I have no facts on who has done what at MA last years, so I will not do any bad talk
about anyone there, per individual.
But MA as company, has not impressed me about how things has been developed,
runned and handled.
This post is about what I feel and think about EU and MA, I'm not saying this as
facts, other than those parts that obviously are facts. Non has to agree with it.
Too often, it feels as they take shortcuts to generate income, shortcuts that has
done more damage than good.
A lot of those I knew ingame, had no problems to do depos, they for sure could
afford it, way more than I can depo when I do depos.
They left due to they got bored of how EU(PE) were developed, MAs lack of
communication to community (with info that were useful and interesting),
no logic in loot (even thou' they often just played for fun) and so on and so on...
If we had understud EU(PE) better, some of these had probably been playing now.
To be fair to MA, a lot of the problems people have with loot, gameplay and so on,
are the lack of understanding and knowledge of how system works.
But a lot of people, me included, did play or do play to have fun, we don't want
a second job, where we have to play in a way that makes EU less fun.
This is one of the main issues with EU imo.
People who only wants to use the gamefeatures for fun, quite often get a
worse ROI, and finally leave. Those who think EU is all about finding out how
system works, and think that is fun, too often complain at those with less
interest of the system.
The thing is that, if EU only have the category with users that gonna spend
a minimum on depos, who only have goal to break even or profit, who
see depos as investments and not as something that can be used on
entertainment... with only that category of players around, EU will die.
I changed my type of gameplay this summer, skills were prio1 earlier,
now it has less importance, other than for HP and Evader.
Making money, or should say lose less, since that is more realistic for
me, is one of the ways now. I stoped doing depos, due to RL-prios, but
can consider doing them again, after I saw some info around EU.
Funfactor is the most importent prio for me now.
So, how to make it more fair for those who only want to have fun?
Imo, it's almost impossible to find a solution that gonna make most
categories of players happy, but on the other hand, isn't that something
that needs to have a quite high prio, for the CEO and staff?
Find a good solution on that one, and EU will grow again, imo.