

Also Casino's doesnt give you 8 cards in 7 card stud, so be happy with your christmas presents, they are your free suite for the stay :)
 
Tiering system - where there (currently) is impossible to upgrade an item unless you posess a second item of exactly the same type. (Maybe this is evolving.)

imagine if tiering presented no greater risk or cost , would inbalance eu in no time ...

A mob that you aren't hunting but you have to kill, typically because they have high aggro so they are nearly impossible to avoid in a certain area.

yeah i know how you feel , i have this problem at oil rig all the time , i just want oil but i have to kill all those people running around.

cheers

ermik
 
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