- Joined
- May 8, 2006
- Posts
- 2,534
- Society
- Freelancer
Well, I am back ... halfway at least. The stupid palsy of my right hand still lingers on. But I've learned to use the mouse with my left hand a bit meanwhile. Everything takes twice the time than usually and I often miss my target with the cursor and click at wrong places with unwanted effects - lol
Additional the next job was the most tricky so far: The body of the vehicle. The old model I found wasn't that good. It caused a lot of problems with further work. Finally I skipped it and started again from scratch. Several problems popped up. Find a compromise between the ingame model and the original Cyrene design, make a lot engravings for later painting the RL model instead of textures, fit the dimensions to the needs of 3D-printing and so on.
Here we go:
I am pretty satisfied with it so far. Let's see if the small engravings will appear at the printed model to separate areas of different colours. They are very tiny: 0,5 mm wide and 0,3 mm deep. The accuracy Shapeways offers is 0,2 mm. No clue if it will work. But I won't make them wider at the first attempt.
Additional the next job was the most tricky so far: The body of the vehicle. The old model I found wasn't that good. It caused a lot of problems with further work. Finally I skipped it and started again from scratch. Several problems popped up. Find a compromise between the ingame model and the original Cyrene design, make a lot engravings for later painting the RL model instead of textures, fit the dimensions to the needs of 3D-printing and so on.
Here we go:
I am pretty satisfied with it so far. Let's see if the small engravings will appear at the printed model to separate areas of different colours. They are very tiny: 0,5 mm wide and 0,3 mm deep. The accuracy Shapeways offers is 0,2 mm. No clue if it will work. But I won't make them wider at the first attempt.
Last edited: