Doer
Marauder
- Joined
- Nov 29, 2005
- Posts
- 7,004
- Location
- Muddlin' Through
- Society
- Rangers
- Avatar Name
- David "Doer" Falkayn
Sigh. Really? Regen nanobots? You're really going to make us pay for what you took away?
I've been asking (and made a really strong case) for over a year now for MA to tie our avatar regeneration to stamina and with it give us the chance to get a regen more like it was 5-6 years ago. At that time, we had a regen like the new regen mobs: 1/20th of the max hp every 20s. It has since been nerfed to only 4 hp every 20s. This table summarizes the difference in avatar regen in PE/EU over the years, along with the effect one version of my proposal would have.
Note that this was from before Stamina ceased to be a guaranteed final reward in most iron challenge missions, and remember also that the parameters can be tweaked and this is just one version of the proposal.
Here's that same information in a plot
So now our regen works like it does for "non regen" mobs, and the fast regen mobs have it the way ours used to be.
I worked out all the details of the implementation, keeping in mind the long-term, extreme cases and proposing several options that would be both fair and similar to what has been possible in the past. One of the important effects of this change would be to motivate skilling and give a minor perk for long-term perseverance in completing hunting missions.
What was the response from MA?
The blueprint for regeneration nanobots was discovered yesterday. Now we can pay to regain temporarily some of what they took away.
Please join me in refusing to manufacture or use these nanobots. It's a very ineffectual protest and I'm still considering more drastic action on my own part as a result of this development, but it's something.
You can sign/bump below.
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