Pedra
Old
- Joined
- Dec 17, 2012
- Posts
- 98
- Location
- Sweden
- Society
- Kaos
- Avatar Name
- Pedra Pedhuntress Huntress
I would say, yes they already have, and should always have the same chanse.
$4k a month, I can live with that, and I dont even have to play/work for it.
That sounds like a sweet deal.
As long as you can save up to $20k IRL you never have to work again in your life, and this would be good for MA or the playerbase?
Make the items non tradeable?
Then you have the problemwith a player depositing, getting the tools they need, withdraw the amount again and the player now have a free item that would stop that player from buying another item again hence slowing the economy down.
Free stat points maby, non tradeable clothes, fine.
All other monetairy rewards are just not a good idea. Not for MA and not for the ingame economy.
Edit: You did say yearly reward, well the problem with multiple accounts is always going to be there. Sign up your whole family, find a eighbour and sign them up too, you now have 12 "legit" accounts and can get a reward a month.
So for a deposit of $20 000 I get around $4 000 in free stuff that I can sell and make an instant 20% profit (240% yearly ROI, thats awesome).I would suggest rewards for depositors such as;
Depositing tiers;
Tier 1. $10-500 per year: Random holiday gifts.
Tier 2. $500-1000 per year: 1 point Agility and Stamina
Tier 3. $1001-5000 per year: 2 points Agility and Stamina
Tier 4. $5001-10000 per year: 3 points Agility, Stamina and Health + New clothing item UL
Tier 5. $10001-20000 per year: Tier 3 + UL gun (At least 50dps/eco)
Tier 6. $20001-50000 per year: Tier 5 + UL QUAD
Tier 7. $50000-100000 per year: Tier 6 + UL new spacecraft
$4k a month, I can live with that, and I dont even have to play/work for it.
That sounds like a sweet deal.
As long as you can save up to $20k IRL you never have to work again in your life, and this would be good for MA or the playerbase?
Make the items non tradeable?
Then you have the problemwith a player depositing, getting the tools they need, withdraw the amount again and the player now have a free item that would stop that player from buying another item again hence slowing the economy down.
Free stat points maby, non tradeable clothes, fine.
All other monetairy rewards are just not a good idea. Not for MA and not for the ingame economy.
Edit: You did say yearly reward, well the problem with multiple accounts is always going to be there. Sign up your whole family, find a eighbour and sign them up too, you now have 12 "legit" accounts and can get a reward a month.
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