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  1. #1
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    Kreltin 10k, enhancers or not?

    Going to close in the 10k kreltin mission before the nerf. I started on the 10k part two days ago and was thinking that I might be better off with enhancers on this but still haven't tried it. With the enhancers on i will go from 57 to 70 dmg/sec and go from 6.34ped to 6.00 ped kill cost (approx) for each young. That will save me about 2900ped if regen isn't paid back in loot. 2900ped is approx 1200enhancers counting 300% on them. So question is, should I use them or not? Worth it?

    To get some numbers on returns without enhancers I'll put data from my last 3x runs up there.
    TTspent 26577ped
    TTreturn 23508ped


    Setup will be:
    Improved MKII tier 3
    Gremlin+5B
    Impfap

  2. #2
    Mutated Kimmi's Avatar
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    Quote Originally Posted by minim View Post
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    ....2900ped is approx 1200enhancers counting 300% on them....
    @ 300% for Lvl1,2 and 3... I will take 10.000

  3. #3
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    Quote Originally Posted by Kimmi View Post
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    @ 300% for Lvl1,2 and 3... I will take 10.000
    Event is soon over and I stocked at 290%. Wouldn't buy now at event price anyways :P

  4. #4
    You have way better chances to get regeneration compensated than markup on enhancers. But i would love to see a Test

  5. #5
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    Quote Originally Posted by Dollymaus View Post
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    You have way better chances to get regeneration compensated than markup on enhancers. But i would love to see a Test
    I also think that.. And there is no advantage to enhancers on the defense bill since it's close to nothing (compared to gun/amp/ammo) anyways.

  6. #6
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    johhny bonebr3kr rotten
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    Enhancers selvfølgelig, itte vær så blå nå. 2900 ped e ingenting på 10k kreltin.

  7. #7
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    Quote Originally Posted by Bonebr3aker View Post
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    Enhancers selvfølgelig, itte vær så blå nå. 2900 ped e ingenting på 10k kreltin.
    2.9k can be the difference on profit or not

  8. #8
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    Quote Originally Posted by minim View Post
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    2.9k can be the difference on profit or not
    If you manage to make a profit, enhancers or not, let us know will'ya?

  9. #9
    Alpha windowlicker's Avatar
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    Maybe try some Range enhancers,some xtra range isnt to bad either and lower MU.

    //WL

  10. #10
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    Quote Originally Posted by minim View Post
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    With the enhancers on i will go from 57 to 70 dmg/sec and go from 6.34ped to 6.00 ped kill cost (approx) for each young.
    Are you sure about these numbers?

    I calculated with only the DPS, with the entropedia specified 1390 HP and 13.9 HP/s regen, and assuming I didn't make any obvious mistakes:
    At 57 DPS a kill would take 31-32 seconds (mob regens approx 430 HP).
    At 70 DPS a kill would take 23-24 seconds (mob regens approx 330 HP).

    6.00 vs. 6.34 is only ~5% difference. 31s vs 24s is... more.

    Assuming entropedia is correct, I think you may have been underestimating the impact of DPS.

    I leave the question open on whether or not we get loot for the regen too

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