Mad Mike
Provider
- Joined
- Dec 14, 2011
- Posts
- 153
- Location
- Stuttgart, Germany
- Society
- Skyfall
- Avatar Name
- Mike Mad Mike Hoare
Hi,
I currently have 6 disciples connected to me as Mentor. Three obviously not playing anymore since I never see them online again and not making any Progress and three new ones (1-2 week old), one making very fast Progress after I supported him with items like weapon/fap/finder/etc.
Now I would like to come to the point, where MA could improve some feature in mentoring.
1. Make it possible to give away several items as 'mentor items' to disciple. I.e. "mark checkbox"
2. Disciple can not repair/sell/drop these items, hence to repair (if UL) the mentor and disciple have to meet each other from time to time.
3. Limited items the disciple got from the Mentor can NOT be sold/dropped/traded, as the idea behind it is to use the L item he got from his/her Mentor to skill up! This would also prevent scams.
4. Mentor can recall all items that were given to the disciple with the checkbox marked as mentioned in 1.
I gave away stuff worth ~1k ped to the three disciples that now don't play anymore and even the disciples promised to give them back in case they dont play anymore, they never did. One stopped at 26% for whatever reason. These items are now either idle in their storage or they sold out and withdrew the PED - who knows. What I know is, the armors, guns, tools etc. are gone and this doesn't motivate me, as a mentor, to do such things again or first see how new disciples do - but without to deposit, they will not have items hence they don't know if it's worth to deposit (crazy loop).
It should be in MindArks interest, that Mentors can support new players with items, but make sure they get them back. This means the new players have to deposit to get their own items after they figured it might be worth depositing.
I know such ideas have been posted many times, but maybe developers think about such ideas again if people, that actually like mentoring new players, mention such ideas from time to time.
Thanks for the time and best regards
Mike
I currently have 6 disciples connected to me as Mentor. Three obviously not playing anymore since I never see them online again and not making any Progress and three new ones (1-2 week old), one making very fast Progress after I supported him with items like weapon/fap/finder/etc.
Now I would like to come to the point, where MA could improve some feature in mentoring.
1. Make it possible to give away several items as 'mentor items' to disciple. I.e. "mark checkbox"
2. Disciple can not repair/sell/drop these items, hence to repair (if UL) the mentor and disciple have to meet each other from time to time.
3. Limited items the disciple got from the Mentor can NOT be sold/dropped/traded, as the idea behind it is to use the L item he got from his/her Mentor to skill up! This would also prevent scams.
4. Mentor can recall all items that were given to the disciple with the checkbox marked as mentioned in 1.
I gave away stuff worth ~1k ped to the three disciples that now don't play anymore and even the disciples promised to give them back in case they dont play anymore, they never did. One stopped at 26% for whatever reason. These items are now either idle in their storage or they sold out and withdrew the PED - who knows. What I know is, the armors, guns, tools etc. are gone and this doesn't motivate me, as a mentor, to do such things again or first see how new disciples do - but without to deposit, they will not have items hence they don't know if it's worth to deposit (crazy loop).
It should be in MindArks interest, that Mentors can support new players with items, but make sure they get them back. This means the new players have to deposit to get their own items after they figured it might be worth depositing.
I know such ideas have been posted many times, but maybe developers think about such ideas again if people, that actually like mentoring new players, mention such ideas from time to time.
Thanks for the time and best regards
Mike
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