Wollongong
Elite
- Joined
- Mar 7, 2006
- Posts
- 4,675
- Location
- Calypso
- Society
- Odysseus Unbound
- Avatar Name
- Jerry "Wollo" Wollongong
Automatically triggered skill bonuses. Duration and strength of the triggered bonus is dependent on the level of recent activity.
Wait, what...? What does this mean? You get less skill gains if, for whatever reason, you cannot be as active as some others? Is this a smart thing? Because basically, while encouraging activity for some, it may also be the final push for those less active to drop out entirely... this idea worries me, because my activity comes in waves (yay for RL being in the way. Will playing be pointless, unless I take a few days off from work?) which way will this work out?
Or, maybe the first question should be: HOW does this work?