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View Poll Results: Do you believe it is helping or hurting?

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  • Yes, we need older players there to greet them.

    84 39.62%
  • No it does its job.

    52 24.53%
  • I don't know.

    63 29.72%
  • Other, I will post...

    13 6.13%
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  1. #71
    Elite jenny ferr's Avatar
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    Quote Originally Posted by Marco|FPC View Post
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    Some insights on the stats we gathered on Gateway; the number of player that continues to come back to Planet Calypso repeatedly after they "graduated" Gateway is double the amount of players that stick around before Gateway.

    Also, Gateway is still not finished. FPC will soon release an updated PA area which will serve as "stage two" of the newcomer experience. When MA adds support in the platform for interactive tutorial messages (like "Press I for Inventory" *icon lights up/arrows pointing* etc) Gateway will get an update as well.

    One of many suggestions filed by FPC to MA to the coming Mentor system is that use the Mentor skill/rep as a key - experienced mentors could then be granted access even to Gateway. We'll have to wait and see if this becomes a possibility from a technical standpoint, but it is on FPC's "want" list.
    Great to see you reading this and let us in on some numbers, even if some people will cry about not being able to double check them

  2. #72
    Old Alpha xX Gently Xx's Avatar
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    Quote Originally Posted by starcute View Post
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    my vote is it is hurting new players mentor sysrem should be back make a poll for metoring and send it to MA

    Scanning forums on sunday is working - i like a dedicated worker ))



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  3. #73
    Stalker Zacariaz's Avatar
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    I voted yes, but conditionally.

    I think it is important to have real people there, however, they need to be completely without an agenda and be there for the sole purpose of helping.

    It's easy to get a newbie to believe almost anything, but I believe that it's very important that they're are not in a situations where certain unfortunate things make happen, that is, until they arrive at calypso.

  4. #74
    Marauder GoNi's Avatar
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    Quote Originally Posted by Marco|FPC View Post
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    One of many suggestions filed by FPC to MA to the coming Mentor system is that use the Mentor skill/rep as a key - experienced mentors could then be granted access even to Gateway. We'll have to wait and see if this becomes a possibility from a technical standpoint, but it is on FPC's "want" list.
    And how can someone get Mentor skill, if all older Mentors got access to the gateway and pick all the disciples, bevor any new to mentoring has a chance to get a disciple ?????????????

  5. #75
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    good point GoNi

  6. #76
    Elite Wollongong's Avatar
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    OP has some good points.
    Perhaps the bar area should have a TP, so that oldtimers can TP in, but not leave the bar.
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  7. #77
    Marauder GoNi's Avatar
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    Quote Originally Posted by Wollongong View Post
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    OP has some good points.
    Perhaps the bar area should have a TP, so that oldtimers can TP in, but not leave the bar.
    Thats a very good idea!

    Would be nice place to talk to experienced players, and to get into discipleship with mentors (when it is back).

    PvP trades donīt know if thats possible, but maybe PvP trades there could be disabled, to keep out tradespammers

  8. #78
    Stalker Zacariaz's Avatar
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    Quote Originally Posted by Marco|FPC View Post
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    One of many suggestions filed by FPC to MA to the coming Mentor system is that use the Mentor skill/rep as a key - experienced mentors could then be granted access even to Gateway. We'll have to wait and see if this becomes a possibility from a technical standpoint, but it is on FPC's "want" list.
    I like the idea of mentors getting rep so that you may have an idea of the mentors "quality", however, grating access to the gateway from this also pose a significant problem as those with higher rep will have easier access to disciples with the resulting problem that mentors who haven't yet earned their enough rep to be granted access, have a much harder time getting new disciples as new disciples are most likely picked up already at the gateway, so there won't be any disciples left and so on and so forth.

    In my opinion, as a minimum, you shouldn't be able to become a disciple before arriving at Calypso/*planet, but even then, the relation will have been made between the newbies and experienced mentors at the gateway and it's reasonable to assume that the newbie will chose the person they have already come to know.

    In conclusion I'll have to say that either there should be access for no one or for everyone, the later of which of course isn't a good idea.

    I would instead suggest a step in between the gateway and Calypso/*planet. This place, be it a space station or whatever, would be accessible to everyone at any time, though I think people should be "banable" under certain conditions, and the newbie would, at the gateway, be explained the purpose of this place and have the option to travel there directly, or to Calypso/*planet to maybe return at a later time.

    This place would be the only place to find a mentor or to pick up a disciple, allowing for some order and control.


    I think the above sound sensible and I do hope I've been of help.


    Best regards.

  9. #79
    Stalker Jennson's Avatar
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    Quote Originally Posted by Marco|FPC View Post
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    Some insights on the stats we gathered on Gateway; the number of player that continues to come back to Planet Calypso repeatedly after they "graduated" Gateway is double the amount of players that stick around before Gateway.

    Also, Gateway is still not finished. FPC will soon release an updated PA area which will serve as "stage two" of the newcomer experience. When MA adds support in the platform for interactive tutorial messages (like "Press I for Inventory" *icon lights up/arrows pointing* etc) Gateway will get an update as well.

    One of many suggestions filed by FPC to MA to the coming Mentor system is that use the Mentor skill/rep as a key - experienced mentors could then be granted access even to Gateway. We'll have to wait and see if this becomes a possibility from a technical standpoint, but it is on FPC's "want" list.
    Thats at least good to hear, but newbies should also be able to progress and not beeing stuck at the gateway when tthey run out of weapon condition.

    I'm not saying they should get a new gun, but at least be able to get past the teleporter


  10. #80
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    I think the gateway is perfect just the way it is. It gives new players time to learn the basics of the game without any presure from the outside world. One improvement I think they can give is a bit more explination and insite to how the game works like fruit / dung / stones / socs / auctions. And another small thing not just have a PA teleporter but a Rocktopia teleporter aswell.

    On the other hand the thing I think would be more benificial to new comers is to revive PA as one of the main traiding hubs as in the old days. Currently new players need to run or grab a lift all the way to Twin peaks just to find most of the traders that buy more then Sweat and animal oils like in swamp camp. On a thread about moving traiding from Twins because of the Robot problem a few ppl wore against the idea of using PA as the traiding hub because that will confuse new players witch is total BS, that is one of the reasons why the gateway was setup so that old players can not go to the gateway. So isnt it a bit redundent giving them a presure free area for learning the basics and then going and not traiding at PA to not interfere with thier lurning?

    One of the things I loved when I started off like 6 years back was the fact that I felt like I became a part of a massive online culture when I arrived at the new arrivals in PA and the radar was green all over with hundreds of traders. If I had joinded sins the colapse of the PA trading comunity the game would have felt abandoned because there isnt a lot of ppl in the gateway and then even less ppl in PA. Most likely I would have gone out spent all my peds hunting not find a trader sell to TT rinse and repeat till Im out of peds and then quit the game due to lack of traders not even knowing about Twin Peaks. Currently its one hell of a run for a newbie to get to Twin Peaks. If PA is revived as a main traiding hub Im willing to bet my Vigi set that the ammount of New players staying in the game for over a week will drimaticaly increase.
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