Starfinder
Elite
- Joined
- Jan 31, 2005
- Posts
- 3,062
- Location
- Denmark
- Society
- Planet Express
- Avatar Name
- Ms. Kazzza 'Starfinder' Milla
On the "Landarea pages" on Entropia Life I am currently making a graph that (hopefully) can tell when it is better to mine an area then other times...
The theory is that it is better to mine an area (highly mined area - FOMA, MainArena, HELL and so on) at specific times.
So, what I have is, split into hours of the day:
- number of globals
- average global value
- number of ubers
- number of unique avatars
I would like to give the area a "rating" based on those numbers.
So far I have the following formula for the rating:
Rating = (Number of globals / number of miners) * average globalvalue.
So, if you have an area with 134 globals, 84 miners, average value at 83 PED.
The rating would be:
R = (134 / 84) * 83 = 132
Another example
248 globals, 171 miners, 74 PED value.
R = (248 / 171) * 74 = 107
The reason being that although there are more globals, there aren't more globals per per avatar, and the globals are smaller.
The only issue is with Landareas that are not "mining landareas".
If you have: Globals: 5, Miners: 1, Value: 94.
R = (5 / 1) * 94 = 470
So, im wondering - obviously I can not get the "true" rating number, since that would require me to know how many bombs have been dropped.
But, if I take the "rating" number and multiply with the total number of globals on that landarea for the given time period (not just the hour), then Landareas with a "high mining activity" would have its rating increased a lot.
So same examples as above:
R = (134 / 84) * 83 * 541 globals = 72494
R = (248 / 171) * 74 * 541 globals = 57887
R = (5 / 1) * 94 * 17 globals = 7990
Then the chart would show when you most likely could expect to global on a mining landarea...
I have tried to make it so that it is not a "self fulfilling prophecy" (which some of the other charts on the site are).
This is done by doing "average globals per person" instead of "the total amount of globals" as the divider.
So.. Comments?
The theory is that it is better to mine an area (highly mined area - FOMA, MainArena, HELL and so on) at specific times.
So, what I have is, split into hours of the day:
- number of globals
- average global value
- number of ubers
- number of unique avatars
I would like to give the area a "rating" based on those numbers.
So far I have the following formula for the rating:
Rating = (Number of globals / number of miners) * average globalvalue.
So, if you have an area with 134 globals, 84 miners, average value at 83 PED.
The rating would be:
R = (134 / 84) * 83 = 132
Another example
248 globals, 171 miners, 74 PED value.
R = (248 / 171) * 74 = 107
The reason being that although there are more globals, there aren't more globals per per avatar, and the globals are smaller.
The only issue is with Landareas that are not "mining landareas".
If you have: Globals: 5, Miners: 1, Value: 94.
R = (5 / 1) * 94 = 470
So, im wondering - obviously I can not get the "true" rating number, since that would require me to know how many bombs have been dropped.
But, if I take the "rating" number and multiply with the total number of globals on that landarea for the given time period (not just the hour), then Landareas with a "high mining activity" would have its rating increased a lot.
So same examples as above:
R = (134 / 84) * 83 * 541 globals = 72494
R = (248 / 171) * 74 * 541 globals = 57887
R = (5 / 1) * 94 * 17 globals = 7990
Then the chart would show when you most likely could expect to global on a mining landarea...
I have tried to make it so that it is not a "self fulfilling prophecy" (which some of the other charts on the site are).
This is done by doing "average globals per person" instead of "the total amount of globals" as the divider.
So.. Comments?