FYI: All these Ridiculously huge loots ruins this game, please realize it...

112K Ped cycled in 3 months in hunting.

TT return 91.7%
MU return 99.6% return (was 101% some weeks ago) Biggest hof was a longtooth of 661 ped.

But yes I agree that some hofs don't need to be that big and that loot could be balanced out a bit

After I switched to full UL gear (sib gun,fap,armor and amp) and started to chase MU and not ATH I have kept a good profit. It is still a small sample with only 50k cycled (111% return) in a month but I'm almost sure that what my great helper have told me is correct by now. "Put no MU in and always chase mobs that have high MU drop and you will be able to skill cheap untill you can reach a level where profit is possible". Btw, my tracker shows only what I loose on doing so don't go on those mobs :p

I do not agreed to that ATHs should be removed or balanced more out. Those are there for us to keep hunting and hoping for them :D Hopefully one day me or threadstarter will hit one to, but I clearly see that when I play to get one I loose so I try not to do it.

But when loot is bad it's damn frustrating to see all those argo 8k's thrown out for sure so it's good to let some steam out from time to time :p
 
You had better re-evaluate they way you play because you are obviously not playing to profit, and it doesn't sound like you're playing like that for fun either.
Tippin'

It's not that difficult to 'play for profit'.. eco hunting or whatever..

That doesn't mean that you have to be extremely lucky also. I used to think that u get some of what u invest back when u play the game right.. I WAS WRONG!!

There are some lucky players who really only PROFIT ALOT.. those PEDS have to come from somewhere, and it sure as hell ain't from MA..

So that leaves plenty of players who loose quite alot.. (I am one of them...)
But once you know this, it's all up to you if you continue to play or not.

And of course we will continue, because we still stand the chance (even if very small) to get some of our peds back.
 
I thought there was a poll showing the direct opposite :confused:

I remember 1 poll that showed exactly what i said... and even , most people that hang around forum , are people who have nothing else to do to complain about loot...People who are happy , waste their money in game ...

Finally , i said for many years , and heard for many year that people prefer lower loot and better average...
MA never , ever did puch much the button that way... but experience show that , the biggest the exeptional loot is , the more people play and deposit...
If it was not workin,g , MA would have long ago change their way of managin game...for exemple the no-loot would have been gone long ago... or even not get in game...no-loot exist to increase that of hof...


Afterall , those who are greedy and who have all the stat and number its them...

So far , most player in casino , lotery...always lose.. yet they keep playing hoping for that jackop...

Again , watch simply auction...lately , many oil and things we loot , go up slownly in price(beside some exeption)...this changed after eomon came...why ?because sudently many many player hunt and spend lots of money hoping for that 100k ATH...if the recipe was bad... MA would have make snable hunt event , where you get 95% TT back.
 
Write-on-Q Etopia, perfectly said!:cool:
 
Etopia is right , play entropia now is like play lotto. In effect people play lotto because they hope in a big one. OFC lotto could make 10000 prices of x $ instead of a big one, but people like it. A great (IMO) and very old statistician/politician in ITALY named CAVOUR was used to say that lotto is the tax for stupid people........................... Instead to complain, why you don t just stop deposit????? i did long time ago (i just make deposits now to run ads, help friends, pay for some services) i don t hunt, craft, mine no more, it s just gambling IMO. I like the game but i don t like how it s runned, no deposit is how i deal with it. Also because over the years MA has shown that don t care about anyone opinion, just money matter. Play and no deposit looks stupid right? well in the same way organized people have forced big companies to change their products, or the manifacturing chain, or the labor conditions..............it s a strategy that pay back in a long run. And if doesen t is ok too, at least i have no wasted my money :)

DC
 
It would not be an issue if there were enough players.

We know that EU is basically a closed money system.

Money in game available = Sum(deposits) - Sum(withdrawals) - Sum(MA taxes) - Sum(MA property/item sales) + Sum(Event prizes)

And MA extracts some taxes and income from sales on some things that go into their bank account.

The ATH system as it looks to be designed is that it pushes out an ATH/uberloot randomly. There seems to be a time component and a amount of peds cycled component in it.

The main point it is looks like it is designed to work with at least 100K active players. As we all know we have way less active players. That basically means that those players pay more towards the ATH system.

It is like a lottery. You can have a $1000 prize and have 1000 tickets of 1$ or have a $1000 prize and have 100 tickets of 10$. In the first case the 999 that loose say it was only $1. In the second case the 99 that loose say damn that guy won my money. This last is what happens. People see their own cost and see someone else get 'Lucky' and say so that is where my money went. It creates an atmosphere which causes a lot of people to just stop caring and quit the game.

Besides the few that get 'Lucky' for the most part withdraw the money straight away which causes another burden on MA. And those start complaining about the long time a withdrawal takes.

It is said lot of times before for a long time already. The game would be better of with 100k players depositing $20 a month then with 10k players depositing $100 a month.

Cheers
Siam
 
I don't think you realise how many ped are cycled to achieve these loots, in many cases it is truly mind boggling. Sure sometimes someone hits a lucky loot (right place, time etc), but i assure you that many have truly earned these loots.

To the Op best advice i can give is read the forum, much of the information you need is in here. Also play for Mark up, thats the key.... there is more to it but mark up is the key mostly.

All the best and STOP GAMBLING on amps where unless you hit the big banana you will lose your ass paying MU to craft something that is worth less.

Also if you are losing heavily stop and reasess what you are doing, set an amuont you are willing to lose on activity and keep checking loot vs tt out and decay paid. Track returns in excel vs expenses over time and turnover, record loot breakdowns so you have an idea what mark ups you need on an activity/mob/craft/mine per area/bp/mob to achieve break even.

Knowledge and record keeping are very important in EU, otherwise you are playing blindly.

All the best

Dibs

PS.. Just checked my records for my last 40k ped turnover, return rate on amp,bomb, ammo, tt crafted is running at a bit over 92%. I have been reskilling from base to recheck figures i have accumulated over the years, i don't ath, and may not feature heavily in tracker stats etc .... but i do consistantly profit. I could make more i guess and hit the big ones but to be quite frank i don't really need the money and play for fun, a second job i don't need at all, although i do trade at times etc as i enjoy it.

I could plow countless dollars into the game but for me Dibbler is my colonist and i kind of enjoy making him survive from his wits and funds he has, that to me is my enjoyment in the game.

I also have rather a lot of free time ;)

Big loots to others will not affect your overall return in my experience at least...
 
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skipped all above to conserve space

The best. Must read.

But 99% will read and maybe, MAYBE 1% will follow that. It's simple to whine, instead to try that!
 
Guys.
ill explain one more time, for these who dont get me.

1. Skills dosent matter (just to use better tools higher weapons and rest / that dosent means u will ATH if u have skills).
2. Each mob / Click on craft / drop on Mining => 1 Chance on the Slot machine.
3. Each new drop => New Game. (They dont keep track that u have lost 5903 Times and they have to pay that).
4. Anyone can ATH (Even a player with 0 skills, Everyone "PAY" for the "1 Single Try")
5. You can ATH with 0.5 Ped (1 Click on Surverying) / Even cheaper on Crafting.


Ofcourse "Loot is Dynamik" (what a silly joke):silly2:
 
Let me just propose a hypothesis (not sure what i believe, sure didn't see it like this for a long time, now maybe). As far as i can see - can only really know happens with my avatar - i always already lost everything i got back in globals, hofs, markup ... So if this is true for all who play, then there's no need for envying most hof/ath'rs, as they paid for their hofs and we are all just only playing with our own money, even though it seems you are in an MMO and it seem you could get other ppl's money in this apparant casino, it's basically just a bank account that shows you anything between 0 and your own deposits. (Gets a bit more complicated with markup and taxes and ..). But the core idea would still be that 1 thing ruining this game is MindArk's refusal to undermine the lie that you can hof/ath anything more than your own deposits (which they refuse to do for obvious pr & motivational reasons although the emotions around this game wouldn't quite get so highly fueled if this lie was annihilated). (And to make it a bit more pr-interesting, they can actually give out a few hofs to people that haven't actually deposited that much, but that would be the big exception to the rule, maybe even done manually).

There, at least it's a hypothesis that can be disproven (the only sound way to make one if you really want it tested), although i won't just take your word for it, cause that's too easy by lying, prove this hypothesis wrong.
 
Guys.
ill explain one more time, for these who dont get me.

1. Skills dosent matter (just to use better tools higher weapons and rest / that dosent means u will ATH if u have skills).
2. Each mob / Click on craft / drop on Mining => 1 Chance on the Slot machine.
3. Each new drop => New Game. (They dont keep track that u have lost 5903 Times and they have to pay that).
4. Anyone can ATH (Even a player with 0 skills, Everyone "PAY" for the "1 Single Try")
5. You can ATH with 0.5 Ped (1 Click on Surverying) / Even cheaper on Crafting.


Ofcourse "Loot is Dynamik" (what a silly joke):silly2:

im not really suprised such a comment comes from a guy who hunts above his level and crafts oreamps 101 hoping for the big one.

Treat EU as a Casino and thats what it will be.

cheers

ermik
 
Let me just propose a hypothesis (not sure what i believe, sure didn't see it like this for a long time, now maybe). As far as i can see - can only really know happens with my avatar - i always already lost everything i got back in globals, hofs, markup ... So if this is true for all who play, then there's no need for envying most hof/ath'rs, as they paid for their hofs and we are all just only playing with our own money, even though it seems you are in an MMO and it seem you could get other ppl's money in this apparant casino, it's basically just a bank account that shows you anything between 0 and your own deposits. (Gets a bit more complicated with markup and taxes and ..). But the core idea would still be that 1 thing ruining this game is MindArk's refusal to undermine the lie that you can hof/ath anything more than your own deposits (which they refuse to do for obvious pr & motivational reasons although the emotions around this game wouldn't quite get so highly fueled if this lie was annihilated). (And to make it a bit more pr-interesting, they can actually give out a few hofs to people that haven't actually deposited that much, but that would be the big exception to the rule, maybe even done manually).

There, at least it's a hypothesis that can be disproven (the only sound way to make one if you really want it tested), although i won't just take your word for it, cause that's too easy by lying, prove this hypothesis wrong.

You play with your own TT value , MU is gone to other players.

cheers

ermik
 
Its fun seeing great loot like this. Instead of being jealous or a biotch aboot great loot, do wut you can on ur budget and have fun. Be happy for others, maybe theve struggled with bad loot last few years and now its their time to shine.
 
The ATH's are not big enough we need bigger ones. 1 million peds and more.

I agree with this man.. I have in my prime time cycled thousands of peds per day, to get smacked in the face with loots not worthy of mentioning. The ATH's are not big enough and not "Dynamic" enough. All too certain to guess who will get the next Uber hof with Items worth mentioning.. All the same people from the same demographics, makes me wonder.. perhaps I should relocate to a demographic where the currency is fuckall compared to the USD.. thats my theory anyway. WTF does MA think they are Robin Hood?


Rick
 
An interesting exercise for anyone reading this thread and wanting to form their own opinions.

Go to Entropia Tracker

Then look up each person that is angry about loot.
Then look up each person that is somewhat content with it.
(of course everyone wants better loot, but you can read between the lines to form the two groups in your mind)

Then compare the differences between what each group does.

This can only tell you what mobs they hunt, resources they mine, or what prints they craft.
It can not tell you how efficient they are at those activities, but you may be able to get some of that from their posts.

If you spend a little bit of time at it, all of the information is here on how to loose money fast playing this game, and how to break even or profit.

gl with your own strategies,

narfi
 
Nice respones, I did not think the topic would get so popular :p seems like most agree and a few doesnt. I have manufactured and paid for it but I never mentioned anything about manufacturing in this thread, or maybe it seemed like I did but I was talking about the hunting and nothing else. just to get that clear. so stop the flaming.

As for mining yes I've tried it and I liked it, you can still break even with a 80% return so if you got a big money circulating there so you can choose which amount to sell at any time it must defenitly be the easiest proffession to not go completely broke on.

I started with small daikibas then I hunted combibos this was back when beauty producs had some value. After that I started hunting molisks, on the molisks I made profits most of the time only hunting with p4a and a103 but after lvl 23 I grew tired of them and went to hunt drones with p5a and a104, on them I stayed from lvl 23-47 slowly loosing peds and getting saved by the MU a few times and I quit playing because I found something funnier to play. after I started up again I bought a dante and I bought apis bulks for 8 ped discounts, usually around 121% and I hunted feffoids, some atroxes and other mobs of that level trying to find what's right but most of the mobs around that level has no MU drops, except for maybe Boorum but no one hunts them and they give pretty bad return too even though they have such nice MU drops. I hunted 1.1k exarosaur elites because I thought the mission was a piece of cake but the return on them was terrible and I tried some LT's for the last ones but I lost even more on them. overall in hunting I have almost never gambled, I tried Leviathan ones I got 2 globals for around 150 ped each and a 669 ped hof. that run I made 200 ped profit and I thought that if I needed that many globals and even a hof only to end up with a 200 ped profit I don't want to think of what I might loose on them so I have not hunted them since that.
I sell almost nothing to the TT, always auction everything I find. if something is especially low for a day I save it for the next day to get a few more pecs/peds.
 
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Only a very small percentage of your PED end up in ATH loots.

In the long run your tt return should be around 90% or so, assuming you play sensibly. Some of the 10% you lose will go to MA. Maybe some of the rest will fund the ATH loots.

Looting markup, and not spending markup, is the key to surviving the 90% tt return.

You play with your own TT value , MU is gone to other players.

That is a theory, not a fact.

This sequence of posts would appear to strongly suggest the theory is not quite right:


I'm an old player returning (started playing in 2004), but counting all my losses I still don't reach even close to the ath amount.
 
Only a very small percentage of your PED end up in ATH loots.

In the long run your tt return should be around 90% or so, assuming you play sensibly. Some of the 10% you lose will go to MA. Maybe some of the rest will fund the ATH loots.

Looting markup, and not spending markup, is the key to surviving the 90% tt return.



That is a theory, not a fact.

This sequence of posts would appear to strongly suggest the theory is not quite right:

who said your tt balance in the loot system cant be negative for periods of time?
cheers

ermik
 
who said your tt balance in the loot system cant be negative for periods of time?
cheers

ermik

In the example I gave, his balance was significantly positive. He clearly states his total losses are substantially smaller than his ATH.
 
What a F***** surprice people whining about loot on PCF...

Everyone complaining here, please answer this question: How many hours did you spend planning your hunting/mining/crafting activity? and i dont mean the time it takes to go to the mob with a nice skin.

Now reflect on your answer...

Personally i didn't much care for the 'math of entropia' then i made a thread pretty much saying that i wanted to waste insane amounts of cash on Atrox for no good reason.... Got some good people saying i shouldn't do it, then i started to look into every little part of my play. Today i have not much of a problem at all when it comes to hunting return getting 90%-95% or even a bit higher(if mu is added) isent unusual in the long run.

I dont much care anymore when people do *OHH LAWDY LAWDY MY LOOT SUCKS* threads since i have been in the same position and now see atleast a improvement to what i got before when i actually worked to get my knowledge up to par.

No doubt this post will be neg voted and thrown right out the window but please before you do atleast think about what the post actually says ;).

Best regards
Zweshi
 
In the example I gave, his balance was significantly positive. He clearly states his total losses are substantially smaller than his ATH.

People don`t always keep clear records. It`s very possible for a casual player who deposits 3k ped/month and keeps on losing constantly to not really notice losses and after say 12 months to get some uber hof.
Ofc he`ll be happy as hell for that hof and feel it was free gift when in fact was nothing more than system balancing it out his 60% return to 90% over the past 12 months.
 
i vote :bowdown: lootius its just fine
i lose big when i dont care
i earn big when i care to put the research and the hard work
 
People don`t always keep clear records. It`s very possible for a casual player who deposits 3k ped/month and keeps on losing constantly to not really notice losses and after say 12 months to get some uber hof.
Ofc he`ll be happy as hell for that hof and feel it was free gift when in fact was nothing more than system balancing it out his 60% return to 90% over the past 12 months.

I wouldn't call someone who deposits 3k ped/month casual by any means. But for sure, one example could be flawed. But there's plenty of other noob uberloot/ATH examples that would appear to be in contradiction of this fixed return rate theory.

Personally, I doubt there is any fixing mechanism. There is just no need for it. But sure, I accept it as a theory. What I don't like is when people parade it as fact, when so far all study and documentation has failed to produce any evidence of it. Especially when it is a theory that essentially encourages people with possible gambling problems to chase their losses in the belief that the system must eventually pay them back.
 
who said your tt balance in the loot system cant be negative for periods of time?
cheers

ermik

I say it , since i can not possibly imagine MA coding something that make them give away money...
 
A big part of this discussion seems to be who "deserves" and who doesn't. Obviously -some- of these big finds are pure luck for players who don't deposit a lot. Its a good PR move to draw in new players.

However, I find myself wondering where my deserved big uber loot is. 8 years and enough USD deposited to buy an MA employee a new car, and I have maybe 5 or 6 ubers to show for it. 1256 PED with ML35 and DOA SH, which was back in 2005. A 3000 PED longu the next year, a 1500 PED ambulimax after that, and 2 uber mining HoFs. Granted, I've had some loots under 1000 PED with items like big ESIs or decent MU L items. But this adds up to no where close to what I "deserve". And month after month I find myself wondering why I haven't found anything big yet when players with half (or less) money deposited and much less time in game find what I'm looking for.

I honestly don't think this is intentional, just pure bad luck. But I do agree that profit margins (or loss margins) weren't nearly as big as they are now when loots never went above 3000 PED. So, yes I would prefer to see numerous smaller ubers spread out over more players. Buttttt, when I finally do hit that 50k loot (or more!!!) I will be extremely happy. So, in the end, does this issue really matter?

I forgot where I was going with this, so look out MA, here comes more of my hard earned pay check! :dunce:
 
I say it , since i can not possibly imagine MA coding something that make them give away money...

so do you really think that you cant get more tt out than in? thats wrong i think never tested it but for example buying some L bps that have a tt multiplier a noob i would think he would have positive tt pbb not going to profit, but yes a positive tt
 
so do you really think that you cant get more tt out than in? thats wrong i think never tested it but for example buying some L bps that have a tt multiplier a noob i would think he would have positive tt pbb not going to profit, but yes a positive tt

its not what i say at all , go back , and read to what i reply...

I just say MA would not hand out money... so big loot like ATH , are first build though loot system , and then , handed out to player...
 
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