SilentDrifter92
Alpha
- Joined
- Jul 7, 2012
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- Drifter007
Does a higher level in sweat gatherer mean you pull out more sweat in a single try then someone at a lower sweat gatherer level ?
are you sure that wasn't evade playing a part since he kept dying more than you so collected fewer bottles?Nope.
However, I am quite sure that (at least pre-VU10) you'd get more sweat while sweating the same mob as someone with a lower SG profession level. This since I got a lot more sweat than my friend who was sweating the same mobs for the same amount of time but had less than half my level in SG at that time.
are you sure that wasn't evade playing a part since he kept dying more than you so collected fewer bottles?
Nope.
However, I am quite sure that (at least pre-VU10) you'd get more sweat while sweating the same mob as someone with a lower SG profession level. This since I got a lot more sweat than my friend who was sweating the same mobs for the same amount of time but had less than half my level in SG at that time.
Definitely. A few days ago i was only able to sweat 1-3 bottles per time. Now I usually sweat 2-4 bottles. Yes, I im a noob that started playing this game a week ago. No idea why everyone is saying no to this question.
Everyone is saying "no" to this question because that is the answer.
The folks answering are experienced players, while you're a noob that started playing a week ago... soon enough you'll realize that you'll NEVER get "better" at sweating, and that the "skill" is nothing more than a number to show how much time you've wasted in Entropia Universe.
Absolutely! I've been sweatting for quite a bit now, and can tell you with no reservations that SG level has absolutely nothing to do with the action. Which may lead to a question about.. say.. longblades. If the SG points are meaningless, who says that others are? And if they are, which ones? Or is it only sweatting that's getting the shaft? Hmmm?
It used to be that it once you got enough SG skill you reached a cap and could no longer sweat. If you dabbled in other MF area's the cap came in at a lower SG skill than others just sweating.
When it was 2-22 and I was sweating atrox at Zychion we would count the sweat we collected in all chat so that the next runner could turret the dry and a runner or two pull a fresh one. They have set amounts of sweat per maturity so it was easy to maximize your efforts doing so.
However, I am quite sure that (at least pre-VU10) you'd get more sweat while sweating the same mob as someone with a lower SG profession level...
...there was a 1000 cap....
(...)
it the spirit of beeing dynamic, this may change at some point in time though.
(...)
Notice that i am one of the +4k SG players and this change would deifnetly would be good for me i still think this is bad idea.
Sweat = Hp
That it does. The point of what i was saying is it was easy at 2 -22 to have a group track when it would be dry. I don't know of anytime they didn't have a set amount
Anymore the sweat tool cycles so quickly that less time is lost finding its dry and also its easier to aggro a new mob to a group with the tool than with the chant. Counting 1-4 seems to matter much less.
The cap in the project entropia time was linked to how your avatar was skilled.
For the biggest majority of players, who were at first playing by only sweating,
this cap was near 110-120 skill points.
I for myself stopped at 97.
Later they increased this cap to around 210, I think Mega could find this info somewhere.
Later after this, to annouce the 500k accounts in the game,
Mindark uncapped the skill limit.
Everyone is saying "no" to this question because that is the answer.
The folks answering are experienced players, while you're a noob that started playing a week ago... soon enough you'll realize that you'll NEVER get "better" at sweating, and that the "skill" is nothing more than a number to show how much time you've wasted in Entropia Universe.
Well to put it mildly, I think the issue that we're all missing here is that where the old system was based on the 2-22 bottles per try the real issue here is really about percentages of success per try..
Let me explain..
...
...
Benjamin Ben Coyote (Space Callsign "Coyote"
a.kl.a. "The Blind Sniper"
I agree that i have noticed something similar. However there are times when i get less than person with much less SG prof level (with similar evade standings).
Best way to actually test this would be making long term test on this one:
- two friends with significant difference in SG level and similar evade levels (i.e. 35 vs 10 SG and 20 vs 20 Evader) get together and decide to sweat-hunt same small mob together (best would be Combibo youngs i would sugest).
- they decide either to use synch or not use it all the time.
- they sweat-dry and kill together trying to sweat similar time (so if one goes for cig break, snd stops for a while too).
- they sweat at least 100k sweat (10k would definetly be not enough because i tend to see difference in sweat/hour gathering even at 2k sweat gathered thats ~4hours).