- Joined
- Feb 12, 2009
- Posts
- 2,065
- Location
- In the fabric of time and space
- Society
- Freelancer
- Avatar Name
- Space Infinity01 Time
Poor loot returns: A total of 86 % of respondents either "Strongly Agree" or "Agree" with the statement that "Poor loot returns" was an important reason for their inactivity.
Too many no looters: A total of 71 % of respondents either "Strongly Agree" or "Agree" with the statement that "Too many no loot messages" was an important reason for their inactivity.
Lack of direction or purpose: A total of 59 % of respondents either "Strongly Agree" or "Agree" with the statement that "Lack of direction or purpose" was an important reason for their inactivity.
Other reasons to become inactive: "Strongly agree" or "Agree"
All of the reasons listed above are both concerns for MindArk, as well as improvement opportunities. We have already started to work hard on the three top reasons, and will soon start projects that will address most of the other points, too.
You will receive progress reports as we achieve results. Here is the first one.
Progress report no 1: "No more no looters"
Clearly, one main reason players become inactive is the many "This creature didnt carry any loot" messages. This is also the easiest one for us to remedy of the three main reasons, so this is where we begin:
Log in and try it out!
Based on this, MA thinks EU players are stupid!
just MHO!
As far as Nova/Blazr vs. "No loot" is concerned.................I've preferred "no looter"
Last edited: