Attilla
Dominant
- Joined
- Nov 11, 2006
- Posts
- 360
- Society
- Rangers
- Avatar Name
- Atti the robot
Hello entropians,
I have made some interesting test to find out how the loot might be distributed. I know those test was made many times by many players, but I wanted to test it also myself.
Test was made on Foul young with 100 health (near Fort Troy) using some interesting weapons:
1) Opalo + Hotfoot 5 : 2.825 eco ( maxed) --> 36 PEC cost to kill per mob
2) Mann MPH DLxE : 1.456 eco (8.2 HA, 90 DMG) --> 68 PEC cost to kill per mob
3) Opalo + E-Amp15 : 0.964 eco ( maxed) --> 104 PEC cost to kill per mob
I killed 100 foul with every of those weapons, and saved the loot amount (in PEC, sorted) into a table:
0 = no loot!
Facts:
- more cost --> more loot
- overamp an Opalo with an E-Amp15 is a bad idee!
Questions to the comunity:
1) Eco limit. Loot with Mann MPH DLxE and Opalo+E-Amp seems to be the same even if Mann MPH DLxE has mutch better eco. How can this be possible?
2) If all the loot is relative to your costs, eco is useless. Yes! or No?
3) If a part of the loot comes random (independent form your cost or eco), how bit is this part and why? (20% -50% - 90%)
4) Do you think that at some point of eco, you will make tt+? (What point of eco and Why do you think so?)
Hope you have the answers!
I would like to know the answer to question 3!
I have made some interesting test to find out how the loot might be distributed. I know those test was made many times by many players, but I wanted to test it also myself.
Test was made on Foul young with 100 health (near Fort Troy) using some interesting weapons:
1) Opalo + Hotfoot 5 : 2.825 eco ( maxed) --> 36 PEC cost to kill per mob
2) Mann MPH DLxE : 1.456 eco (8.2 HA, 90 DMG) --> 68 PEC cost to kill per mob
3) Opalo + E-Amp15 : 0.964 eco ( maxed) --> 104 PEC cost to kill per mob
I killed 100 foul with every of those weapons, and saved the loot amount (in PEC, sorted) into a table:
0 = no loot!
Opalo + Hotfoot 5 | Mann MPH DLxE | Opalo + E-Amp15 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
0 | 0 | 0 |
6 | 10 | 0 |
6 | 10 | 0 |
7 | 10 | 9 |
7 | 11 | 9 |
8 | 11 | 9 |
8 | 13 | 10 |
8 | 13 | 11 |
9 | 16 | 11 |
11 | 16 | 17 |
12 | 17 | 17 |
12 | 18 | 18 |
14 | 18 | 18 |
14 | 19 | 19 |
14 | 19 | 19 |
14 | 19 | 19 |
15 | 19 | 19 |
15 | 20 | 21 |
15 | 20 | 21 |
15 | 20 | 21 |
15 | 21 | 22 |
15 | 21 | 22 |
15 | 21 | 22 |
15 | 22 | 22 |
16 | 22 | 22 |
16 | 22 | 23 |
16 | 22 | 23 |
17 | 22 | 23 |
17 | 23 | 23 |
17 | 24 | 24 |
17 | 25 | 24 |
18 | 25 | 24 |
18 | 25 | 24 |
19 | 26 | 25 |
23 | 28 | 26 |
24 | 31 | 33 |
24 | 33 | 34 |
25 | 35 | 34 |
26 | 36 | 36 |
26 | 36 | 37 |
26 | 36 | 37 |
27 | 36 | 37 |
27 | 36 | 38 |
27 | 37 | 38 |
28 | 37 | 39 |
28 | 39 | 40 |
29 | 39 | 43 |
30 | 39 | 43 |
31 | 40 | 43 |
31 | 40 | 44 |
31 | 41 | 44 |
32 | 42 | 44 |
32 | 42 | 44 |
34 | 42 | 45 |
34 | 44 | 45 |
34 | 45 | 45 |
34 | 46 | 45 |
35 | 46 | 47 |
35 | 47 | 47 |
35 | 47 | 48 |
36 | 47 | 50 |
36 | 48 | 51 |
36 | 48 | 51 |
36 | 48 | 52 |
37 | 50 | 52 |
37 | 50 | 52 |
37 | 51 | 52 |
37 | 52 | 52 |
37 | 52 | 52 |
37 | 52 | 52 |
37 | 52 | 52 |
38 | 52 | 53 |
38 | 52 | 53 |
38 | 53 | 53 |
38 | 54 | 55 |
38 | 54 | 55 |
38 | 54 | 55 |
40 | 55 | 55 |
40 | 55 | 55 |
40 | 56 | 56 |
41 | 56 | 57 |
42 | 56 | 58 |
45 | 58 | 58 |
45 | 58 | 59 |
45 | 58 | 60 |
187 | 58 | 66 |
382 | 59 | 232 |
447 | 60 | 258 |
879 | 69 | 270 |
12021 | 265 | 874 |
Facts:
- more cost --> more loot
- overamp an Opalo with an E-Amp15 is a bad idee!
Questions to the comunity:
1) Eco limit. Loot with Mann MPH DLxE and Opalo+E-Amp seems to be the same even if Mann MPH DLxE has mutch better eco. How can this be possible?
2) If all the loot is relative to your costs, eco is useless. Yes! or No?
3) If a part of the loot comes random (independent form your cost or eco), how bit is this part and why? (20% -50% - 90%)
4) Do you think that at some point of eco, you will make tt+? (What point of eco and Why do you think so?)
Hope you have the answers!
I would like to know the answer to question 3!
Last edited: